For information about playing the class in WoW Icon 16x16 World of Warcraft, see Ui-charactercreate-classes warlock Warlock.

The warlocks of Azeroth are users of the highly destructive fel magic, which all titans (living worlds) were uniquely susceptible to. If the energies of disorder can obliterate living worlds and the living beings of those worlds, then the energies of disorder might destroy Azeroth. Its this highly destructive power that warlocks use in their incantations and rituals. These (spi)ritualists have the ability to make but an insignificant sacrifice -- a living necrolyte or two, a few strands of felweed -- to fuel fel magic. Sacrificial magic was considered the greatest violation of life and the titans had hounds, instantly attuned to punished those who delved into such sorcery, police the use of arcane magics.[1]

Warlocks have a rich history as acolytes who assist a master warlock in rituals (e.g. rituals of doom, rituals of souls, rituals of summoning, etc.) or (pseudo-)felsworn priests who aid warlock acolytes in rituals.  

Background Edit

Before life even began, before even the cosmos took shape, there was Light ... and Void. In the form of a boundless prismatic sea, the Light swelled across all existence. The ocean of Light was dynamic and ever shifting. Yet as it expanded, some of its energies faded and dimmed, leaving behind pockets of cold nothingness. From the absence of Light in these spaces, a new power coalesced and came to be. This power was the Void, a dark and vampiric force driven to devour all energy, to twist creation inward to feed upon itself. The Void quickly grew and spread its influence, moving against the waves of Light. The mounting tension between these two opposing yet inseparable energies eventually ignited a series of catastrophic explosions, rupturing the fabric of creation and birthing a new realm into existence. In that moment, the physical universe was born. The energies released by the clash of Light and Void raged across the nascent cosmos, raw matter merging and spinning into primordial worlds without number.[2]

The most common forms of life to appear were the elemental spirits—primordial beings of fire, water, earth, and air. These creatures were native to nearly every physical world. Occasionally, cloud of fractured Light gathered and gave shape to beings of far greater power, of far greater potential. Among them were the titans. Composed of the primordial matter from which the universe was born, the titans were godlike beings.[3] Their spirits—known as world-souls—formed deep within the fiery core of a small number of worlds. These energies suffused the celestial bodies they have inhabited.[4]

Fel Magic — The Magic Of Sargeras' Demonic Acolytes Edit

The most unstable energies coalesced into an astral dimension known as the Twisting Nether. The creatures that had emerged from this realm were known as demons. They had been formed as a result of the Light and Void energies that had bled together at the borders of the Twisting Nether. The demons embraced their furious passions and reveled in pushing the boundaries of their power, heedless of the consequences. Many of these abberations indulged in the energy that pervaded the Nether. Some learned to wield the all-consuming powers of fel magic and, before long, the bloodthisty demons clawed their way into the physical universe, terrorizing mortal civilizations and bringing ruin to world after world.[5]

The titans feared that the demons would disturb their quest to find and awaken world-souls. They sent their greatest warrior, Sargeras, to war with the demons. As his battled dragged on, he discovered some demons had learned to wield Void energies. These energies are the energies of the void lords and they do not exist, not in reality anyways. Sargeras pondered how to stop the void lords' plans to corrupt a world-soul and, as he did, he came to a troubling conclusion. Creation is flawed and, to scour creation, he needed the very beings he sought to destroy - the very beings who are ultimately responsible for him discovering the non-existent void lords' plan. He created the unholy Legion, scoured his kin, and sought to find the very beings who would serve him as deathbringers, necrolytes, and necromancers who command unruly demons and bring living beings to a state of oblivion.

Argus And Its Warlocks Edit

Sargeras found what he wanted in the eredar. Sargeras bent the eredar to his unholy will. Fanatical fel whisperings surged through the minds of the world's inhabitants, drowning out their ability to reason. Sargeras also infused the eredar with fel energies, twisting their forms to resemble hideous demons. Sargeras found quick use for his new fel-corrupted converts.[6] Born of the eredar race, warlocks are absolutely corrupt and unimaginably powerful. Their chaos magics have burnt out whole worlds and annihilated countless species over the aeons. Under Archimonde, the warlocks serve as the Legion's tacticians and strategists.

Azshara and the Highborne Mages — The First Warlocks of Azeroth? Edit

The fallen titan hoped to use sorcerers and their great magic to expedite the Legion's journey to Azeroth. Without a suitable gateway, he knew that traveling to the world would take ages. Much as he done with the eredar on Argus, Sargeras reached out to a group of elves known as the Highborne and capitalized on their hubris. The first Highborne to hear Sargeras's call was Lord Xavius and the power hungry Highborne brought Sargeras to Queen Azshara's attention. The fallen titan promised to grant the night elf queen and her servitors unfathomable power, thereby allowing them to remake Kalimdor into a paradise. Sargeras requested that Azshara and her followers summon his agents into the world of Azeroth so that they could give the Highborne this power.[7]

