|Casting time||Instant cast|
|Cooldown||(GCD 1 sec)|
Modified by Edit
Patch changes Edit
- Patch 6.0.2 (14-October-2014): Wild Mushrooms no longer become invisible.; Wild Mushroom (Balance) now begins snaring enemies immediately when summoned, lasts 20 seconds, and can no longer be detonated to deal damage.
- Patch 4.0.6 (8-Feb-2011): Wild Mushroom is now instant cast, down from 0.5 seconds. In addition, the radius of detonation has been increased to 6 yards, up from 3, and damage done increased by 30%.; Wild Mushroom’s tooltip now shows the magic school.
- / Patch 4.0.1 (12-Oct-2010): Added