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<onlyinclude>{{tooltip
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<onlyinclude>{{Infobox ability
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| name = Blade Flurry
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|mode={{{mode|}}}
 
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| image = Ability_Warrior_PunishingBlow
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|arg={{{arg|}}}
 
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| description = While active, the rogue's attacks strike an additional nearby opponent, but energy regeneration is reduced by 30%. Lasts until cancelled.
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|durability=90
 
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| class = Rogue
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|sell={{cost|g=3|s=58|c=15}}
 
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| race =
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|quality=Rare
 
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| type = Offensive
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|icon=INV_Hammer_09
 
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| school = Physical
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|bind=BoE
 
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| cost =
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|type=Mace
 
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| costunit =
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|slot=One-Hand
 
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| reagents =
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|itemid=1721
 
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| range =
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|ilvl=54
 
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| rangeunit =
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|name=Viking Warhammer
 
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| radius =
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|level=49
 
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| cast_time = Instant
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|speed=2.40
 
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| cooldown = 10 sec
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|dps=35.8
 
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| talented =
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|dmg=60 - 112
 
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| talent_tree = Combat
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|attrib=+5 Strength<br />+11 Stamina}}</onlyinclude>
 
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| talent_req =
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{{TCG quote|TCG=Through the Dark Portal|card=286}}
 
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| points_req =
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==Source==
 
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| improvement =
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This item is a rare [[world drop]] from level 50-58 mobs.
 
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| ranks =
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| requirements =
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| buff_name = Blade Flurry
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| buff_type =
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| buff_image = Ability_Warrior_PunishingBlow
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| buff_desc = Your attacks strike an additional nearby opponent.<br/>Energy regeneration reduced by 20%.
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| buff_dur = n/a
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}}</onlyinclude>
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[[File:Blade Flurry TCG.jpg|thumb|right|In the [[World of Warcraft: Trading Card Game]].]]
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'''Blade Flurry''' is an ability [[rogue]]s learn immediately when they [[Specialization|specialize]] in the [[Rogue talents#Combat|Combat]] talent tree, which is first possible at level 10. When active, all of the rogue's attacks strike an additional nearby enemy, but their energy regenerates 30% slower. Blade Flurry is one of the few [[area of effect]] abilities available to rogues (the others being [[Fan of Knives]] and [[Killing Spree]]).
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This effect has no fixed duration can be toggled on and off. After being cancelled, it oes into a 10 second cooldown (similar to [[Stealth]]).
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== Notes ==
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* Breaks [[Stealth]].
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* If the attack on the primary target deals a critical hit, the replicated damage on the secondary target is also a critical. However, the armor rating of the second target will mitigate the damage.
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* Attacks like [[Gouge]] and [[Kidney Shot]] will deal damage to the second opponent, but without replicating the stun effect.
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==Improvements==
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*{{loot|common|Glyph of Blade Flurry}} reduces the penalty to energy regeneration while Blade Flurry is active by 50%.
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==Tips and tactics==
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* Only use this when fighting more than one foe. It provides no benefit against single targets.
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* [[Killing Spree]] works with Blade Flurry, so popping both can give five large hits on two nearby enemies each, and as such is very useful when fighting multiple mobs.
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* Not recommended for use in tight places where fragile crowd control is in effect ([[Sap]], [[Polymorph]], etc.).
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* Ensure that [[tank (role)|tank]]s have adequate [[threat]] on all mobs in range before using or you may get [[aggro]].
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==Patch changes==
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{{Patched
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|patch=4.0.6
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|note=
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|comment=Changed from fixed duration to a toggle. In addition, the cooldown has been reduced to 30 seconds and the energy regeneration penalty has been increased to 30%}}
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{{Patched
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|patch=4.0.1
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|note=
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|comment=Blade Flurry now is learned immediately when you specialize in the Combat tree (was a 5th rank talent requiring 20 points), now costs no energy (was 25 energy), now has a cooldown of 30 seconds (was 2 minutes), now has an energy regeneration penalty of 20% (none previously), and now no longer increases attack speed by 20% (this is now part of [[Adrenaline Rush]]).}}
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{{Patched
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|patch=2.4.2
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|note=This ability can no longer hit critters as its secondary targets and will now use a proper range calculation for all secondary targets.
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|comment=}}
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{{Patched
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|patch=2.3.0
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|note=This ability now works correctly in all cases with shielded targets.
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|comment=}}
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{{Patched
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|patch=2.2.0
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|note=This ability will now do damage to secondary targets when the primary target takes no damage due to a damage shield (such as Power Word: Shield).
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|comment=}}
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{{Patched
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|patch=2.0.3
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|note=
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|comment=Preparation no longer resets the cooldown of Blade Flurry.}}
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{{Patched
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|patch=1.10.0
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|note=The additional attacks generated by this ability will now properly take into account the armor of the second target.
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|comment=}}
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{{Patched
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|patch=1.8.0
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|note=This ability will now trigger correctly off of special attacks such as Sinister Strike and Kick.
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|comment=}}
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{{Patched
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|patch=1.4.0
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|note=Preparation - Will now clear the cooldown of the Blade Flurry ability.
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|comment=}}
   
