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For as long as war has raged, heroes from every race have aimed to master the art of battle. Warriors combine strength, leadership, and a vast knowledge of arms and armor to wreak havoc in glorious combat.
Warrior crest

Warriors are melee fighters highly trained in the art of weaponry. Melee combat is the warrior's strongest skill. They are strong and quick on the battlefield. Depending on their specialization, a warrior can often deal very high damage or be tough to kill. Warrior abilities depend on rage generation. This is different to all but one melee class, the bear form druid. Rage is generated through damage being dealt to and by the warrior and is capped at 100 (can be increased with Glyph of Unending Rage).

Warriors can change between three combat stances: [Battle Stance], [Defensive Stance], and, if you have chosen the level 100 talent Gladiators Resolve, [Gladiator Stance]. Stances give the class a fluid play style, allowing the player a variety of responses to any given PvE or PvP situation. Warriors wear plate, and at level 50 they receive [Plate Specialization]. They are able to use shields, wear a variety of armor, and wield any weapon with the exception of wands. Warrior is one of the two classes playable by all races, Hunter being the other.

Background Edit

See also: List of warriors

As long as war is waged on Azeroth, there will be men and women who fight those wars. Warriors are no mere sword-swingers; they are skilled combatants, combining strength of arm, knowledge of weaponry, and practiced maneuvers to slice or bludgeon their foes into little red bits. Warriors are the most versatile of the combat classes, and they supplement their fighting prowess with the ability to rally their allies and spur them to victory. They charge into the heart of the battle and survive the most grievous of wounds. Warriors are common in dwarf, Forsaken, human, and orc societies, but many other species also fill their ranks with warriors. Masters of swords, spears, and weapons of all kinds, warriors share a common way of life on Azeroth. Using their abilities to deal pain and cause bloodshed, warriors are deadly adversaries and welcome friends in violent times (which seem to be all the time in recent decades).[1] Anyone willing to take up arms to defend their people can be classed as a warrior. A knight is the warrior elite among humans.

Notable warriors Edit

Races Edit

Main article: Warrior races

The warrior class can be played by the following races:

Race Strength Agility Stamina Intellect Spirit Armor Health
Horde 15 IconSmall Blood Elf MaleIconSmall Blood Elf Female Blood elf 0400Cataclysm-Logo-Small 20 22 20 24 19  ?  ?
Horde 15 IconSmall Undead MaleIconSmall Undead Female Forsaken 22 18 22 18 25 36 60
Horde 15 IconSmall Goblin MaleIconSmall Goblin Female Goblin 0400Cataclysm-Logo-Small 20 22 22 23 18  ?  ?
Horde 15 IconSmall Orc MaleIconSmall Orc Female Orc 26 17 23 17 22 34 70
Horde 15 IconSmall Tauren MaleIconSmall Tauren Female Tauren 28 16 23 16 22 32 71
Horde 15 IconSmall Troll MaleIconSmall Troll Female Troll 24 22 22 16 21 44 60
Alliance 15 IconSmall Draenei MaleIconSmall Draenei Female Draenei 0200Bc icon 24 17 22 20 22 34 60
Alliance 15 IconSmall Dwarf MaleIconSmall Dwarf Female Dwarf 28 16 23 19 19 32 70
Alliance 15 IconSmall Gnome MaleIconSmall Gnome Female Gnome 18 22 22 24 20 44 60
Alliance 15 IconSmall Human MaleIconSmall Human Female Human 23 20 22 20 20 40 60
Alliance 15 IconSmall NightElf MaleIconSmall NightElf Female Night elf 19 24 22 20 20 48 60
Both 15 IconSmall Pandaren MaleIconSmall Pandaren Female Pandaren 0500Mists-Logo-Small 23 18 23 19 22 37 133
Alliance 15 IconSmall Worgen MaleIconSmall Worgen Female Worgen 0400Cataclysm-Logo-Small 26 22 22 16 19 98 60

Before the release of Cataclysm, blood elf players were the only race that could not be warriors. Blood elf warriors are a standard class for blood elves in the RPG. Some blood elves become warriors (or scouts or hunters) — especially those seeking to be spell breakers, demon hunters, and rangers.[2] In addition, there were High Elf Swordsmen in the Undead campaign in Warcraft III: Reign of Chaos, so Elven warriors have technically always been justified.

With the release of Cataclysm, warriors are the first non-hero class to be available to all races.

