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- Were you looking for target markers?
Raid world markers (also called raid markers or raid beacons) are used by raid leaders to mark locations on the battlefield. They appear as a cylinder of colored light topped by a symbol that players will recognize from the target markers set. Unlike target markers, raid world markers are not available to individual players. They are available during raids via the raid functions panel in the default UI. They are usable in a 5-man party (by any member) via AddOn modules and through the
/wm command added in patch 4.3.
In a raid, markers can only be placed by the raid leader or raid assistants. Players using the default raid interface must open up the pop-out raid settings panel and look for the flag icon. Clicking that button pops up a menu of symbols. Selecting a symbol activates a tiny AoE symbol on the player's cursor that enables him to target a section of floor and click to place the beacon.
Beacons are usually used to designate places for specific groups or players to stand, or where to place a monster.
Some raid world marker icons do not have a corresponding beacon.
/clearworldmarker marker /worldmarker marker
Aliases for clearworldmarker are
/cwm. Aliases for worldmarker are
- Marker to add or clear:
- 1 - Blue Square
- 2 - Green Triangle
- 3 - Purple Diamond
- 4 - Red Cross
- 5 - Yellow Star
- 6 - Orange Circle
- 7 - Silver Moon
- 8 - White Skull
- Also, any number outside the range 1-5 or the word "all" with
/clearworldmarkerwill clear all of the markers placed.
Use of the raid world markers (through the default raid interface or AddOns) can sometimes trigger an AddOn data tainting error dialog (and prevent the player from placing any beacons). It might be a flaw in Blizzard's data tainting system, or it could be bad behavior by widely-used AddOns. If
/reload does not solve the problem, promote someone else in the raid to assistant and have them place the beacons.
/click ActionButton8 Button5 /run local b=ActionButton8 _MH=_MH or(b:SetAttribute("*type5","macro")or SecureHandlerWrapScript(b,"PreClick",b,'Z=IsShiftKeyDown()and 0 or(Z or 0)%5+1 self:SetAttribute("macrotext5","/cwm [mod]all\\10/wm [nomod]"..Z)'))or 1
This can be used by players to sequentially place all five markers (will loop after that) - or clear all if the shift key is held.
Patch changes Edit
- Patch 4.3.0 (29-Nov-2011): Macro commands added for world markers.
- Patch 4.0.6 (8-Feb-2011): Players can now individually remove raid world markers.
- / Patch 4.0.1 (12-Oct-2010): Added.