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{{RPG}}
 
{{RPG}}
These creatures operate on instinct, driven by simple needs such as food and reproduction. Most vermin attack only when hungry or threatened. Vermin are always neutral. Vermin are not governed by a human sense of morality. Vermin are mindless. Vermin generally possess no [[Loot|treasure]]. For those that do, this treasure consists of possessions formerly owned by a creature that the monster has killed.{{Cite|MGWS|28}} This type includes insects, rachnids, other [[:Category:Arthropods|arthropod]]s, [[worm]]s, and similar invertebrates.{{Cite|MG|199}}
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These creatures operate on instinct, driven by simple needs such as food and reproduction. Most vermin attack only when hungry or threatened. Vermin are always neutral. Vermin are not governed by a human sense of morality. Vermin are mindless. Vermin generally possess no [[Loot|treasure]]. For those that do, this treasure consists of possessions formerly owned by a creature that the monster has killed.{{Cite|MGWS|28}} This type includes insects, arachnids, other [[:Category:Arthropods|arthropod]]s, [[worm]]s, and similar invertebrates.{{Cite|MG|199}}
 
[[Category:Creatures]][[Category:Vermin]]
 
[[Category:Creatures]][[Category:Vermin]]

Revision as of 07:11, 23 October 2007

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This article contains information from the Warcraft RPG which is considered non-canon.

These creatures operate on instinct, driven by simple needs such as food and reproduction. Most vermin attack only when hungry or threatened. Vermin are always neutral. Vermin are not governed by a human sense of morality. Vermin are mindless. Vermin generally possess no treasure. For those that do, this treasure consists of possessions formerly owned by a creature that the monster has killed.Template:Cite This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.Template:Cite