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'''Varos Cloudstrider''' is the second boss located in [[The Oculus]].
 
'''Varos Cloudstrider''' is the second boss located in [[The Oculus]].
   
==Attacks and abilities==
+
==Regular abilities==
'''Energize Cores''': Periodically covers about 1/3 of the platform with bolts of arcane power, inflicting 5700-6300 Arcane damage.
+
*'''Energize Cores''': Periodically covers about 1/3 of the platform with bolts of arcane power, inflicting 5700-6300 Arcane damage.
   
===Heroic===
+
==Heroic abilities==
'''Melee Swing''': damages top aggro for 9000-10,000 (3000-4000 on Plate) Physical damage.
+
*'''Melee Swing''': damages top aggro for 9000-10,000 (3000-4000 on Plate) Physical damage.
'''Ice Beam''': damages the top aggro for 6k ice and reduces movement speed.
+
*'''Ice Beam''': damages the top aggro for 6k ice and reduces movement speed.
'''Energize Cores''': periodically covers about 1/3 of the platform with bolts of arcane power, inflicting 5700-6300 Arcane damage.
+
*'''Energize Cores''': periodically covers about 1/3 of the platform with bolts of arcane power, inflicting 5700-6300 Arcane damage.
'''Energize Core''': the damage from an Azure Ring Dragon's laser beam, for each tick, deals the same amount of damage as a regular Energize Core.
+
*'''??''': the damage from an Azure Ring Dragon's laser beam.
'''Amplify Magic''': debuff. Targets a single party member and increases damage from spells by 1800, and healing spells by 3600.
+
*'''Amplify Magic''': debuff. Targets a single party member and increases damage from spells by 1800, and healing spells by 3600.
   
 
==Strategies==
 
==Strategies==
 
The fight is mostly a [[tank and spank]] which requires your party to be constantly repositioning to avoid the rotating Energize Cores arc. The ability causes several adjacent orbs around the outside edge of the platform to emit small tendrils toward Varos before releasing an actual blast that deals damage. The blast area depends on the location of the boss; if tanked in the center, the blast covers about 1/3 of the platform. Subsequent discharges always rotate one orb (1/8th of the platform) in a counter-clockwise direction.
   
 
On occasion Varos will summon a Captain which grabs a nearby flying drake who will start firing a beam onto the platform that follows one random group member and damages anyone on contact. Simply get as far as you can from it without putting yourself in danger of the Energize Cores or dragging the beam across another party member.
The fight is mostly a [[tank and spank]] which requires your party to be constantly repositioning to avoid the rotating Energize Cores arc. The ability causes several adjacent orbs around the outside edge of the platform to emit small tendrils toward the center before releasing an actual blast that deals damage. It covers about 1/3 of the platform, and subsequent discharges always rotate one orb in a counter-clockwise direction.
 
   
  +
Although some say that killing the dragons around the area will affect Varos' ability to summon Azure Captains, this is not true, as they appear out of thin air. However, in doing so you can eliminate the possibility for a player to accidentally aggro one of the nearby mobs (a player would have to target and attack one to pull it).
Four small lightning bolts between discharges are warnings for where the next damage will occur. Do not stand underneath them. Simply tank Varos in the center and run away from them to avoid lightning damage.
 
   
  +
===Tanking in the center===
On occasion Varos will summon a Captain which grabs a nearby flying drake who will start firing a beam onto the platform that follows one random group member and damages anyone on contact. Simply get as far as you can from it without putting yourself in danger of the Energize Cores or dragging the beam across another party member.
 
  +
This is the most simple way to fight him, but somewhat dangerous for the tank. The tank should sit in the middle, only moving in small circles to avoid a laser beam from an Azure Captain.
  +
  +
The rest of the team will rotate around the tank and boss as needed. Remember that the Energize Cores will not over-rotate if the boss is moved or rotated (his position does not affect the location of the blast, only the length of it; imagine him firing a giant invisible cone of damage between the orbs).
   
  +
===Tanking around the edge===
The entire fight (even on Heroic) is extremely easy if you kill all of the dragons flying around before landing.
 