Jeweled Scepter of Sargeras Edit

After his defeat at the Well of Eternity, Sargeras immediately planned his next method of infiltrating Azeroth. He knew he couldn't rely on a static portal; to serve a titan, such a gateway required an astronomical amount of power, and the most promising source had been destroyed in his last attempt. Moreover, the Highborne's laborious preparation and spellwork had given away his intentions, which had allowed the night elf resistance to thwart him. If he wanted to overcome Azeroth's defenders, Sargeras needed to enter the world with minimal warning. Thus he commanded the eredar to forge a tool that would wrench open rifts between worlds for only a short time, just long enough to let a portion of his soul through. Although that meant he couldn't enter Azeroth in his most devastating form, such an instrument would clear a path for his avatar to lead the Legion's invasion or carry out subtler schemes. Such an instrument would also weaken the integrity of the physical universe and threaten to collapse it, but Sargeras considered those to be only side benefits.[8]

Sargeras ordered his most talented eredar sorcerers to construct him a cosmic battering ram. They did not disappoint. First, scores of magi conducted dark rituals to channel countless portals into a single staff. They then projected the empowered artifact into every corner of the Great Dark Beyond, weaving it into the fabric of reality, creating a thread that could be pulled to unravel the seams of the physical universe at will. To fuel this monstrous undertaking, a hundred warlocks sacrificed a hundred demons, selecting them from among the Legion troops that had been part of the failed invasion of Azeroth.[8]

Orc Warlocks of Draenor Edit

Kil’jaeden, infuriated by the draenei’s flight from Argus and their refusal of Sargeras’ offer, led the Legion’s armies in pursuit of his former people throughout the cosmos. But the draenei eluded their hunters, discovering sanctuary on a remote world that they would name Draenor, the homeworld of the orcs. However, Kil'jaeden eventually found Draenor[9] and found the perfect candidate to serve him as the harbinger of the Legion - Gul'dan. Gul'dan was a crippled outcast on the brink of death when he heard the whisperings of Kil'jaeden. Kil'jaeden promised him power and exchange he would serve the Legion, aiding Kil'jaeden with destroying the draenei. He agreed to this shadow pact and Kil'jaeden then instructed his new servant in the ways of fel magic. He blighted Draenor, afflicting living beings with red pox plague, destroying them, and caused fear amongst the orcs. He eventually joined the Shadowmoon clan, becomining the shamanic apprentice of the elder shaman Ner'zhul, and was used as a conduit to corrupt Ner'zhul into forming the Horde. Gul'dan eventually taught the ways of the warlock to orc shaman, the first being Teron'gor, and formed the necrolytes — a group dedicated to the dark arts of necromancy. Through it, they would be able to spread plague and raise the dead.[10]

Draenor was slowly dying to the necrolytes' fel energies and with the aid of the sorcerer Medivh and the Dark Portal that connected Draenor to Azeroth, Gul'dan led his orcish horde to Azeroth.

The First War Edit

Background Of Warcraft 1 and Warcraft III Edit

Warcraft 1 Edit

If the energies of this world can be used for destruction, then the energies of the underworld could destroy Azeroth. It is this destructive power that the Orcish Warlocks use in their incantations and rituals. As the most powerful of the Orcish sects, these dark brethren of Hades go where none others dare in search of ultimate power. Their Towers hold the keys to unleashing the very essence of evil upon those they see as a threat to their devious plans. Spells that channel the fire and brimstone of hell through their bodies, or can summon forth great creatures — even daemons — are theirs to use.

Warcraft 3 Edit

Born of the Eredar race, warlocks are absolutely corrupt and unimaginably powerful. Their chaos magics have burnt out whole worlds and annihilated countless species over the aeons. Kil'jaeden taught the orcs the secrets of warlock magics, but the orcs could never master the powers of entropy and destruction as well as the wicked Eredar. Under Archimonde's command, the warlocks serve as the Legion's tacticians and strategists.

Class Fantasy Preview Series Edit

Warlocks are the most volatile and insatiable of spellcasters. Though they often pledge themselves to the service of noble causes and are not innately evil, their desire to understand darker magics and exercise unwavering command over demonic forces breeds mistrust among even their closest allies. Warlocks peer into the Void without hesitation, leveraging the chaos they glimpse within to devastating ends in battle—their greatest abilities are fueled by the souls they’ve harvested from their victims. They exploit powerful shadow magic to manipulate and degrade the minds and bodies of their enemies. They employ fire magic, dropping hellish rain from the sky, to immolate the opposition. They summon and command indomitable demons from the Twisting Nether to do their bidding, or even to be sacrificed as the warlock sees fit, empowering and protecting the dark caster from harm.[11]

Please Note: Even though the Warcraft 1 manual clearly established that orc warlocks — as disciples of chaos — are not the masters of chaos, daemons (the true lords of chaos), and shadow magic, the (role)playable warlocks of Azeroth are described as masters of chaos, demons, and shadow magic.

Affliction Edit


Affliction warlocks are masters of shadow-touched powers, but unlike shadow priests—deadliest when pushed to the brink of insanity—these warlocks delight in using fel forces to cause intense pain and suffering in others. They revel in corrupting minds and agonizing souls, leaving enemies in a state of torment that would see them undone in due time. Even the most battle-hardened warriors can be deceived, landing blow after blow against the warlock, only to succumb to their suffering as their very vitality is siphoned away by the dark spellcaster.

