Wind Shear

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Wind Shear
Spell nature cyclone
  • Wind Shear
  • 25 yd  range
  • 12 sec cooldown
  • 9.4% of base mana
  • Instant cast
  • Disrupts the target's concentration with a burst of wind, interrupting spellcasting and preventing any spell in that school from being cast for 3 sec.
Usable by
Cooldown12 sec
Level required16
TCG image
The unseen element can be either a soft breeze or a swift punch in the gut.
- Zagrun Wolfeye TCG Scourgewar

Wind Shear is a core shaman ability learned at level 22. It is an instant cast spell that interrupting spellcasting from the target, and it also prevents the target from casting for three seconds any spell that uses the same School of magic as the interrupted spell.

Modified by Edit

Notes Edit

  • Wind Shear was added to replace rank 1 Earth Shock as a cheap non-damaging interrupt.

Patch changes Edit

  • 0700Legion-Logo-Small Patch 7.0.3 (19-Jul-2016): Level available changed to 22 from 16. Cost no mana from 9.4% of base mana.
  • 0600Warlords-Logo-Small Patch 6.0.2 (14-October-2014): Wind Shear no longer affects threat.
  • 0400Cataclysm-Logo-Small Patch 4.3.0 (29-Nov-2011): Wind Shear's base cooldown has been adjusted to 15 seconds, up from 6 seconds.
  • 0400Cataclysm-Logo-Small Patch 4.1.0 (26-Apr-2011): All non-damaging interrupts off the global cooldown will now always hit the target.
  • 0300Wrath-Logo-Small Patch 3.2.0 (04-Aug-2009): Added.

External links Edit

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