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{{Stub/Strategy}}
{{Racebox
 
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{{about||the original version of the encounter|Akil'zon (original)}}
| image = King Ymiron.jpg
 
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{{npcbox
| name = Vrykul
 
  +
|image=
| capital = [[Utgarde Keep]]
 
 
| name = Akil'zon
| other major cities = Unknown
 
| faction = [[Scourge]]
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| image = Akilzon.jpg
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| title = Eagle Avatar
| mount = [[Polar bear]], [[Proto-dragon]], [[Mammoth]], [[Felsteed]]<ref>[[Gjalerbron Warrior]]s ride them.</ref>
 
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| gender = Male
| homeworld = [[Azeroth (world)|Azeroth]] ([[Northrend]])
 
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| race = Forest troll
| language = [[Vrykul (language)|Vrykul]] (presumed)
 
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| creature = Humanoid
| slang =
 
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| level = 87
| leader = [[King Ymiron]]
 
| height = Unknown
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| type =
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| health = 4,600,000
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| mana = 465,000
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| aggro = {{aggro|-1|-1}}
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| repfaction =
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| affiliation =
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| faction = Combat
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| location = [[Zul'Aman (instance)|Zul'Aman]]
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| instance = Zul'Aman
  +
| status = Killable
  +
| relatives =
 
}}
 
}}
   
  +
'''Akil'zon''' is a boss of the level 85 version of [[Zul'Aman (instance)|Zul'Aman]]. He is considered the first boss of the instance and can still be found on the altar to the north-west.
[[Image:Vrykul.jpg|thumb|left|Vrykul art from the official site.]]
 
   
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As a former shaman of the Amani tribe, Akil'zon had a preternatural ability when working with the element of air. This talent caught the eye of Hex Lord Malacrass and made finding a host for the trolls' eagle god an easy task.<ref>[[Encounter Journal]]</ref>
'''Vrykul''' (pronounced ['vraɪ.kʊl]) are a race of heavily Norse-themed [[half-giant]] warriors native to the [[Howling Fjord]], located in southeastern [[Northrend]]. It is said that in ancient times the vrykul race inhabited the land, founding a vast and prosperous civilization. Suddenly one day, without warning or explanation, the vrykul race vanished, leaving behind only deserted villages and abandoned temples. Due to the encroachment of the [[Alliance]] settlement of [[Valgarde]] on their lands, vrykul have recently returned.
 
   
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==Attacks & Abilities==
Led by [[King Ymiron]], these formidable [[warrior]]s have begun attacking Horde and Alliance settlements from the fortress of [[Utgarde Keep]], not far from Valgarde. Vrykul motives and their whereabouts for the past several thousand years remains a mystery, though they have recently become allied with the [[Lich King]], accepting him as their "Death God".
 
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;Akil'zon
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* {{abilities|Call Lightning|Deals 28500 to 31500 Nature damage. Cast on the primary target.|id=97299|image=spell_arcane_teleportorgrimmar}}
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* {{abilities|Static Disruption|Deals 35000 Nature damage to enemies in a 12-yard area and increases Nature damage taken by 25% for 12 sec.|id=97298|image=spell_nature_lightningoverload}}
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* {{abilities|Electrical Storm|Cast on a random target, an electrical storm surrounds the target, dealing 16000 Nature damage to any allies of the target who are outside the eye of the storm. Damage increases over time. |id=97300|image=spell_lightning_lightningbolt01}}
   
Vrykul are brutal in nature, and are served by [[worg]]s and a similarly mysterious race of [[proto-dragon]]s. They practice a [[runic]] magic that even the most experienced [[wizard]]s find unfamiliar. For some reason, they frown on manual labor, thinking it lowly.<ref>http://www.worldofwarcraft.com/wrath/features/dungeons/utgarde.xml</ref>
 
   
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;Amani Kidnapper
The quest {{quest|Anguish of Nifflevar}} states that vrykul children born in a certain time after their [[Titan|gods]] "abandoned" them were [[human|"weak and ugly"]]. [[King Ymiron]] ordered all those children to be killed, but events observed in the preceding quest {{quest|The Echo of Ymiron}} imply that not all of the parents obeyed this order, instead hiding their children in order for them to grow up far away from Northrend.
 