Alliance 15 Alliance races
  • Dwarves: [Stoneform] removes poison, disease, and bleed effects, and decreases damage taken by a short period of time. Both of these can be very useful in PvE and PvP fights. The additional [Frost Resistance] is always useful, as a warrior's sworn enemy is the frost mage. Increased expertise with [maces] provides additional threat generation when using them.
  • Gnomes: [Escape Artist] can be very useful, primarily in PvP situations, but also in PvE situations. Warriors, the prototypical tank, often have to lead mobs and bosses away from healers and ranged fighters, thus making Escape Artist very useful. Gnomes also benefit from increased [arcane resistance], which is always useful. Because of their small size, gnome warriors are useful in PvP environments, posing a difficulty to target. Inexperienced or careless opponents can be quickly hit before they have any idea as to what happened.
  • Humans: [Sword] and [Mace] specializations increase expertise with swords and maces by a small amount, which are two very popular warrior weapons. Humans also gain the "racial PvP trinket" – [Every Man for Himself] – effectively freeing up a trinket slot which warriors might find more useful.
  • Night elves: [Quickness] adds an extra layer of survivability to night elf warriors. The enhanced [nature resistance] is always nice. [Shadowmeld] provides an interesting element to night elves, allowing them to stealth to avoid mob detection (more useful for solo play), or to get out of combat when about to die. In PvP settings Shadowmeld can be devastating, for the night elf warrior can operate as a rogue, attacking from a stealthed position! An additional bonus to Shadowmeld is the ability to temporarily drop threat in combat.
Neutral races (before faction choice)
Horde 15 Horde races
  • Blood elves: Their racial abilities focus on magic and its disruption. Spell casters, especially healers, will learn to loathe the blood elf warrior. [Arcane Resistance] provides them defense against arcane-based attacks, while [Arcane Torrent] silences any spell caster within range.
  • Forsaken: The increased [shadow resistance] is always useful, as is [Cannibalize], which can rapidly increase your health, thereby saving your healer's mana. [Will of the Forsaken] is one of the best racials in game, and can be the difference between life and death in both PvP and PvE settings; it removes charm, fear, and sleep effects. Forsaken also have a passive [damaging ability] that strips health from the enemy.
  • Goblins: Tinkers at heart with an affinity for things that explode, goblin warriors fill a niche only an engineer could be jealous of. They use their rockets to not only [leap], but also to fire off a [barrage] into the faces of their enemies. And when they need to repair their armor, they always get the [Best Deals Anywhere]. Their [Time is Money] ability increases attack speed, helpful for any warrior.
  • Orcs: [Axe Specialization] increases expertise by a nominal amount when wielding an axe or fist weapon. This reduces players' chance to be dodged or parried. [Hardiness] reduces stun duration, which can save a warrior in PvP settings, or save their group in PvE settings. [Blood Fury] increases attack power.
  • Tauren: [War Stomp] is very important in providing an early stun to young warriors, especially useful against casters or other enemies that may have a long-cast attack. [Endurance] provides tauren with extra health, meaning tauren warriors can have the highest possible HP of any warrior. The additional [nature resistance] is always a plus.
  • Trolls: [Berserking] increases attack speed by 20% for 10 seconds, useful for all warriors. [Health regeneration] in combat can help keep you alive during PvP fights or boss battles, and the increased healing can reduce down time for soloing players. [Da Voodoo Shuffle] reduces the duration of movement impairing effects by 15%. [Beast Slaying] gives a small boost against beasts.

Since the release of Cataclysm and Mists of Pandaria, worgen, goblins, blood elves, and pandaren are able to become warriors, giving every race in the game access to warriors.

Mechanics Edit


A tauren warrior in art.

Rage Edit

Main article: Rage

By default, a Warrior's rage bar is empty. Warriors can gain rage by being struck in combat, dealing damage, drinking rage potions, or using certain abilities. Most of their abilities require a certain amount of rage in order to be activated. When a Warrior exits combat, any left-over rage slowly decays until the bar returns to empty.

Warriors need to be in combat or use a rage-generating ability to generate rage. The longer the battle, the more rage a warrior can accumulate. A Warrior with a full rage bar can quickly unload a large amount of damage.

Stances Edit

Main article: Stance

The warrior has different stances for different situations.

