Protoss007/Legacy of the Aspects (expansion idea)

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This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.
World of Warcraft:
Legacy of the Aspects
Developer(s)Blizzard Entertainment
Publisher(s)Vivendi Universal
Release date(s)NA/EU - 16 January N/A
PlatformsMicrosoft Windows, Mac OS X

World of Warcraft: Legacy of the Aspects (akaLotA). The main features include an increase of the level cap to 90, the introduction of monk and minstrel classes, a new hero race - the Dragonspawn, and the addition of the zones such as The Wandering Islands (Tel'Abim, Kir'abim, Skene) along with many dungeons, items, quests, and monsters.

Lore Edit

The quests in LotA begin with

New races Edit

The Burning Crusadecontains two new playable races:

The expansion also allows previously faction-exclusive classes to be played on the opposing faction, with the inclusion of Horde blood elfpaladins and Alliance draeneishaman.[1]

New mounts Edit

Each new race received its own new mount:

  • Blood elf — Ahawkstrider(originally called acockatrice). These mounts can be found outside the entrance to Silvermoon City. Blood elfpaladinmounts, are the same as Alliance though they are red instead of the Alliance blue.
  • Draenei — Anelekk. These mounts can be found outside The Exodar.

New mounts are also available via drop from high-end instances such as Karazhan.

Flying mounts Edit

Main article: Flying Mount

Flyingmounts are only usable inOutlandat level 60. The Horde and Alliance have thewyvernandgryphon, respectively, as standard mounts. The epic mounts are thearmored wyvernandarmored gryphon.

In addition there are rare mounts such as thenetherdrakeand theswift Nether Drake.[2]An armored nether drake can be obtained by ranking in the top 0.5% at the end of an Arena season, and the unarmored netherdrake can be obtained through a series of quests. There are alsoNether Rays.

Normal flying mount training costs225Gold and the mount costs50Gold. Training for flying mounts requires a skill of 150 (epic mount) and brings it up to 225. The epic version of the flying mount cost5,000Gold for the training and100Gold to buy. Training for epic flying mounts requires 225 riding skill and upgrades it to 300. Faction reputation discounts apply to the prices.

Druids receiveFlight Format level 60 that offers the ability to fly and has a speed equivalent to a normal flying mount.[3]Druids may obtain a quest at level 70 to obtain an epic flight form[4]or wait until level 71 to train it without doing the quest chain. Purchasing riding skill 300 is a requirement for the quest.[5]

Character changes Edit

New spells and talents Edit

In the expansion, Blizzard added five to six new spells for the 60-70 level range to each class in order to round out the classes better. The talent trees were also greatly expanded and revised. All classes have additional talents leading up to a 41 talent point ability.[6]Players gain new spells at every level from 60-70 instead of every two levels.

Since thePaladinandShamanclasses are no longer unique to either faction, Blizzard added new abilities to each class to make them what they truly feel they should be:Paladins received a long-awaited spell,Righteous Defense(a long-range, mass taunt-like ability, like theDeath Knight'sDark Command); and Shamans received the spellBloodlust(a long-cooldown, powerful buff) to complement their DPS and utility roles.[7]

See eachclass's respective page for more specific information regarding new spells and talents.

Combat rating system Edit

Main article: Combat rating system

With the release ofThe Burning Crusade, critical strike, defense, hit rate, spell critical, and dodge stats as well as a new stat,resilience, changed from being absolute percentages to ratings, with each player level requiring more rating points to achieve the same absolute percentage.[8]

New zones Edit

New starting areas Edit

The blood elves have two new starting areas located in the Eastern Kingdom:

Similarly, the draenei have two starting zones off the west coast of Kalimdor:

New continent Edit

The expansion heralds the addition ofOutland, an entirely new continent/world, reachable through theDark Portalin theBlasted Landsand portals in several major cities. Interactive maps and otherwise detailed maps are available for use.[9][10]

Outland contains the following zones:

New high-level dungeons Edit

The expansion has added several dungeons, most with separate wings to make runs faster, including some in both in Outland and Azeroth. The dungeons contain a plethora of new equipment includingTier 4,Tier 5andTier 6armor pieces.

Azeroth Edit

Outland Edit

Raid and instance changes Edit

All future raids will now have caps not exceeding 25 players (older raids will remain at a 40 player cap, at least for now). This was done to allow a greater number of players to participate in epic raids, and to allow more flexibility in the design of encounters.

In addition, high level instances have a feature allowing players to have the option to run the instances at two different difficulty levels: Normal and Heroic. This would turn normal level 60-70 instances into much harder level 70 instances with better loot. The final boss of every hard mode instance will drop epic items, and every boss in hard mode instances will drop tokens to get special gear available in Shattrath. These instances will be marked with a purple portal.[11]

Profession changes Edit

Jewelcrafting and socketed items Edit

Jewelcraftingallows the crafting of rings, trinkets, necklaces and special jewels that can be used in specific items, calledSocketed Items.

New specializations and profession abilities Edit

For professions, the expansion adds a new level past Artisan (300) called Master (375). This can be maxed to 390 for gnomish engineers, draenei jewelcrafters, tauren herbalists, and blood elf enchanters.

Characters are also able to take advantage of new specializations within each profession as well as many new recipes, enchantments, patterns and schematics.

New PvP features Edit

Eye of the Storm Edit

A new battleground calledEye of the Stormis based in Outland. The battleground features a mix of holding territory and capture the flag styles of gameplay. Each team has 15 members ranging from levels 61-69, and 70 in it's own bracket.

Team PvP Arena Edit

Main article: Arena PvP System

Following the introduction of Arena PvP, level 70 players are able to win prizes in these matches. The rewards for the arena are on par with even the most powerful PvE rewards. There are currently three Arenas: TheRing of TrialsinNagrand, theCircle of BloodinBlade's Edge Mountains, and theRuins of Lordaeron, aboveUndercity.

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