Affliction warlocks, indulging in fel energies that wither away their life force over time, are the masters of shadow magic.

Demonology Edit


By their very nature, demons are leeches on the living universe—but the demonologist has mastered harnessing the power of these malefic beings on the field of battle. Warlocks harvest the souls of their defeated enemies; those specialized in the ways of demonology use this life essence to tap into the Void, pulling all manner of abomination from the chaos of the Twisting Nether. While such a practice is often considered by outsiders to be wicked and reckless, the demonologist maintains absolute control over the summoned creatures. These malignant entities are fully beholden to—and empowered by—the will of the warlock, until banished to the realm from whence they came.

Demonology is a term with definitions that should not exist. Demonology can be defined as a study of demons, but demons are from the astral dimension known as the Twisting Nether, which is fundamentally separate from the realm of existence that the godlike titans (living worlds) and arcanists are from. As such, arcanists or demonologists would not know of (or would not have known anything about) demons until demons somehow got into the physical universe and/or their existence was made known. When regarding to Azeroth, the World of Warcraft was first invaded by fel demons and their demonic fel energies when the mage Azshara and her Highborne mages used the Well of Eternity's volatile arcane energies to bring the Legion's fel minions and their fel energies into Azeroth.[12] Some would say that these mages aren't the first warlocks, so perhaps being a warlock is more than being about summoning the Legion's fel minions and their demonic energies? Perhaps it's best to understand demonology from the orc warlocks? The orc warlocks hail from the world Draenor and the first of them was Gul'dan. As the first orc warlock, Gul'dan was a servant of the demon lord Kil'jaeden, formed the necrolytes with Kil'jaeden's help, and spouted ideologies concerning demons and the Legion.[13] As the first orc trained by Kil'jaeden the Deceiver, Gul'dan was a deceiver himself and if he told someone that an orc demonologist is not a necrolyte or necromancer and that a demonologist is a master of demons, he lied.

Of course, Gul’dan was eventually abandoned by his benefactors but was then contacted by Medivh. Gul’dan sensed something demonic in Medivh. He believed that this visitor was a demon who spoke on behalf of Sargeras even though he was just a mage possessed by a portion of Sargeras’ demonic soul. He disavowed his connection with the benefactors who had taught the orcs fel magic, claiming that they had betrayed and abandoned him. After Sargeras had commanded Kil’jaeden to reconnect with Gul’dan, the demon lord once again promised the warlock power if he followed the Legion’s will. It is stated that Kil’jaeden had every intention of making good on his promise, but Gul’dan did not trust him. He had grown tired of serving as the Legion’s pawn. Though Gul’dan feigned obedience, he plotted betrayal. The warlock had hidden his intentions well from the demon lord but both Kil’jaeden and Sargeras eventually found out about his betrayal. Gul’dan eventually raised the Tomb of Sargeras and died to demons who flayed him alive at Sargeras’s command in his search of godhood.[14] Now, if there is a single orc demonologist who can have absolute control over creatures, he certainly didn't get his practices from Gul’dan. Gul’dan was essentially a necrolyte or necromancer who revered demons, only betraying his faith in Kil’jaeden after Kil’jaeden abandoned him. He only died because he betrayed his demon masters.

Destruction Edit

"I assisted Putress in the creation of the new plague used to destroy the living and undead alike. It was I who gathered the materials that formed the grim weapon." — the forsaken warlock Felgrim

Warlocks who command the power of destruction favor incantations of pure chaos and aggression in battle. In this regard, they’d find a stronger kinship with fire mages than warlocks of other disciplines—if not for their propensity to make use of magic deemed detestable by all mage orders. The destruction warlock is well-versed in discharging a dizzying array of shadow, fel, fire, and chaos magics upon opponents that rattle souls and conflagrate bodies. They require little motivation for the havoc they wreak, happy to revel in the destruction they cause—thrilled at any opportunity to watch the world erupt in discord around them.

If there is a single forsaken warlock that does not seek to destroy Azeroth and its living beings or does not inherently bring the living beings to a state of oblivion, the warlock certainly did not get her practices from the warlock Kil'jaeden the Deceiver despite the fact that he created the Lich King and is partially responsible for the forsaken warlocks' existence. Kil'jaeden is a warlock with necromantic abilities. According to Justin Parker however, warlocks can have necromantic abilities and practice necromancy without being necromancers. This belief that warlocks can practice necromancy without being necromancers is flawed because if a warlock has the ability to sacrifice acolytes or necrolytes and use their necromantic energies to create or reanimate the dead, why don't warlocks reanimate the dead? Inferring that they don't based on the faulty premise that they cannot is wrong. Anyways, one of the very first definitions of fel energy was given when Chris Metzen defined it as death energy, demonic energy, and entropic energy. However, it seems that he retconed fel energy being essentially death energy to being the magic of disorder. Still, fel magic, which the warlock Gul'dan claimed to be a higher form of shamanism, is what all titans were uniquely susceptible to and basically kills living worlds. As such, perhaps fel magic is merely a death-giving force and warlocks are just an overall master of the damnation part of necromancy.

