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Eleonoway17227@legacy41538068 (talk | contribs) (added something to the boss-tactics) |
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*All attack, cleanse the Flame Shock he randomly puts on a party member, and avoid the fire left from his charge; spread out. |
*All attack, cleanse the Flame Shock he randomly puts on a party member, and avoid the fire left from his charge; spread out. |
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*Use some fire resist gear for the melee characters. |
*Use some fire resist gear for the melee characters. |
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+ | *Shortly before the knockback->charge->flame wave comes he gets a buff labeled Knock Away, it is visible via detect magic but can also be detected with addons like SpellAlert, giivn you a slith warning beforehand. |
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+ | *It is advisible not to stand behind each other but rather next to each other in a kind of half-circle because if you stand in front of somebody and he charges at this somebody you will inevitably stand in his Flame Wake. |
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== Loot == |
== Loot == |
Revision as of 19:08, 12 February 2007
Template:Tempest Keep Template:Stub/BC Template:Bc
Wrath-Scryer Soccothrates is a demon, and the second boss of The Arcatraz in Tempest Keep. Can also be done after Dalliah the Doomsayer.
General Information
- Level (Normal): 72 (Elite)
- Level (Heroic): ?
- Hit Points: 170k
- Location: Third encounter in The Arcatraz
- Type: Demon
Attacks and Abilities
- Immolation Aura: 1k damage per 3 sec. Only affects melee range.
- Charge: Will knock back everyone in melee range, then charges a random party member leaving behind a wall of fire which deals about 2000 dmg a tick so move out of it and spread out.
- Flame Shock: Does a flame shock which does about 2000 damage on hit and ticks afterward for fire damage. Can be cleansed.
Strategy
- Be sure the room doesn't have any invisible demons left such as succubi (there are usually two) before you pull either Dalliah the Doomsayer or Wrath-Scryer Soccothrates. Warlocks can use Detect Invisibility on party to see these demons, or Mages can cast Invisibility on themselves to pull the demons.
- All attack, cleanse the Flame Shock he randomly puts on a party member, and avoid the fire left from his charge; spread out.
- Use some fire resist gear for the melee characters.
- Shortly before the knockback->charge->flame wave comes he gets a buff labeled Knock Away, it is visible via detect magic but can also be detected with addons like SpellAlert, giivn you a slith warning beforehand.
- It is advisible not to stand behind each other but rather next to each other in a kind of half-circle because if you stand in front of somebody and he charges at this somebody you will inevitably stand in his Flame Wake.
Loot
Emberhawk Crossbow/Tooltip | The Sleeper's Cord/Tooltip | Ryngo's Band of Ingenuity/Tooltip |
Warmaul of Infused Light/Tooltip | Gloves of the Unbound/Tooltip |
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