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For the priest spells, see Spell nature nullifydisease [Dispel Magic] or Spell arcane massdispel [Mass Dispel].

Dispel refers to the general game mechanic of removing Buffs and Debuffs. All of these effects belong to a Dispel Type. Most dispel abilities remove effects from a specific dispel type, but in some cases they remove depending on a specific mechanic (for example, Inv fabric wool 01 [Luffa] removes bleed effects).

For a list of dispel abilities for specific dispel types, see Curse, Disease, Magic, Poison, and Typeless.

Resists

Dispels can be resisted, based on spell hit and resistances. These resists do only exist for offensive dispels and follow the same rule as any other spell. When a dispel is resisted, it does not remove any buffs.

List of Player Abilities with the Dispel Mechanic

Note: Currently, all Poison, Disease, and Curse removing effects can only be cast on friendly targets. For Magic-removing effects, the possible targets are mentioned explicitly.

Improved by Ability shaman cleansespirit [Nature's Cure] to also dispel Magic from friendly targets
Improved by Ability paladin sacredcleansing [Sacred Cleansing] to also dispel Magic from friendly targets
Improved by Ability shaman cleansespirit [Improved Cleanse Spirit] to also dispel Magic from friendly targets

List of Player Abilities that Counter the Dispel Mechanic

These abilities have an additional effect if they are dispelled.

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