Some would say that to (re)create things, one must destroy.

Demonic Objects Edit

Bloodstone Edit

Bloodstones are stones that contain a great deal of power that can only be awakened once they are fed.[15] A bloodstone was neither living nor dead and blood that had spilled near a bloodstone pendant can — or does — slowly move toward the piece of jewelry, as if gravity had somehow bent itself toward it. The blood that touched the pendant can — or does — seem to disappear, and the red colour of the stone can - or does - deepen as it drank more blood. In addition to blood, there are elemental forces fused within the stone. Fire, water, thunder and rock are mixed with the blood and although this mixture is outwardly inert, all these forces seem to rage inwardly against each other.[16]

Bloodstones can be fed with the blood of demons. A warlock can use a bloodstone artifact to summon demons in large numbers[17] and can hope to use bloodstone to bend the will of demons that would otherwise not be so easily controlled.[18]

Warlockian Orbs Edit

The spirit of a fel construct such as an infernal can be used in the creation of a warlockian orb.[19] This orb is used to imprison a spirit and make it serve a warlock.

Demonic Temples Edit

Temple of the Damned Edit

The Temple of the Damned was once used by the orcish horde and its warlocks to channel demonic energies. From the Temple the insidious necromancers emerge to animate fallen corpses and the tormented spirits of the banshees are called into service.

The Black Temple Edit

Long ago on Draenor, the Temple of Karabor was the center of draenei worship. But the devout priests who prayed there are long dead, slaughtered by marauding, demoniacally corrupted orcs. In the massacre's aftermath the warlocks of the Shadow Council seized the structure and bestowed upon it a new name: the Black Temple. There the warlocks practiced their twisted magic that corrupted the land.[20] For years the Shadow Council bloodied the Black Temple with foul demonic rituals, but after the Second War the dark spellcasters fell to the Alliance's devastating invasion of Draenor. The shaman Ner'zhul hastily opened several dimensional portals in order to stage a retreat, and the resulting magical backlash ripped the world apart. In what had become the fractured realm of Outland, Ner'zhul's portals were a strategic advantage that appealed to the demon general Magtheridon, who quickly seized the Black Temple as his seat of power.[21]

Demonic Worship Edit

Demonic worship is the worship of a demon (or demons). The Shadow Council, foul warlocks behind nearly every attempt to bring demons into Azeroth, perpetuates the corruption of the land known as Felwood. At a place called Jaedenar, named in worship of Kil'jaeden himself, they worship the demons of the Burning Legion, and work to open the path for their masters to return to this world.[22] The Burning Blade - a foul, demon-worshipping cult - is simply a cult of warlocks under the demon Zmoldor's direction that are bringing out the natural hostility in orcs.[23]

Demonic Sacrifices Edit

"Blood is a pure offering to those who give us these vast powers..." - Gul'dan[24]

A demon can be sacrificed in order to gain demonic power. Warlocks seem to make sacrificial offerings to their demon masters in exchange for demonic powers.

Creatures of the Warlocks Edit

"...the demons capering at the heels of the warlocks can destroy and torment, but they cannot heal or feed the starving." - Durotan[25]

Felhunters Edit

Felhunters seem to be the manifestations of disorder. They are creatures out of nightmare: bodies of fel flesh and twisting tendrils that devour energy like a dark and vampiric void within the worlds of the Great Dark. These malignant entities can — and do — serve warlocks, and they seem to exist only to transform the worlds they infest into places of despair and lifelessness.

Felhunters feed on arcane energy,[26] an energy that fel energy is counteracted by.[27] Volatile arcane energies—the lifeblood of a nascent titan—[28] are the energies of the Twisting Nether and so the warlocks' felhunters presumably reside in the Twisting Nether, searching for arcane energy to feast upon, or travel in-between the Twisting Nether and the physical universe.

Imps Edit

The imps are, presumably, former grell who have been destroyed and trapped between life and nether. Presumably, these beings derive power from the fel energies that pervade the nether. Demons hungered for nothing less than the destruction of all life in the universe.[29] As such, if imps have any life, imps hungered for nothing less than the destruction of it when they're in the universe. An imp can be hit with a fel bolt that transforms the cackling monster into a pool of bubbling slime,[30] which means that imps are not immune to destruction from the highly destructive fel magic. The Necrolyte clan believes that the strange slimes found in certain areas seek to eat blood. No magiks could have created these crawling masses, but yet they exist. This slime seems attracted to the heat of bodies, and will seep through to drain into the pores of its victims and sap them of strength and life.[31]

Infernals Edit

Warlocks can summon many demonic soldiers to destroy their enemies. The powerful Infernal is just one of these.[32] Infernals seem to be constructed fel elementals who are trapped between fel construction and fel destruction. Despite that fact, it seems that Jeremy Feasel believes that controlling these constructs composed with fel fire and stone isn't dark shamanism because they're fel constructs.[33] It seems that he doesn't know that elementals can be constructed: One example of elementals that can be constructed are fire elementals.[34] The spells of the warlocks and other dark sorcerers of the Legion made infernals a force nigh unstoppable.[35]

