Wind Shear

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Wind Shear
Spell nature cyclone
  • Wind Shear
  • 25 yd  range
  • 12 sec cooldown
  • 9.4% of base mana
  • Instant cast
  • Disrupts the target's concentration with a burst of wind, interrupting spellcasting and preventing any spell in that school from being cast for 3 sec. Also lowers your threat, making the enemy less likely to attack you.
Usable by
Cooldown12 sec
Level required16
TCG image
"The unseen element can be either a soft breeze or a swift punch in the gut."—Zagrun Wolfeye[1]

Wind Shear is a core shaman ability learned at level 16. It is an instant cast spell that interrupting spellcasting from the target, and it also prevents the target from casting for three seconds any spell that uses the same School of magic as the interrupted spell.

Modified by

Inv glyph majorshaman2020
  • Glyph of Wind Shear
  • Item Level 25
    Disenchants into:
    Not disenchantable
  • Major Glyph
  • Classes: Shaman
  • Requires level 25
  • Use: Permanently teaches you this glyph.

    Increases the school lockout duration of Wind Shear by 1 sec, but also increases the cooldown by 3 sec.
  • Sell Price: 1Silver


  • Wind Shear was added to replace rank 1 Earth Shock as a cheap non-damaging interrupt.

Patch changes


  1. ^ TCGSW, 94

External links

Facts about "Wind Shear"RDF feed
Patch date4 August 2009 + and 14 October 2008 +

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