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* {{abilities|Plucked|Grabbed by an Eagle, slowly being strangled over time. Deals 5% damage every second. Lasts until the eagle dies.|id=96493|image=ability_hunter_eagleeye}}
   
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==Strategy==
A [[Tribunal of Ages|dialogue]] uncovered by [[Brann Bronzebeard]] in [[Ulduar]] lists the vrykul (along with the [[earthen]] and the [[giants]]) as "[[seed races]]", implying that they are direct creations of the titans as opposed to having evolved from some other race over time.
 
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Spread out to minimize Static Disruption (12 yard radius AoE cast on random targets throughout the fight) damage, and switch DPS to the Amani Kidnapper eagle immediately when it appears. The player picked up by the eagle is not incapacitated, and may continue casting spells.
   
  +
Akil'zon will periodically cast Electrical Storm, lifting one player up into the air. Immediately move under the player to minimize damage done by the AoE effect.
==Appearance==
 
Vrykul appear as very large and muscular humans, usually with beards.
 
   
==Types==
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==Quotes==
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;Aggro
A few [[subrace]]s of vrykul exist. The only currently known ones are:
 
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*{{text|yell|I be da predator! You da prey...}}
   
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;Summoning Birds
*{{RaceIcon|Vrykul|Male|Small}}{{RaceIcon|Vrykul|Female|Small}} Vrykul
 
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*{{text|yell|Feed, me bruddahs!}}
:A race of [[half-giant]]s in which [[human]]s are connected to.
 
   
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;Killing a player
*{{RaceIcon|IronVrykul|Male|Small}} [[Iron vrykul]]
 
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*{{text|yell|Stop your cryin'!}}
:Have stone or metal-like skin with engraved [[runes]]. [[Sjonnir The Ironshaper]] appears to be this type of vrykul. Iron vrykul serve the [[titan]] [[Loken]], as well as his master, [[Yogg-Saron]].
 
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*{{text|yell|Ya got nothin'!}}
   
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;Death
*{{RaceIcon|FrostVrykul|Male|Small}}{{RaceIcon|FrostVrykul|Female|Small}} [[Frost vrykul]]
 
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*{{text|yell|You can't... kill... me spirit!}}
:Have blue skin and are covered in ice. They are adapted to living in the colder areas of Northrend.
 
   
 
==Loot==
*{{RaceIcon|Kvaldir|Male|Small}}{{RaceIcon|Kvaldir|Female|Small}} [[Kvaldir]]
 
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{{lootbox|
:A fleshy variation, covered in green scales and barnacles. They come from an unknown location and attack the beaches of southern Northrend.
 
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|Bracers of Hidden Purpose
 
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|Feathers of Akil'zon
Three undead variants derived from vrykul stock also exist.
 
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|Leggings of Ancient Magics
 
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|Talonguard Band
*{{RaceIconExt|Val'kyr|Small}} [[Val'kyr]]
 
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|Wristguards of the Predator
:Incorporeal undead raised from vrykul females. The inhabitants of [[Valkyrion]] aspire to this transformation.
 
  +
}}
 
*{{RaceIconExt|Vargul|Small}} [[Vargul]]
 
:Vrykul brought to undeath that weren't found worthy by the [[Lich King]].<ref>[[Quest:Light Won't Grant Me Vengeance]]</ref> They are the losers of the challenge to "ascend" at Jotunheim. The winners are the [[Ymirjar]].<ref>[[Quest:The Duke]]</ref>
 
 
An organization exists of both live and undead vyrkul.
 
 
*{{RaceIcon|FrostVrykul|Male|Small}}{{RaceIcon|FrostVrykul|Female|Small}} {{RaceIconExt|Vargul|Small}} [[Ymirjar]]
 
:Not a type, but an organization of frost vrykul loyal to the Lich King. They are the winners of the challenge to "ascend" at Jotunheim, but for some reason has vargul members.
 