Succubi Edit

"A succubus is a devourer of souls, destroyer of hearts, tempter of men. A creature of profound evil and of singular mind. It cannot be brought into our world without a stimulus. Thus we use its own strength against it. With the hearts of good men, pure men, loving men, the succubus will be unable to resist, and will cross into our world." - Carendin Halgar[36]

Succubi, or sayaad, are agile fighters with command of the mystic arts—particularly the ability to magically charm their targets—and they have overrun even the strongest of minds.[37] While there are many sayaad that loyally serve the Burning Legion, there are also those that serve only themselves or can be impressed by a warlock master.[38] Those in the grasp of a warlock's succubi can undergo brainwashing and so a warlock can, presumably, use his (or her) succubus to brainwash his (or her) victim into servitude — whether the victim is alive or undead.

Voidwalkers Edit

Enigmatic and emanating pure demonic fury, a voidwalker is sometimes the last thing someone encounters before crossing over into death.[39]

Notable Spells Edit

These spells are warlockian spells that should be noted for they are iconic warlockian abilities despite the fact that they seem to be — or are — necromantic spells (or variations on necromantic spells) used by necromancers. By infusing corpses with the energies of these seemingly necromantic spells, warlocks can, presumably, raise the dead.

Fel Armor Edit

Fel armor seems to be (or is) a variation on unholy armor, a death knight's and necrolyte's spell. The fel armor seems to be an ancient necromantic spell, like the death knight's Unholy Armor spell, that transforms a portion of the warlock's own life force into into armor, like the death knight's unholy armor spell.

Shadow Bolt Edit

Shadow Bolt seems to be (or is) a variation on Shadow Spear, a necrolyte's spell. When a naaru dies, the naaru would descend into Void. The warlocks seem to have learned how to siphon the black energies of this plane and use it for their own purposes. This weapon of darkness seems to be a manifestation of black souls, and seems to cause excruciating pain to those it strike.

Organization(s) Edit

Shadow Council Edit

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The Council of the Black Harvest Edit

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Souls (Life Essences) Edit

Soul-Consuming Edit

Fel energies can — or does — consume souls. It is presumed that when fel energies consume souls, a fragment of the soul is left behind. This fragment is, presumably, known as a soul shard. A demonic resource, a soul shard is a foul crystal that creates a connection to the Twisting Nether, pulling a demon and, by extension, its demonic powers through against its will.[40] Soul shards can be combined into a soul trap.

The Denizens of the Cosmos Edit

"There are few enough interested in learning the ways of the warlock..." - Ruzan

The following below this section are races that can practice the warlockian arts:

Dreadlords Edit

The dreadlords are incredibly powerful demons who wield the powers of darkness and mental domination. The dreadlord marks the pinnacle of his dark powers with the devastating ability to summon a fiery infernal with the Inferno spell, the warlocks' Inferno spell. At his call, the infernal will streak down from the sky, stunning and wounding forces when it crashes to the earth. The infernal, engulfed in searing flame, will then rise to do the dreadlord's bidding as if a corpse rising from a ground. According to Sean Copeland, calling dreadlords necromancers seems to pigeonhole their abilities because they're demons. Perhaps warlocks should not be called necromancers because they possess the knowledge of demons and are thus essentially demons themselves.

Eredar Edit

The eredar, the Legion's warlocks,[41] are skilled sorcerers in both fel and shadow magics. They are credited as the first race to practice the warlockian arts even though, technically, dreadlords were wielding shadow magics and summoning infernals long before the eredar were transformed into man'ari. The eredar warlocks were not only the sorcerers of the Burning Legion, but they also acted as its officers and strategists. There were scores of eredar warlocks and even though they had no wings, they kept aloft through spells.

Orcs Edit

Despite no longer having warlocks in their ranks, the orcs of Thrall's Horde still carried within them the unmistakable mark of the Burning Legion upon their very souls up until the moment that Grom Hellscream defeated Mannoroth. Cenarius, as a being so attuned to nature that he can sense the slightest corruption, assumed that the orcs in Ashenvale were scouts of the Legion. This, ironically, sent the Warsong clan back into the service of Mannoroth and lead to the reestablishment of their connection to the potent fel magics that first bound them to the Legion.[42]

Undead Edit

"Even the dead might feel alive, with that power coursing through us." - Venya Marthand[43]

The undead warlocks are former mortals who have died and become trapped between life and death. These tragic beings derive power from the necromantic energies that pervade the universe. It is stated that most undead warlocks are driven by vengeance and hatred to destroy the one thing that they can never have again: life.[44]

Speculation Section Edit

Questionmark-medium This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials.*

