Classes | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Class races | D K | D H | Dr | Ev | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Quests | D K | D H | Dr | Ev | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Abilities | D K | D H | Dr | Ev | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Trainers | D K | D H | Dr | - | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Armor sets | D K | D H | Dr | Ev | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Useful macros | D K | D H | Dr | - | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Class Halls | D K | D H | Dr | - | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Major glyphs
Glyph | Level | Description |
---|---|---|
[Glyph of Hamstring] | 15 | Your [Hamstring] ability has a 10% chance to immobilize the target for 5 sec. |
[Glyph of Heroic Strike] | 15 | You gain 10 rage when you critically hit with [Heroic Strike] |
[Glyph of Overpower] | 15 | Adds a 100% chance to enable [Overpower] when your attacks are parried. |
[Glyph of Rapid Charge] | 15 | Reduces the cooldown of your [Charge] ability by 7%. (Patch 3.1.2 down from 20%) |
[Glyph of Rending] | 15 | Increases the duration of your [Rend] ability by 6 sec. |
[Glyph of Revenge] | 15 | After using [Revenge], your next [Heroic Strike] costs no rage. |
[Glyph of Resonating Power] | 15 | Reduces the rage cost of your [Thunder Clap] ability by 5. |
[Glyph of Sunder Armor] | 15 | Your [Sunder Armor] ability affects a second nearby target. |
[Glyph of Taunt] | 15 | Increases the chance for your Taunt to succeed by 8%. |
[Glyph of Barbaric Insults] | 16 | Your [Mocking Blow] also Taunts the target. |
[Glyph of Cleaving] | 20 | Your [Cleave] hits an additional enemy. |
[Glyph of Last Stand] | 20 | Reduces the cooldown of your [Last Stand] ability by 1 min. |
[Glyph of Execution] | 24 | Your [Execute] ability deals damage as if you had 10 additional rage. |
[Glyph of Shield Wall] | 28 | Reduces the cooldown on [Shield Wall] by 2 min, but [Shield Wall] now only reduces damage taken by 40%. |
[Glyph of Sweeping Strikes] | 30 | Reduces the cost of your [Sweeping Strikes] ability by 100%. |
[Glyph of Whirlwind] | 36 | Reduces the cooldown of your [Whirlwind] by 2 seconds. |
[Glyph of Blocking] | 40 | Increases your block value by 10% for 10 sec after using [Shield Slam]. |
[Glyph of Bloodthirst] | 40 | Increases the healing done by your [Bloodthirst] ability by 100%. |
[Glyph of Mortal Strike] | 40 | Increases the damage of your [Mortal Strike] ability by 10%. |
[Glyph of Vigilance] | 40 | Your [Vigilance] ability transfers an additional 5% of your target's threat to you. |
[Glyph of Devastate] | 50 | Your [Devastate] ability now applies two stacks of [Sunder Armor]. |
[Glyph of Bladestorm] | 60 | Reduces the cooldown on [Bladestorm] by 15 sec. |
[Glyph of Shockwave] | 60 | Reduces the cooldown on [Shockwave] by 3 sec. |
[Glyph of Victory Rush] | 62 | Your [Victory Rush] has a 30% increased critical strike chance against targets with more than 70% health. |
[Glyph of Spell Reflection] | 64 | Reduces the cooldown on [Spell Reflection] by 1 sec. |
[Glyph of Intervene] | 70 | Increases the number of attacks you intercept for your [Intervene] target by 1. |
[Glyph of Enraged Regeneration] | 75 | Your [Enraged Regeneration] ability heals for an additional 10% of your health over its duration. |
Minor glyphs
Glyph | Level | Description |
---|---|---|
[Glyph of Battle] | 15 | Increases the duration of your [Battle Shout] by 1 min. |
[Glyph of Bloodrage] | 15 | Reduces the health cost of your [Bloodrage] ability by 100%. |
[Glyph of Charge] | 15 | Inceases the range of your [Charge] ability by 5 yards. |
[Glyph of Thunder Clap] | 15 | Increases the range of your [Thunder Clap] ability by 2 yards. |
[Glyph of Mocking Blow] | 16 | Increases the damage dealt by your [Mocking Blow] by 25%. |
[Glyph of Enduring Victory] | 62 | Increases the window of opportunity in which you can use [Victory Rush] by 5 sec. |
[Glyph of Command] | 68 | Increases the duration of [Commanding Shout] by 2 min. |
Recommendations by spec
Good selection of glyphs depend on your talent spec and intended target.
Protection (PvE Tanking)
Major:
[Glyph of Blocking] - This is a highly recommended glyph. 10% more damage blocked and more free threat on your most frequently used ability makes this glyph an absolute must.
[Glyph of Sunder Armor] - Very handy for AoE tanking, applying sunders to mobs without having to swap targets.
[Glyph of Devastate] - Used alone this glyph is very useful for single target tanking, however if combined with Glyph of Sunder Armor, your devastate ability will apply two stacks of sunder armor to your current target, as well as one to a secondary target, again, very handy for AoE tanking.
[Glyph of Revenge] - Boosts DPS by giving you a free Heroic Strike, letting that rage be spent elsewhere.
[Glyph of Heroic Strike] - When paired with the Glyph above, a great way to generate extra Rage.
[Glyph of Resonating Power] - Properly spec, Thunder Clap is a mere 8 Rage.
Minor:
[Glyph of Bloodrage] - A free 20 rage every minute lets you pull out some more tricks without loss of HP.
[Glyph of Thunder Clap] - For AoE Tanking.
Revenge and Heroic Strike glyphs are more suited for main tanks on raid-boss fights, while Sunder and Cleaving are better suited for trash clearing and heroic 5-man dungeon fights.
Arms (PvE DPS)
[Glyph of Mortal Strike] [Glyph of Rending] [Glyph of Execution]
Arms (PvP)
[Glyph of Execution] [Glyph of Hamstring] [Glyph of Mortal Strike]
Dependent on your talents however, you could also follow:
[Glyph of Execution] [Glyph of Hamstring] [Glyph of Overpower]
As [Glyph of Mortal Strike] only gives 10% increased damage, this 10% could prove to be less than an entire second overpower.
Fury (PvE DPS)
Major:
[Glyph of Heroic Strike] (single target situations) or [Glyph of Cleaving] (multi-mob situations)
[Glyph of Execution]
[Glyph of Whirlwind]
Minor:
[Glyph of Battle]
[Glyph of Bloodrage]
External links
- Warrior Tanking Major Glyphs An overview of the Major Glyphs in relation to Warrior Tanking