Zones are areas of the map with designated themes, mobs, and scenery. These areas have borders much like a state or country, and though invisible, they define areas. ( They may contain )subzones, cities, towns, villages, or instances. For example, the zone of Dun Morogh contains the subzone of Coldridge Valley, the city Ironforge, the town Kharanos, and the instance Gnomeregan.
World of Warcraft has multiple continents including the Eastern Kingdoms, Kalimdor, Northrend, Broken Isles, Kul Tiras, Zandalar, and Pandaria, as well as the realms of Outland, Draenor, and Argus which are sometimes divided into other sections which are also called continents, and further divided into smaller sections in-game known as zones. ( )
In lore and the old Official web site (now defunct), a zone is usually referred to as a "region" (however, the community has basically forced Blizzard to start using zone instead). Furthermore, lore regions and in-game zones do not always match up (what may be a region in lore may be reduced to a subzone in-game, or some subregions may become their own zones).
This article includes a list of all zones by level. Many zones are subject to level scaling, meaning the level of quests and mobs adapts to the level of the player's character. There are some exceptions, noted in the tables. Zones that share a table may have the same level cap, but often have a different entry level requirement. Keep in mind that, if playing on a Player vs. Player server, players will be automatically flagged for PvP once they progress to at least the "Up to level 60" zones and beyond.
Up to level 10 Edit
These zones are the starting areas for the goblins and pandaren. They are both zoned off, meaning only those races can even play; once the zone has been played and the characters leave, there is no way to return.
|Horde||Goblin||Lost Isles||1||10||The Maelstrom|
Up to level 20 Edit
These zones are considered starting areas. Unlike the goblin and pandaren zones, other races can freely enter and partake of the quests, the sole exception being Gilneas. Gilneas is a worgen-only questing zone. Players of other races and worgen who have finished the experience may enter, but they will be met with an abandoned zone.
Up to level 60 (Neutral/Contested) Edit
All of these zones are considered neutral to both factions, though one faction may be more dominant than the other. Level requirements to pick up quests may vary, but all cap at level 60. These areas will flag players for PvP if they are playing on a Player vs. Player server.
Note that The Scarlet Enclave quests may only be picked up and completed by Death Knights; during this time, opposing-faction Death Knights are not flagged. Though any class and Death Knights that have completed the questlines may return to the area, it will be devoid of NPCs and mobs.
Up to level 60 (Alliance) Edit
These zones are leveling zones for the Alliance. These are considered secondary and tertiary leveling zones. Though they have differing level entry requirements, they all cap at 60.
|Duskwood||20||60||Eastern Kingdoms||Other: Twilight Grove - Emerald Dream portal|
|Loch Modan||10||60||Eastern Kingdoms|
|Redridge Mountains||15||60||Eastern Kingdoms|
|Westfall||10||60||Eastern Kingdoms||Dungeon: Deadmines|
|Wetlands||25||60||Eastern Kingdoms||Transport: boats to Theramore Isle and Northrend from Menethil Harbor|
Up to level 60 (Horde) Edit
These zones are leveling zones for the Horde. These are considered secondary and tertiary leveling zones. Though they have differing level entry requirements, they all cap at 60.
|Ghostlands||10||60||Eastern Kingdoms||Raid: Zul'Aman|
|Hillsbrad Foothills||15||60||Eastern Kingdoms||Battleground: Alterac Valley|
|Northern Barrens||10||60||Kalimdor|| Horde favored|
Battleground: Warsong Gulch (Horde)
Dungeon: Wailing Caverns
Transport: boat to Cape of Stranglethorn
|Silverpine Forest||10||60||Eastern Kingdoms||Dungeon: Shadowfang Keep|
Up to level 70 Edit
|Isle of Quel'Danas||70||70||Eastern Kingdoms|| Dungeon: Magisters' Terrace|
Raid: Sunwell Plateau
Up to level 80 Edit
These zones span much of The Burning Crusade and Wrath of the Lich King. They each have different entry level requirements, but all cap at 80. Players may conceivably skip an entire expansion's worth of content, or go back and forth between the two.
Up to level 87 Edit
These zones are split between PvP (Tol Barad), daily quest hubs (Tol Barad Peninsula - Baradin's Wardens / Hellscream's Reach; Molten Front - Guardians of Hyjal), and the Veiled Stair that links the Valley of the Four Winds to Kun-Lai Summit in Pandaria.
|Tol Barad||84||85||Eastern Kingdoms|| Battleground PvP zone.|
Dungeon: Baradin Hold
|Tol Barad Peninsula||85||85||Eastern Kingdoms|
|Veiled Stair||87||87||Pandaria||Raid: Terrace of Endless Spring|
Up to level 90 Edit
These zones span much of Cataclysm and Mists of Pandaria. They each have different entry level requirements, but all cap at 90. Players may conceivably skip an entire expansion's worth of content, or go back and forth between the two.
Of note, Moonglade in and of itself is not a leveling zone, but is connected to several holiday events and questlines.
Up to level 100 EditThis section concerns content exclusive to Warlords of Draenor.
These zones encompass the entirety of Warlords of Draenor. Currently there is no way to skip this expansion's content.
Note that Ashran is a PvP zone, while Tanaan Jungle refers to the zone players return to after shutting down the Dark Portal.
|Frostfire Ridge||90||100||Draenor|| Dungeon: Bloodmaul Slag Mines|
Other: Starting area for the Horde players.
|Shadowmoon Valley||90||100||Draenor|| Dungeon: Shadowmoon Burial Grounds|
Starting area for the Alliance players.
|Gorgrond||92||100||Draenor|| Dungeons: Iron Docks, Grimrail Depot and The Everbloom|
Raid: Blackrock Foundry
|Spires of Arak||96||100||Draenor||Dungeon: Skyreach|
|Tanaan Jungle||100||100||Draenor||Raid: Hellfire Citadel|
Up to level 110 EditThis section concerns content exclusive to Legion.
These zones are part of the Legion expansion. Note that the last six zones are for max level players only, with the Broken Shore a later version than what players initially experience.
|Val'sharah||98||110||Broken Isles|| Dungeon: Black Rook Hold|
Raid: Emerald Nightmare
|Highmountain||98||110||Broken Isles||Dungeon: Neltharion's Lair|
|Stormheim||98||110||Broken Isles|| Dungeon: Maw of Souls|
Raid: Trial of Valor
|Azsuna||98||110||Broken Isles||Dungeons: Vault of the Wardens, Eye of Azshara|
|Suramar||110||110||Broken Isles|| Dungeons: The Arcway, Court of Stars|
Raid: The Nighthold
|Broken Shore||110||110||Broken Isles||Raid: Tomb of Sargeras|
|Antoran Wastes||110||110||Argus||Raid: Antorus, the Burning Throne|
|Mac'Aree||110||110||Argus||Dungeon: Seat of the Triumvirate|
Up to level 120 EditThis section concerns content exclusive to Battle for Azeroth.
These zones are part of the Battle for Azeroth expansion.
|Tiragarde Sound||108||120||Kul Tiras||Dungeon: Freehold; Siege of Boralus (?)|
|Drustvar||108||120||Kul Tiras||Dungeon: Waycrest Manor|
|Stormsong Valley||108||120||Kul Tiras||Dungeon: Shrine of the Storm (?)|
|Nazmir||108||120||Zandalar||Dungeon: Underrot (?), Atal'Dazar (?)|
|Vol'dun||108||120||Zandalar||Dungeon: Tol Dagor (?)|
See also Edit