 
==Clans/Communities==
 
===Friendly===
 
*{{RaceIcon|FrostVrykul|Female|Small}} [[Hyldnir]]
 
 
===Neutral===
 
*{{RaceIcon|IronVrykul|Male|Small}} [[Iron vrykul]]
 
*{{RaceIcon|SeaVrykul|Male|Small}} [[Kvaldir|Kvaldir clan]]
 
*{{RaceIcon|FrostVrykul|Female|Small}} [[Sifreldar Village|Sifreldar]]
 
*{{RaceIcon|SeaVrykul|Male|Small}} [[Skadir clan]]
 
 
===Scourge===
 
*{{RaceIcon|Vrykul|Male|Small}}{{RaceIcon|Vrykul|Female|Small}} [[Dragonflayer clan]]
 
*{{RaceIcon|FrostVrykul|Male|Small}}{{RaceIcon|FrostVrykul|Female|Small}} [[Jotunheim]]
 
*{{RaceIcon|FrostVrykul|Male|Small}}{{RaceIcon|FrostVrykul|Female|Small}} [[Mjordin]]
 
*{{RaceIcon|FrostVrykul|Female|Small}}{{RaceIconExt|Val'kyr|Small}} [[Valkyrion]]
 
*{{RaceIcon|Vrykul|Male|Small}}{{RaceIcon|Vrykul|Female|Small}} [[Winterskorn clan]]
 
*{{RaceIcon|FrostVrykul|Male|Small}}{{RaceIcon|FrostVrykul|Female|Small}} [[Ymirheim]]
 
 
==Myth==
 
The vrykul seem to be inspired by the [[wikipedia:Einherjar|Einherjar]] (ine-her-yar, "lone ravagers/army of one") of Norse mythology who were the spirits of warriors who died glorious deaths in battle and were resurrected to serve the gods at the time of [[wikipedia:Ragnarök|Ragnarök]]. Unlike the Einherjar however, the vrykul serve an evil purpose.
 
 
The name vrykul comes from the Greek equivalent of the vampire, the ''vrykolakas'' (from the Slavic ''vǎrkolak'').
 
 
In addition, the vrykul may have ties to the ''Warhammer'' universe's Norscans, a nomadic and violent race of humans enthralled to the Chaos gods. The ''Warcraft'' series is believed to be originally inspired, in part, by the ''Warhammer'' games.
 
 
At the Blizzcon '07 ''WoW'' Lore panel, Chris Metzen said “The first time we started talking about these guys, there were probably six different things that defined them, right? They’re giant…dark…vampiric…barbarian…vikings…from hell, right? The list just kept going.”
 
 
== Speculation ==
 
{{speculation}}
 
 
It can be speculated that the birthing of humans was a severe side-effect of the [[Curse of Flesh]] upon the vrykul.
 
 
It can be speculated that the disappearance of the vrykul can be traced back to the Sundering, if like the earthen they were greatly affected by the event and retreated to hibernate for thousands of years, and this is seen in Jotunheim where some of the vrykul are in a state of hibernation, in some ways similar to that of the night elven druids of Moonglade. If they were also direct creations of the Titans, they were likely living metal or stone to begin with. Upon waking they may have turned to the Lich King for the continued immortality they would have had.
 
   
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== Wrath of the Lich King ==
Although the vrykul are generally seen as an inherently brutal race, focused on nothing but violence, power and servitude to their king, there are several cases throughout ''WoW'' where a disobedience to power, whether it be king or magic, are seen, for example, during the quest chain in Howling Fjord which gives a possible explanation as to how humans came to be, a vrykul couple choose to save their "weak" and "ugly" child (as they were described by King Ymiron) out of what appears to be the same moral values that their human descendants would currently hold.
 
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{{wotlk-section}}
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Akil'zon does a brief return after the quest {{quest|Breaking Through Jin'Alai}}, where it along with the other now freed animal aspects tell the player to meet with the [[leopard]] goddess, [[Har'koa]].
   
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He is also summoned after the quest {{quest|Rampage}}, where the gods tell the player to defeat the guardians at the [[Altar of Quetz'lun]] and kill the [[Prophet of Akali]].
== Gallery ==
 
<gallery>
 
Image:Ss5-hires.jpg|Male vrykul concept art
 
Image:Femalevrykul.jpg|Female vrykul concept art
 
Image:Vrykul_Warrior.JPG|Older model
 
Image:WWI_Utgarde_Keep_Mobs.jpg|A vrykul fighting a dwarf warrior in Utgarde Keep in ''The Wrath of the Lich King'' Alpha.
 
