Wild Imps is a passive warlock ability learned at level 32 for those with the Demonology specialization. Hits from [Shadow Bolt], [Soul Fire], and [Touch of Chaos] summon a wild imp.

Each wild imp will remain until it has fired off ten firebolts. Each firebolt generates Demonic Fury.

Notes Edit

  • The imps are not controlled by the warlock. They generally will attack whatever the warlock is attacking.
  • The problem is that the imps have a tendency to pursue their targets to extreme distances, and there is no way to call it back. This could result in aggro problems.
  • There is no cap on the number of imps summoned.

Patch changes Edit

  • Mists-Logo-Small Patch 5.3.0 (21-May-2013): Will now chain cast spells with no delay between casts, allowing them to cast their spells more frequently in the same amount of time.
  • Mists-Logo-Small Patch 5.2.0 (5-Mar-2013): Wild Imp's Firebolt now deals 15% more damage.
  • Mists-Logo-Small Patch 5.0.4 (28-August-2012): Added.

External links Edit