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For the modern version, see Wushoolay.
BossWushoolay
Image of Wushoolay
Gender Male
Race Ghost (Undead)
Level ?? Boss
Resource Mana
Reaction Alliance Horde
Location Edge of Madness, Zul'Gurub
Status Killable

Wushoolay is a jungle troll ghost boss summoned in Zul'Gurub by using Inv poison mindnumbing [Gurubashi Mojo Madness].

Abilities[]

  • Spell nature chainlightning Chain Lightning — Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 10 targets, inflicting greater Nature damage to each successive target.
  • Spell nature chainlightning Forked Lightning — Inflicts 1157 to 1343 Nature damage to enemies in a cone in front of the caster.
  • Spell nature callstorm Lightning Cloud — Creates a cloud of lightning that lasts 15 sec., blasting all enemies in a selected area for 463 to 537 Nature damage and inflicting 875 to 1125 additional damage every 5 sec.

Strategy[]

Wushoolay like all the other Edge of Madness bosses is a single-stage fight. This fight is fairly simple for well-geared guilds and requires only a few deviations from the standard tank/heal fight.

  • When Wushoolay creates a lightning cloud of death you should move out from under it, as is the case with many lightning clouds of death this one hurts. However your guild manages to do stage 2 of Venoxis should be very similar to the tanking of this fight.
  • Keep Wushoolay mana burned.
  • Casters need to be spread he has a chain attack that will destroy support if they are all bunched together.

Edit: This can be avoided by tanking him face away from the group as it seems that he only casts in front of him. Though it is very hard to keep him constantly faced away because you walk a lot around with him to avoid the lightning cloud.

  • Focus your heals on the Main Tank as Wushoolay hits hard and can easily down a tank in a few hits.

If you are having a lot of trouble with an undergeared tank, I would suggest telling him to put his NR gear on. With 250 NR I noticed that his lightning attacks did minimal damage. However, it is good to keep in mind that the extra melee damage one would take from stat sacrificing NR gear would probably make pure NR gear not such a bad idea.

Edit: NR is a good idea because he seems to carry his personal poison cloud with him as well. If you have no NR, then keep NR totem and Poison Cleansing totem up (for Horde) and let Hunters keep Aspect of the Wild.

Loot[]

Inv waepon bow zulgrub d 02 [Hoodoo Hunting Bow] Inv sword 37 [Wushoolay's Poker]
Inv misc monstertail 02 [Wushoolay's Mane]

Patch changes[]

External links[]

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