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− | '''Vindication''' is a [[Paladin]] talent in the Protection tree. You will need to spend 21 points in Protection to max it. It boosts your |
+ | '''Vindication''' is a [[Paladin]] talent in the Protection tree. You will need to spend 21 points in Protection to max it. It boosts your [[Crusader Strike]] and [[Hammer of the Righteous]]. |
==Notes== |
==Notes== |
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*This is another important talent in the [[tanking]]-category, based on lowering the opponents attack instead of increasing the Paladin's defense. Given its useful effect and that it only requires 1 talent point, it is a must for all serious tankadins. |
*This is another important talent in the [[tanking]]-category, based on lowering the opponents attack instead of increasing the Paladin's defense. Given its useful effect and that it only requires 1 talent point, it is a must for all serious tankadins. |
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− | *The interrupt-effect is also very valuable, giving the paladin the ability to cancel powerful spells used by mobs. As many abilities or spells may kill the group, interrupting them would be saving the day. |
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== Patch changes == |
== Patch changes == |
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− | * {{Patch 4.0.6|note=No longer allows [[Hammer of Justice]] to interrupt stun-immune targets. With Rebuke baseline, this functionality is no longer necessary.}} |
+ | * {{Patch 4.0.6|note=No longer allows [[Hammer of Justice]] to interrupt stun-immune targets. With [[Rebuke]] baseline, this functionality is no longer necessary.}} |
* {{Patch 4.0.1|note=Again, redesigned. Now lowers the physical damage done by the target, instead of attack power. Also moved from Retribution to Protection, from Tier 3 to Tier 5, and reduced from 2 ranks to 1. Has increased in duration from 10 to 30 sec, and is now percent-based instead of fixed number-based.}} |
* {{Patch 4.0.1|note=Again, redesigned. Now lowers the physical damage done by the target, instead of attack power. Also moved from Retribution to Protection, from Tier 3 to Tier 5, and reduced from 2 ranks to 1. Has increased in duration from 10 to 30 sec, and is now percent-based instead of fixed number-based.}} |
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* {{Patch 3.2.0|note=Redesigned. Now lowers target attack power, is consistent, and does not stack with [[Demoralizing Shout]].}} |
* {{Patch 3.2.0|note=Redesigned. Now lowers target attack power, is consistent, and does not stack with [[Demoralizing Shout]].}} |
Revision as of 17:42, 8 February 2011
Vindication | |
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Requirements | |
Class | Paladin |
Properties | |
Affects | Target's physical damage |
Related debuff | |
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Vindication is a Paladin talent in the Protection tree. You will need to spend 21 points in Protection to max it. It boosts your [Crusader Strike] and [Hammer of the Righteous].
Notes
- This is another important talent in the tanking-category, based on lowering the opponents attack instead of increasing the Paladin's defense. Given its useful effect and that it only requires 1 talent point, it is a must for all serious tankadins.
Patch changes
- Patch 4.0.6 (2011-02-08): No longer allows [Hammer of Justice] to interrupt stun-immune targets. With [Rebuke] baseline, this functionality is no longer necessary.
- Patch 4.0.1 (2010-10-12): Again, redesigned. Now lowers the physical damage done by the target, instead of attack power. Also moved from Retribution to Protection, from Tier 3 to Tier 5, and reduced from 2 ranks to 1. Has increased in duration from 10 to 30 sec, and is now percent-based instead of fixed number-based.
- Patch 3.2.0 (2009-08-04): Redesigned. Now lowers target attack power, is consistent, and does not stack with [Demoralizing Shout].
- Template:Patched
- Patch 3.0.2 (2008-10-14): Reduced to 2 ranks for 10/20% attribute reduction.
- Patch 2.3.0 (2007-11-13): Frequency and duration increased and now reduces all attributes by 5/10/15%, not just Strength and Agility.
- Duration changed from 10 sec to 15 sec.
- Duration changed from 10 sec to 15 sec.
External links
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