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[[Image:RuinsofAndorhal.JPG|thumb|300px|Ruins of Andorhal]]
<onlyinclude></onlyinclude>{{:User:Foxbot/Update|date=November 2007}}
 
   
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The '''Ruins of Andorhal''' {{coords|44|69|Western Plaguelands}} are the ruins of the city of [[Andorhal]], located in the center of the [[Western Plaguelands]]. The ruins are controlled by {{npc||Araj the Summoner}}, a level 61 [[elite]] [[lich]], surrounded by [[Scourge]] agents. The inhabitants are for the most part [[ghoul]]s, [[skeleton]]s, [[banshee]]s, and [[abomination]]s.
<onlyinclude>{{tooltip
 
|float={{#ifeq:{{PAGENAME}}|Veteran's Silk Belt|right|left}}
 
|width=18em
 
|vendor={{cost{{cost|h=17850}}|ab=40}}
 
|durability=35
 
|armor=128
 
|icon=INV_Belt_17
 
|quality=Epic
 
|bind=BoP
 
|type=Cloth
 
|slot=Waist
 
|itemid=32807
 
|ilvl=136
 
|name=Veteran's Silk Belt
 
|level=70
 
|attrib=+27 Intellect<br />+39 Stamina
 
|effect=Equip: Improves resilience rating by 26.<br />Equip: Improves spell critical strike rating by 27.<br />Equip: Increases damage and healing done by magical spells and effects by up to 32.}}</onlyinclude>
 
   
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Many players in WoW once regarded Andorhal as some of the most difficult (if not the most difficult) non-instance content in the game. During the pre-release beta, all of the mobs in Andorhal were [[elite]]s, which practically made it an outdoor [[dungeon]]. For several months after the original release of WoW, Andorhal was very different than it appears in-game today. Although most of the mobs lost their elite status, the city was still encircled by walls on all sides and had a much thicker infestation of undead than it does currently. Most players, even at level 60, struggled soloing Andorhal, particularly since these were times before Onyxia or Molten Core gear was commonplace. Eventually, Andorhal received a significant nerf; the walls were removed, some houses were spread out or removed, and many mob spawns were similarly curtailed.
==Source==
 
This item is a PvP reward, and can be purchased for {{cost{{cost|h=17850}}|ab=40}} from:
 
* {{NPC||Sergeant Kien|Armor Quartermaster}} in [[Hall of Legends]]
 
* {{NPC||Lieutenant Tristia|Armor Quartermaster}} in [[Champions' Hall]]
 
   
==External links==
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==Time Distortion==
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{{Speculation}}
{{elinks-item|32807}}
 
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It is implied by Chromie that the local Scourge forces are attempting to alter the city's timeline, most likely at Araj's command. This is evidenced by the [[Temporal Parasite]]s that infest the city silos.
[[Category:Honor Rewards]]
 
   
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==Notes==
[[Category:Belts]]
 
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*Occasionally, a small party comprised of a [[Scarlet Medic]], [[Scarlet Hunter]], and [[Scarlet Invoker]] may attempt to infiltrate Andorhal.
[[Category:Cloth Armor]]
 
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*Andorhal is patrolled by [[Elite]] [[Flesh Golem]]s.
[[Category:Epic Items]]
 
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==In Cataclysm==
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{{Cata-section}}
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The Alliance have successfully taken and rebuilt part of the western sections of Andorhal, while the Forsaken have built a base in the northeastern section. Both areas appear to have an inn and a flight master.<ref>[http://forums.worldofwarcraft.com/thread.html?topicId=19377467311&sid=1 Frejya’s (MVP) Cataclysm Compilation]</ref> During the [[Battle for Andorhal]], the Forsaken successfully claim the rest of Andorhal as their own.
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The city is now known simply as "Andorhal".
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==References==
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{{reflist}}
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==Patch changes==
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*{{Patch 2.4.0|note=[[Skeletal Warlord]]s are no longer elite.}}
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*{{Patch 2.3.0|comment=Most mobs lost their elite status except for the [[Skeletal Warlord]]s, patrolling [[Abomination]]s, and [[Araj the Summoner]].}}
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{{Western Plaguelands}}
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{{DEFAULTSORT:Ruins Of Andorhal}}
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[[Category:Ruins|Andorhal]]
 
[[Category:Scourge territories]]
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[[es:Andorhal#World of Warcraft]]
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[[ru:Руины Андорала]]

Revision as of 12:10, 8 February 2011

File:RuinsofAndorhal.JPG

Ruins of Andorhal

The Ruins of Andorhal [44, 69]VZ-Western PlaguelandsBlip are the ruins of the city of Andorhal, located in the center of the Western Plaguelands. The ruins are controlled by Araj the Summoner, a level 61 elite lich, surrounded by Scourge agents. The inhabitants are for the most part ghouls, skeletons, banshees, and abominations.

Many players in WoW once regarded Andorhal as some of the most difficult (if not the most difficult) non-instance content in the game. During the pre-release beta, all of the mobs in Andorhal were elites, which practically made it an outdoor dungeon. For several months after the original release of WoW, Andorhal was very different than it appears in-game today. Although most of the mobs lost their elite status, the city was still encircled by walls on all sides and had a much thicker infestation of undead than it does currently. Most players, even at level 60, struggled soloing Andorhal, particularly since these were times before Onyxia or Molten Core gear was commonplace. Eventually, Andorhal received a significant nerf; the walls were removed, some houses were spread out or removed, and many mob spawns were similarly curtailed.

Time Distortion

Questionmark-medium
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

It is implied by Chromie that the local Scourge forces are attempting to alter the city's timeline, most likely at Araj's command. This is evidenced by the Temporal Parasites that infest the city silos.

Notes

In Cataclysm

Cataclysm This section concerns content related to Cataclysm.

The Alliance have successfully taken and rebuilt part of the western sections of Andorhal, while the Forsaken have built a base in the northeastern section. Both areas appear to have an inn and a flight master.[1] During the Battle for Andorhal, the Forsaken successfully claim the rest of Andorhal as their own.

The city is now known simply as "Andorhal".

References

Patch changes

ru:Руины Андорала