Image:Vrykul1.jpg|concept art
 
Image:Vrykul2.jpg|concept art
 
</gallery>
 
   
  +
==Patches and hotfixes==
== References ==
 
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* {{Hotfix|date=2011-04-29|bluenote=Akil’zon will summon Amani Kidnappers less frequently, but their health has been increased.|link=http://us.battle.net/wow/en/blog/2690293}}
{{reflist}}
 
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* {{Hotfix|date=2011-04-26|bluenote=The Plucked debuff applied during the Akil’zon encounter should no longer sometimes persist after he is killed.|link=http://us.battle.net/wow/en/blog/2690293}}
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* {{Patch 4.1.0|note=Added.}}
   
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==External links==
{{races}}
 
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{{elinks-NPC|23574|armory=1}}
   
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[[Category:Forest trolls]]
[[es:Vrykul]]
 
[[Category:Vrykul| ]]
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[[Category:Loa]]
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[[Category:Bosses]]
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[[Category:Zul'Aman mobs]]
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[[Category:Zul'Drak NPCs]]
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[[Category:Unique models]]

Revision as of 19:57, 24 August 2011

For the original version of the encounter, see Akil'zon (original).
MobAkil'zon
Image of Akil'zon
Title <Eagle Avatar>
Gender Male
Race Forest troll (Humanoid)
Level 87
Reaction Alliance Horde
Location Zul'Aman
Status Killable

Akil'zon is a boss of the level 85 version of Zul'Aman. He is considered the first boss of the instance and can still be found on the altar to the north-west.

As a former shaman of the Amani tribe, Akil'zon had a preternatural ability when working with the element of air. This talent caught the eye of Hex Lord Malacrass and made finding a host for the trolls' eagle god an easy task.[1]

Attacks & Abilities

Akil'zon
  • Spell arcane teleportorgrimmar Call Lightning — Deals 28500 to 31500 Nature damage. Cast on the primary target.
  • Spell nature lightningoverload Static Disruption — Deals 35000 Nature damage to enemies in a 12-yard area and increases Nature damage taken by 25% for 12 sec.
  • Spell lightning lightningbolt01 Electrical Storm — Cast on a random target, an electrical storm surrounds the target, dealing 16000 Nature damage to any allies of the target who are outside the eye of the storm. Damage increases over time.


Amani Kidnapper
  • Ability hunter eagleeye Plucked — Grabbed by an Eagle, slowly being strangled over time. Deals 5% damage every second. Lasts until the eagle dies.

Strategy

Spread out to minimize Static Disruption (12 yard radius AoE cast on random targets throughout the fight) damage, and switch DPS to the Amani Kidnapper eagle immediately when it appears. The player picked up by the eagle is not incapacitated, and may continue casting spells.

Akil'zon will periodically cast Electrical Storm, lifting one player up into the air. Immediately move under the player to minimize damage done by the AoE effect.

Quotes

Aggro
  • I be da predator! You da prey...
Summoning Birds
  • Feed, me bruddahs!
Killing a player
  • Stop your cryin'!
  • Ya got nothin'!
Death
  • You can't... kill... me spirit!

Loot

Wrath of the Lich King

Wrath-Logo-Small This section concerns content related to Wrath of the Lich King.

Akil'zon does a brief return after the quest Breaking Through Jin'Alai, where it along with the other now freed animal aspects tell the player to meet with the leopard goddess, Har'koa.

He is also summoned after the quest Rampage, where the gods tell the player to defeat the guardians at the Altar of Quetz'lun and kill the Prophet of Akali.

Patches and hotfixes

  • Cataclysm Hotfix (2011-04-29): Akil’zon will summon Amani Kidnappers less frequently, but their health has been increased.
  • Cataclysm Hotfix (2011-04-26): The Plucked debuff applied during the Akil’zon encounter should no longer sometimes persist after he is killed.
  • Cataclysm Patch 4.1.0 (2011-04-26): Added.

External links