 
==External links==
 
==External links==
 
{{Elinks-spell|13877}}
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Links that do not conform to the rules will be DELETED.
 
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Repeat violations may result in a BAN.
 
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Have a nice day. :) -->
 
{{Elinks-item|1721}}
 
   
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{{Classfooter|Rogue}}
[[Category:Rare world drops]]
 
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[[Category:World of Warcraft mace items]]
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[[Category:Rogue abilities]]
 
[[Category:Primary Spells]]

Revision as of 13:59, 8 February 2011

Blade Flurry
Ability warrior punishingblow
  • Blade Flurry
  • Rogue ability
  • 10 sec cooldown
  • Instant
  • While active, the rogue's attacks strike an additional nearby opponent, but energy regeneration is reduced by 30%. Lasts until cancelled.
Properties
Class Rogue
School Physical
Cooldown 10 sec
Talents
Talent tree Combat
Related buff
Ability warrior punishingblow
  • Blade Flurry
  • Your attacks strike an additional nearby opponent.
    Energy regeneration reduced by 20%.
  • Duration: n/a
Blade Flurry TCG

In the World of Warcraft: Trading Card Game.

Blade Flurry is an ability rogues learn immediately when they specialize in the Combat talent tree, which is first possible at level 10. When active, all of the rogue's attacks strike an additional nearby enemy, but their energy regenerates 30% slower. Blade Flurry is one of the few area of effect abilities available to rogues (the others being Ability rogue fanofknives [Fan of Knives] and Ability rogue murderspree [Killing Spree]).

This effect has no fixed duration can be toggled on and off. After being cancelled, it oes into a 10 second cooldown (similar to Ability stealth [Stealth]).

Notes

  • Breaks Ability stealth [Stealth].
  • If the attack on the primary target deals a critical hit, the replicated damage on the secondary target is also a critical. However, the armor rating of the second target will mitigate the damage.
  • Attacks like Ability gouge [Gouge] and Ability rogue kidneyshot [Kidney Shot] will deal damage to the second opponent, but without replicating the stun effect.

Improvements

Tips and tactics

  • Only use this when fighting more than one foe. It provides no benefit against single targets.
  • Ability rogue murderspree [Killing Spree] works with Blade Flurry, so popping both can give five large hits on two nearby enemies each, and as such is very useful when fighting multiple mobs.
  • Not recommended for use in tight places where fragile crowd control is in effect (Ability sap [Sap], Spell nature polymorph [Polymorph], etc.).
  • Ensure that tanks have adequate threat on all mobs in range before using or you may get aggro.

Patch changes

Template:Patched

Template:Patched Template:Patched Template:Patched Template:Patched Template:Patched Template:Patched Template:Patched Template:Patched

External links