Wild Mushroom

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Wild Mushroom
Druid ability wildmushroom a
  • Wild Mushroom
  • 40 yd  range
  • Instant cast
  • Grow magical mushrooms with 5 health at the target location.

    After 6 sec, the mushrooms will become invisible.

    Other Wild Mushroom abilities can target these mushrooms for additional effects.

    Only 3 mushrooms can be placed at one time.
Usable by
Cooldown (GCD 1 sec)
SpecializationBalance, Restoration
Level required84
TCG image

Wild Mushroom is a druid ability learned at level 84 for druids who have chosen the Balance or Restoration specialization. It allows the placement of special mushrooms that are detonated using [Detonate] (Balance) or [Bloom] (Restoration).

Patch changes

  • 0400Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Wild Mushroom is now instant cast, down from 0.5 seconds. In addition, the radius of detonation has been increased to 6 yards, up from 3, and damage done increased by 30%.; Wild Mushroom’s tooltip now shows the magic school.
  • 0300Wrath-Logo-Small/0400Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): Added

External links

Facts about "Wild Mushroom"RDF feed
Patch date8 February 2011 + and 12 October 2010 +

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