Are The Demons Of Warlocks Liches? Edit

A demon's demonic, chaotic energies can rip apart and remake beings in the Twisting Nether as skeletal liches.[45] Liches are abberations that bind their souls to phylacteries and then use the phylacteries to generate physical forms.[46] As such, demons seem to be liches themselves: Despite the fact that demons seem to be astral spirits from the Twisting Nether, it is stated that the demons that fill the rank of the Burning Legion are aberrations that have their spirits tethered to the Twisting Nether. It is stated that even if a demon dies in the physical universe, its spirit will return to the Twisting Nether.[47]

Are The Demons Of Warlocks Living Beings That Die? Edit

Demons are immortals[48] and, as immortals, are the opposite of mortals — living beings that die. They are the opposite of living beings that die and the antonym of living is dead. Despite the fact that demons are dead, the game designer Jeremy Feasel claims that the wow team made warlocks about living demons[49] - which doesn't seem true - and that demons can die[50] - which also doesn't seem true. Demons are immortals and, as immortals, they cannot die. They cannot die because if they can die, they can become dead. And if they can become dead, they can become undead. Demons can't become undead — not if they're already undead — and death, according to the Lich King, is for the living. Jeremy Feasel's claim that demons are merely living beings that can die should not fool anyone looking at this section. If demons are living beings that can die, they're merely mortals who cheat death, which means that they can become undead (former mortals) just so long as their death-cheating way is prevented.

Are Warlocks Channelers Of The Powers Of Spirits? Edit

"I quickly gathered together the few Warlocks who had shown some spark of passion and desire to rise above the petty quarrelling of the clans. To these Warlocks I bestowed the knowledge of the dead by leading them in secret rituals and communing with the spirits of the Twisting Nether. Those who were incapable of channeling this power were destroyed. After a time a pact was forged between the members of our circle and the dark spirits whose energies we had learned to invoke." - Gul'dan[51]

Warlocks are channelers of forbidden powers[52] and channelers can be defined as people who convey thoughts or energy from a source believed to be outside the person's body or conscious mind; specifically : those who speak for nonphysical beings or spirits.[53] Because the Twisting Nether is an astral coalition of unstable energies, it would - or does - not have physical barriers or borders. It would be - or is - a nonphysical place and claiming that the physical can exist inside the non-physical is akin to claiming that a rock can exist inside a ghost. As such, demons would be - or are - nonphysical beings that warlocks can speak for if demons are from the Twisting Nether. Despite that fact, Matt Burns stated that he believes there are physical stuff in the Twisting Nether.[54] Truth be told, he cannot honestly believe that because the physical is separate from the non-physical. If the physical can exist inside the non-physical, the non-physical is not separate from the physical.

Are Warlocks Manipulators of Life and Death? Edit

"Still others rejected us outright, choosing to follow Gul'dan and his warlock magic of death instead of us, and our magic of life." - the Spirit of Life[55]

"Warlock. I should have known the moment I saw you. You deal in death, but you hope to convince me to join you with talk of life." - Garad[56]

"...practitioners of unspeakable magic, macabre manipulators of life and death: necromancers."[57]

Warlocks (according to how the game designer Dave Kosak would describe it) convert life into fel, draining the victim as a source of power.[58] Fel is the primal force of chaos and it can pool into a green goop when it's in physical form.[59] It is a substance[60] that can be animated[61] (is that substance alive when animate?). Prior to being animated, fel would be — or is — inanimate and so warlocks can, presumably, animate the fel by drawing life from living beings. If warlocks convert life into fel or animate the fel with life, warlocks can be defined as manipulators of life. And because life and death are connected, manipulating one would — or does — entail manipulating the other. As such, warlocks seem to be manipulators of life and death — necromancers. Despite that fact, the Historian known as Justin Parker claims that warlocks aren't necromancers even though they have necromantic abilities.[62] It seems that Justin Parker doesn't understand that warlocks can't have the abilities of necromancers without being necromancers themselves.

Are Warlocks Necrolytes? Edit

"In pursuit of furthering our magical resources, I opened a new school of magical disicpline that became known as Necromancy. We began training young Warlocks in the arcane mysteries of life and death. Again, with the tutelage from the Daemon Kil'jaeden, these Necrolytes delved into the dark arts, eventually gaining power enough to animate and control the bodies of the newly dead." - Gul'dan[51]

Warlocks are harvesters of souls who exploit powerful shadow magic.[63] As such, they seem to be - or are similar to - necrolytes, binders of souls who command the black powers that hold control over the earth.[64] The necrolytes, when regarding to the TCG, are depicted as warlocks, former mages (or shaman) who have delved too deeply into the roots of demonic power and might be trained in the arcane mysteries - the mysteries that necrolytes, young warlocks, are trained in.[51] Consumed by a lust for dark knowledge, the warlocks tapped into chaotic magics from beyond the world — magics that connected the myriad worlds together — and as living worlds, the titans awoke and were uniquely susceptible to fel magic—the ways of the warlock.[65] With the strength to command the spirits of the living and the dead with fel magic, Sataiel was the so-called first necrolyte[66] and an acolyte of the Burning Legion. This army feeds warlocks their powers, allowing them to channel destructive energies and call upon the powerful emissaries of their demon masters,[32] beings who seem to be the dark masters of the necrolytes given that necrolytes are warlocks trained by Kil'jaeden according to the Warcraft II manual. And although necrolytes can raise and bind the bodies of the dead, necrolytes aren't defined by the ability to raise and bind the bodies of the dead: The necrolytes gained the ability to raise and bind the bodies of the dead only after receiving more tutelage from Kil'jaeden according to the Warcraft II manual.

