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- This article is about the human witches residing in Drustvar. For other uses, see Witch (disambiguation).
Witchcraft has long been in the superstitions of the people of Drustvar, but it is only recently that some of those superstitions have become reality. In Drustvar folklore, there are several beliefs about witches. The townsfolk have several ways to identify a woman as a witch. Some believe that a witch's stomach is full of dark spirits and that they thus can never get sick and puke. Others believe that witches are immune to fire, that they never cry, or that blood flies don't bite witches because their blood is vile. Some say that a witch always floats, they never sink in water, even when tied to heavy objects.
Powers and abilitiesEdit
Witches possess a wide range of abilities that make them dangerous, such as the ability to disguise themselves as normal humans. They can also control or corrupt harvest resources such as grain, or the local wild life and livestock, or even humans. Those that are fully corrupted, usually recognizable by their blue-ish glow, cannot be freed by any means aside from death. They can use the spirits of the deceased to power wickermen, or create effigies that can turn humans into pigs or freeze subjects into place.
Notes & triviaEdit
- Witches use cursed arakkoa animations.
- ^ Quest:The Waycrest Daughter
- ^ BlizzCon 2017: The Art of World of Warcraft, 2:50
- ^ BlizzCon 2017, World of Warcraft Demo | Drustvar Zone
- ^ Quest:Trial by Superstition
- ^ Emily Mayville
- ^ Helena Gentle
- ^ Quest:Signs and Portents
- ^ Quest:The First Watch
- ^ Quest:Split Party
- ^ Quest:Save Their Bacon
- ^ Quest:The Final Effigy