  +
Because the blast area of the Energize Cores appears between the orbs and Varos, a good tank can pull Varos to the edge of the platform (the one with the blast area) and drag him counter-clockwise around the platform (in the direction that the blast area is rotating). While tanking, try to stay on the inside of the circle to avoid getting hit by Energize Cores.
   
One trick to make this fight easier is to take advantage that area of the arcane power actually extends from about 1/3 of the orbs to Varos. Because of this, a good tank can pull Varos to the edge of the platform and drag him counter-clockwise around the platform and allow the rest of the party to stand in the center of the platform and simply turn to keep facing Varos and avoid the beam as required.
+
With the tank on the edge, the rest of the party can stand in the center of the area without having to dodge the blast area of the Energize Cores. Simply turn to keep facing Varos and avoid the beams as necessary.
   
 
==Loot==
 
==Loot==

Revision as of 12:13, 10 January 2009

MobVaros Cloudstrider
Image of Varos Cloudstrider
Title <Azure-Lord of the Blue Dragonflight>
Gender Male
Race Drakonid (Dragonkin)
Level 81 Elite
Reaction Alliance Horde
Location The Oculus
The Oculus

Template:The Oculus

Varos Cloudstrider is the second boss located in The Oculus.

Regular abilities

  • Energize Cores: Periodically covers about 1/3 of the platform with bolts of arcane power, inflicting 5700-6300 Arcane damage.

Heroic abilities

  • Melee Swing: damages top aggro for 9000-10,000 (3000-4000 on Plate) Physical damage.
  • Ice Beam: damages the top aggro for 6k ice and reduces movement speed.
  • Energize Cores: periodically covers about 1/3 of the platform with bolts of arcane power, inflicting 5700-6300 Arcane damage.
  • ??: the damage from an Azure Ring Dragon's laser beam.
  • Amplify Magic: debuff. Targets a single party member and increases damage from spells by 1800, and healing spells by 3600.

Strategies

The fight is mostly a tank and spank which requires your party to be constantly repositioning to avoid the rotating Energize Cores arc. The ability causes several adjacent orbs around the outside edge of the platform to emit small tendrils toward Varos before releasing an actual blast that deals damage. The blast area depends on the location of the boss; if tanked in the center, the blast covers about 1/3 of the platform. Subsequent discharges always rotate one orb (1/8th of the platform) in a counter-clockwise direction.

On occasion Varos will summon a Captain which grabs a nearby flying drake who will start firing a beam onto the platform that follows one random group member and damages anyone on contact. Simply get as far as you can from it without putting yourself in danger of the Energize Cores or dragging the beam across another party member.

Although some say that killing the dragons around the area will affect Varos' ability to summon Azure Captains, this is not true, as they appear out of thin air. However, in doing so you can eliminate the possibility for a player to accidentally aggro one of the nearby mobs (a player would have to target and attack one to pull it).

Tanking in the center

This is the most simple way to fight him, but somewhat dangerous for the tank. The tank should sit in the middle, only moving in small circles to avoid a laser beam from an Azure Captain.

The rest of the team will rotate around the tank and boss as needed. Remember that the Energize Cores will not over-rotate if the boss is moved or rotated (his position does not affect the location of the blast, only the length of it; imagine him firing a giant invisible cone of damage between the orbs).

Tanking around the edge

Because the blast area of the Energize Cores appears between the orbs and Varos, a good tank can pull Varos to the edge of the platform (the one with the blast area) and drag him counter-clockwise around the platform (in the direction that the blast area is rotating). While tanking, try to stay on the inside of the circle to avoid getting hit by Energize Cores.

With the tank on the edge, the rest of the party can stand in the center of the area without having to dodge the blast area of the Energize Cores. Simply turn to keep facing Varos and avoid the beams as necessary.

Loot

Normal mode
Heroic Mode

Quotes

Aggro:

  • There will be no mercy!

Air strike:

  • Blast them! Destroy them!
  • Take no prisoners! Attack!
  • Strike now! Obliterate them!

Death:

  • They are... too strong! Underestimated their... fortitude.

External links