Acolytes are stated to be beings who have given themselves over to the power of Ner'zhul and the Scourge. However, warlock acolytes are most likely beings who have given themselves over to the power of Sargeras and the Burning Legion. When demons of the Legion fall out of favor, their spirits are imprisoned within orbs and distributed to their mages and warlocks,[67] magical practitioners who seek to understand darker, fel-based magics, including destructive spells. While many warlocks willingly follow the Burning Legion, there are those who work against it, using their magic to fight against evil. Warlocks have proven themselves to be powerful allies—as well as powerful foes.[68]

Can Warlocks Exist Without A Demon? Edit

Demonic power is a nether-touched power that exists in - and is ultimately derived from - the Twisting Nether because demons are from the Twisting Nether. Despite that fact, when asked if perhaps warlocks are harnessing their power from the Twisting Nether, the Blizzard Historian known as Sean Copeland stated, “No, that’d be magi, IIRC. They gain power by the destruction of another source (recall the undead warlock in original cinematic)."[69] Additionally, he claims that demons contain fel magic but aren't the source, stating that the nature of this magic is created by destroying something else.[70] It seems that Sean Copeland doesn't understand that fel energy is demonic and destructive. If anything, demons are constructs that are being destroyed by their own destructive fel energies, energies that would be - or are - released from demons during that process. After he was asked how demons can be alive since fel magic is destructive, Sean Copeland stated, "it's magic ;)". As such, Sean Copeland is joking and should not be taken seriously.

Do Warlocks Bind, And Control, Demonic Souls Whether They Are Disembodied Or Not? Edit

Warlock energy spreads like radiation[71] and could seep into - and exist inside - warlocks. As warlocks would be a - if not the - source of demonic power (or warlock magics), warlocks would have a connection to demons and, by extension, the Twisting Nether. This soulbond a warlock can have with a demon would - or does - allow the warlock to control the soul, whether it is disembodied (undead) or not. Despite that fact, it seems that Jeremy Feasel believes warlocks don't control souls even though they enslave demons and steal souls,[72] controlling where they go. After he was asked if perhaps the warlocks' soul-controlling abilities are non-canon, he stated, "Of course you use souls, you have soul shards. You dont use them to raise the dead though."[73] Lore-wise, there isn't anything that's preventing a warlock from using souls to raise corpses and canon has established that. And even if all warlocks don't use souls to raise corpses, necromancy still extends to harvesting souls and manipulating the souls of the dead: the specialty of Combat 15 Gothik the Harvester, master of necromancy, is manipulating the souls of the dead.[74]

Eventually, Jeremy Feasel stated that it's okay to have your own definition of necromancy. Control of souls vs. raising soulless UD.[75]

RPG Information Edit

The RPG Icon 16x36 This section concerns content exclusive to the Warcraft RPG, and thus unlikely to be canon.
Warlocks are a class dedicated to interacting with the worlds beyond and summoning demons. Demons were mortal once, but have been transformed by the conversion into demonic beings. This change includes a powerful command of arcane energy.[76]

Eredar Warlock Edit

Eredar were supreme sorcerers at the dawn of the universe. Some believe that they devoured their own world by using radical warlock magics. They consumed all life around them and set out to find more places of mystical power. The eredar were Sargeras's recruits in the Burning Legion, serving as tactical advisors and intelligence officers. Eredar warlocks are counted as some of the greatest sorcerers in the universe. Preeminence in eredar warlock society depends almost entirely upon magical power. Those who command the greatest selection of paramount spells -- and thus in theory the greatest magical arsenal -- rise to higher ranks. Spellcasters first, eredar warlocks have been known to flick their fingers in an enemy's direction, causing flesh, bone, and even steel to flare with entropic fire.[77]

Shadowmage Edit

While most warlocks specialize in conjuration and demonic pacts, some focus on other areas of the dark arts. Shadowmagi eschew summoning in favor of the destructive power of raw entropy. Some same shadowmagi developed the shadow bolt spell and it encaspulates their magical style. As well as fel evocations, shadowmagi enjoy spells that weaken minds and bodies and those that create darkness.[78]

Warlock Spells Edit

  • Life Tap: The most dedicated of practitioners of the dark arts are willing to sacrifice everything in their pursuit of greater power, and this spell is one example of how far some warlocks are willing to go. When casting this spell, the caster cuts a gash in the body, using blood as a reagent.[79]