Specializations/stats Edit

Battle-hardened masters of two-handed weapons, using mobility and overpowering attacks to strike their opponents down.
- Official description
Stat priority
  • Mastery
  • Strength
  • Versatility
  • Haste
  • Critical Strike

Mortal Strike

Ability Min Level
Victory Rush 10
Seasoned Soldier 10
Colossus Smash 18
Tactician 18
Whirlwind 28
Cleave 32
Ability Min Level
Hamstring 35
Die by the Sword 50
Intimidating Shout 70
Bladestorm 75
Mastery: Colossal Might 78
Commanding Shout 83
Furious berserkers wielding a weapon in each hand, unleashing a flurry of attacks to carve their opponents to pieces.
- Official description
Stat priority
  • Strength
  • Haste (to 50%)
  • Mastery
  • Versatility
  • Critical Strike
  • Haste



Raging Blow

Ability Min Level
Bloodthirst 10
Enrage (warrior ability) 10
Furious Slash 10
Titan's Grip 10
Enraged Regeneration 12
Raging Blow 13
Ability Min Level
Rampage 18
Piercing Howl 26
Whirlwind 28
Intimidating Shout 70
Mastery: Unshackled Fury 78
Commanding Shout 83
Stalwart protectors who use a shield to safeguard themselves and their allies.
- Official description
Stat priority
  • Strength
  • Versatility
  • Mastery
  • Haste
  • Critical Strike

Shield Slam


Shield Block

Ability Min Level
Shield Slam 10
Victory Rush 10
Devastate 12
Thunder Clap 16
Shield Block 18
Intercept 28
Revenge 28
Deep Wounds 32
Ability Min Level
Ignore Pain 34
Last Stand 36
Focused Rage 44
Shield Wall 48
Demoralizing Shout 50
Spell Reflection 65
Mastery: Critical Block 78

Skills/Glyphs Edit

Note: Players technically start in Arms spec; if a player chooses another specialization at level 10, Fury and Protection lose Slam and Mortal Strike; Protection additionally loses Charge and Execute.


Ability Min Level
Slam Starts with
Charge 3
Mortal Strike 5
Execute 8
Taunt 14
Ability Min Level
Heroic Throw 22
Pummel 24
Heroic Leap 26
Berserker Rage 40
Battle Cry 60

Suggested professions Edit

Note: This is a generic section stub. You can help expand it by clicking Sprite-monaco-pencil Edit to the right of the section title.
  • IconSmall Blacksmithing [Blacksmithing] and IconSmall Mining [Mining] are logical choices for any Plate armor wearing class. This allows crafting decent armor as one levels and sometimes good weapons also.
  • IconSmall Alchemy [Alchemy] and IconSmall Herbalism [Herbalism] can be useful for quick potion heals and various buffs from elixirs and flasks. Warriors also usually like the [Lifeblood] healing ability that comes with Herbalism. These professions are also good all around for making money and supplying guild runs.
  • IconSmall Cooking [Cooking] is good for any non-healing class for non-combat health regeneration and provides good buff foods.
  • IconSmall First Aid [First Aid] is good for any non-healing class for in-combat health regeneration and low downtime regeneration.
  • IconSmall Fishing [Fishing] is good for leveling cooking.

End-game expectations Edit

Warriors are a hybrid class capable of filling two major roles in groups or raids. They can specialize into Arms or Fury to focus on Damage or specialize into Protection to focus on survivability to tank.

Tanking Edit

Main article: Warriors as tanks

Since Vanilla WoW, Warriors have been valued as tanks. Back then, protection warriors were considered the only class viable enough to tank high end raids. Nearly every raid, if not all, required a protection warrior to tank. As time went on, other classes have become viable enough to tank raids. This does not mean protection warriors have become less valued. Protection warriors and their high armor, damage reduction, and high block chance are always welcomed in any raid group.

Damage Edit

Main article: Warriors as DPS

Warriors can choose two DPS specs: Arms or Fury. Arms focuses on wielding a Two-handed weapon and high direct damage while Fury focuses on Dual wielding two weapons and Enraging to increase damage.

In Heroes of the Storm Edit

5000HotS-icon-60x21 This section concerns content exclusive to Heroes of the Storm.
Note: This is a generic section stub. You can help expand it by clicking Sprite-monaco-pencil Edit to the right of the section title.

Notes Edit


Dwarven warrior

Orc female draws up battle plans

Orc warrior

Media Edit

Videos Edit


See also Edit

Patch changes Edit

  • 0700Legion-Logo-Small Patch 7.0.3 (19-Jul-2016): Warriors and Paladins can now equip Plate armor from level 1 (down from level 40).

References Edit

  1. ^ World of Warcraft: The Roleplaying Game, 54, 88
  2. ^ Monster Guide, 65
  3. ^ Warcraft: The Roleplaying Game, 54
  4. ^ World of Warcraft RPG Conversion Document, 1

External links Edit



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