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|type=Offensive |
|type=Offensive |
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|school=Nature |
|school=Nature |
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+ | |cooldown=15 sec |
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|target=Enemy target |
|target=Enemy target |
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− | |cost= |
+ | |cost=8% of [[base mana]] |
|range=5 - 35 yd. |
|range=5 - 35 yd. |
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|cast_time=Instant |
|cast_time=Instant |
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== Rank table == |
== Rank table == |
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+ | {| class="darktable" style="text-align: center;" |
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− | {| border="0" cellpadding="3" cellspacing="2" |
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+ | |- |
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− | |- bgcolor=#000080 |
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+ | ! Rank !! Level !! Cost |
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− | ! !!align="left"| Level !!align="center"| Mana Cost !!| Mana Drained || Training Cost |
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+ | |- |
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− | |-bgcolor=black align="center" |
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⚫ | |||
− | ! Rank 1 |
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⚫ | |||
|} |
|} |
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== Notes == |
== Notes == |
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− | Viper Sting is a [[poison]], and thus can be cleansed by druids, paladins, and shamans, as well as any [[mob]] that can cleanse poison. Rogues can dispel it with |
+ | Viper Sting is a [[poison]], and thus can be cleansed by druids, paladins, and shamans, as well as any [[mob]] that can cleanse poison. Rogues can dispel it with {{ability|Cloak of Shadows}}, and dwarves with {{ability|Stoneform}}. |
Viper Sting is used against spell casters or any class with mana. |
Viper Sting is used against spell casters or any class with mana. |
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== Improvements == |
== Improvements == |
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− | * |
+ | *{{ability|Efficiency (Hunter Talent)|Efficiency}} ([[Marksmanship]] [[Talent]]): Reduces the mana cost of your Shots and Stings by 2% per rank (5 ranks total). |
− | * |
+ | *{{ability|Improved Stings}} (Marksmanship Talent): Increases the mana drained by your Viper Sting by 6% per rank (5 ranks total). |
− | * |
+ | *{{ability|Hawk Eye}} ([[Survival]] Talent): Increases the range of your ranged weapon by 2 yards per rank (3 ranks total). |
== Tips and tactics == |
== Tips and tactics == |
Revision as of 00:46, 2 May 2010
Viper Sting | |
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Properties | |
Class | Hunter |
School | Nature |
Cooldown | 15 sec |
Other information | |
Requirements | Ranged Weapon equipped |
Improvements | Efficiency, [Improved Stings], [Hawk Eye] |
Related debuff | |
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Viper Sting applies a poisonous sting that drain 4% mana over 8 sec (up to a maximum of 8% of the caster's maximum mana). Only one Sting per hunter can be active on any one target.
Rank table
Rank | Level | Cost |
---|---|---|
1 | 36 | 1 40 |
Notes
Viper Sting is a poison, and thus can be cleansed by druids, paladins, and shamans, as well as any mob that can cleanse poison. Rogues can dispel it with [Cloak of Shadows], and dwarves with [Stoneform].
Viper Sting is used against spell casters or any class with mana.
Improvements
- Efficiency (Marksmanship Talent): Reduces the mana cost of your Shots and Stings by 2% per rank (5 ranks total).
- [Improved Stings] (Marksmanship Talent): Increases the mana drained by your Viper Sting by 6% per rank (5 ranks total).
- Hawk Eye (Survival Talent): Increases the range of your ranged weapon by 2 yards per rank (3 ranks total).
Tips and tactics
- When used with wound and deadly/mind numbing poison it's very annoying for a priest in PvP, especially if they're not specced holy.
Patch changes
- Patch 3.0.8 (2009-01-20): Now drains a percentage of maximum mana.
(energizing 300% of a percentage.) - Sometime in TBC-patch Patch 2.0.3 (2007-01-09): It really transfer mana to the caster, energizing 100% of the amount drained.
[citation needed] - Sometime in Patch 2.0.1 (2006-12-05): Changed cooldown
[citation needed]
External links
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