References Edit

  1. ^ Quest:Seeking the Soulstones
  2. ^ World of Warcraft: Chronicle Volume 1, pg. 30-31 on iBooks
  3. ^ World of Warcraft: Chronicle Volume 1, pg. 25 on iBooks
  4. ^ World of Warcraft: Chronicle Volume 1, pg. 31-32 on iBooks
  5. ^ World of Warcraft: Chronicle Volume 1, pg. 38 on iBooks
  6. ^ World of Warcraft: Chronicle Volume 1, pg. 103-104 on iBooks
  7. ^ World of Warcraft: Chronicle Volume 1, pg. 204-205 on iBooks
  8. ^ a b Tome of Blighted Implements - The Scepter of Sargeras
  9. ^ World of Warcraft > Game Guide > Races > Draenei
  10. ^ World of Warcraft: Chronicle Volume 2
  11. ^ World of Warcraft > Legion Class Preview Series: Warlock
  12. ^ World of Warcraft: Chronicle Volume 1 pg. 231 on iBooks
  13. ^ World of Warcraft: Chronicle Volume 2
  14. ^ World of Warcraft: Chronicle Volume 2
  15. ^ Testing a Theory
  16. ^ [Belamoore's Research Journal]
  17. ^ The Traitor Orc
  18. ^ Testing a Theory
  19. ^ [Infus Emerald]
  20. ^ The Burning Crusade - Patch 2.1: The Black Temple
  21. ^ Black Temple Preview in Under Development
  22. ^ Forces of Jaedenar
  23. ^ World of Warcraft: Cycle of Hatred, pg. 227 on iBooks
  24. ^ Rise of the Horde pg. 392 on iBooks
  25. ^ Rise of the Horde pg. 372 on iBooks
  26. ^ Kazok'thul
  27. ^ Opposites Repel
  28. ^ World of Warcraft: Chronicle Volume 1, pg. 66 on iBooks
  29. ^ World of Warcraft: Chronicle Volume 1, pg. 37 on iBooks
  30. ^ World of Warcraft: Illidan pg. 280 - He rolled with the impact, riding the force of the strike. As he did so, he praid the imp who had blasted him, hitting the demon with a fel bolt that turned the cackling little monster into a pool of bubbling slime.
  31. ^ Warcraft: Orcs & Humans manual - Slime 2
  32. ^ a b World of Warcraft - Classes (Warlock). (archive of Archived from the original on 2003-10-02.
  33. ^ Jeremy Feasel on Twitter
  34. ^ Warcraft: Orcs & Humans manual - Fire Elemental
  35. ^ The Sundering pg. 298 on iBooks
  36. ^ Devourer of Souls (Undercity)
  37. ^ The Binding (Succubus, Stormwind)
  38. ^ Ultimate Visual Guide, pg. ?
  39. ^ Major Payne’s Pet Menagerie: Lesser Voidcaller
  40. ^ Soul Shards of Summoning
  41. ^ The Sundering, pg. 70 on iBooks
  42. ^ Ask Creative Development/Round 3 - For the Horde
  43. ^ Piercing the Veil
  44. ^ World of Warcraft: Chronicle Volume 1, pg. 27-28 on iBooks
  45. ^ Undead History - Kil'jaeden and the New Deal from WC3RoC logo 16x32 Warcraft III: Reign of Chaos manual
  46. ^ World of Warcraft > Forums > Story > Death Knights and souls?
  47. ^ World of Warcraft: Chronicle Volume 1, pg. 25-26 on iBooks
  48. ^ The Warcraft Encyclopedia/Demons
  49. ^ Jeremy Feasel on Twitter
  50. ^ Jeremy Feasel on Twitter
  51. ^ a b c Warcraft II manual - The Rise of the Shadow Council
  52. ^ World of Warcraft > Game Guide > Classes > Warlock
  53. ^ Google Search: Channeler Definition
  54. ^ Matt Burns on Twitter
  55. ^ Warcraft: Durotan: The Official Movie Prequel pg. 241 on iBooks
  56. ^ Warcraft: Durotan: The Official Movie Prequel pg. 31 on iBooks
  57. ^ Paragons pg. 580 on iBooks
  58. ^ Dave Kosak on Twitter
  59. ^ Dave Kosak on Twitter
  60. ^ The Strength of Corruption
  61. ^ Animated Fel
  62. ^ Justin Parker (broken link)
  63. ^ World of Warcraft > Legion Class Preview Series: Warlock
  64. ^ Warcraft: Orcs & Humans manual - Necrolyte
  65. ^ Hearthstone > News > Gul'dan, The Warlock
  66. ^ Tome of Blighted Implements - Ulthalesh, the Deadwind Harvester
  67. ^ The Orb of Soran'ruk
  68. ^ Ultimate Visual Guide, pg. 21
  69. ^ Archived lore tweets from Loreology
  70. ^ MMO-Champion >> Forum >> World of Warcraft >> Lore >> Thinking with Fel Magic
  71. ^ Micky Neilson on Twitter
  72. ^ Jeremy Feasel on Twitter
  73. ^ Jeremy Feasel on Twitter
  74. ^ Hearthstone > News > Curse of Naxxramas: The Military Quarter
  75. ^ Jeremy Feasel on Twitter
  76. ^ Manual of Monsters, pg. 112
  77. ^ Manual of Monsters, pg. 119
  78. ^ Dark Factions, pg. 32
  79. ^ More Magic & Mayhem, pg. ?