Your Charge, Intercept and Intervene abilities are now usable while in combat and in any stance. In addition, your Intervene ability will remove all movement impairing effects.
Warbringer is a tier 9 talent of the WarriorProtection tree. With it, [Charge] , [Intervene] and [Intercept] can be used in any stance, and at any time in combat, as long as the target is within range of the ability. The talent also allows Intervene to break free of movement-impairing effects, such as stuns and roots. This has led some to call it "25 yard Blinking, Warrior style."[1]
This talent, in combination with other late-game Protection talents, has greatly boosted the viability of Protection Warriors in PvP. The freedom of movement, stun, and rage generation from this talent, in combination with other talent such as [Concussion Blow], [Shockwave], and [Improved Disarm] can keep a foe incapacitated long enough to kill him outright or until a DPS class can help you finish him off.
Patch changes
Patch 3.3.2 (2010-02-01): This talent no longer allows Charge and Intercept to break roots or snares. Intervene remains unaffected.