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{{stub/Tech}}
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{{Stub/Item}}
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'''Tier 13''' is the [[armor set]] associated with the [[Patch 4.3.0]].
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A tank is considered "uncrushable" when he or she is immune to crushing blows. In order to do this, all combined mitigation must add up to 102.4% against raid bosses. In order to discover this, one adds:
 
   
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== Sets ==
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Miss chance (5% + (defense-350)*0.04%) + Parry chance + Dodge chance + Block chance
 
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{| class="darktable zebra" align=center
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|-
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! Class !! Normal - [[ilvl]] ... !! Heroic - [[ilvl]] ... !! Role
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|-
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! rowspan=2 | {{Class|Death knight}}
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| || || Melee
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|-
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| || || Tank
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|-
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! rowspan=3 | {{Class|Druid}}
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| || || Healer (restoration)
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|-
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| || || Tank/melee (feral)
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|-
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| {{set|Deep Earth Vestments}} || {{set|Deep Earth Vestments (heroic)}} || Caster (balance)
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|-
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! rowspan=1 | {{Class|Hunter}}
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| || || Range
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|-
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! rowspan=1 | {{Class|Mage}}
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| || || Caster
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|-
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! rowspan=3 | {{Class|Paladin}}
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| || || Healer (holy)
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|-
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| || || Tank (protection)
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|-
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| || || Melee (retribution)
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|-
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! rowspan=2 | {{Class|Priest}}
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| || || Caster
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|-
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| || || Healer
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|-
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! rowspan=1 | {{Class|Rogue}}
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| || || Melee
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|-
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! rowspan=3 | {{Class|Shaman}}
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| || || Healer (restoration)
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|-
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| || || Melee (enhancement)
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|-
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| || || Caster (elemental)
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|-
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! rowspan=1 | {{Class|Warlock}}
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| {{set|Faceless Shroud}} || {{set|Faceless Shroud (heroic)}} || Caster
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|-
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! rowspan=2 | {{Class|Warrior}}
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| || || Melee
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|-
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| {{set|Colossal Dragonplate}} || {{set|Colossal Dragonplate (heroic)}} || Tank
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|}
   
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==Gallery==
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==Active Uncrushability==
 
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<gallery>
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File:Tier 13 Warlock Official Preview.jpg|
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File:Tier 13 Warrior Official Preview.jpg|
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</gallery>
   
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==Patch changes==
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Most tanks cannot reach this without adding some sort of special ability. For warriors, uncrushability is easy to attain using Shield Block, as the 75% bonus to blocking will make these numbers add up to 102.4% very easily. For Paladins, it is more difficult, as Holy Shield will add 30% to this. Most paladins use the Libram of Repentance, as it adds a further 42 block rating or 5.33% block.
 
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* {{Patch 4.3.0|note=Added.}}
   
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==References==
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==Passive Uncrushability==
 
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{{reflist}}
   
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==External links==
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A tank is "passively uncrushable" when he or she cannot be crushed, even when not using either Shield Block or Holy Shield. It is especially helpful to warriors, as the two charges from Shield Block are eaten up very quickly in many situations, while less helpful to paladins, as their eight charges from Holy Shield are used up much more rarely. Moreover, passive uncrushability helps the threat of warriors, as they free up rage that otherwise would have been spent on Shield Block, while it harms the threat of paladins, as they gain a great deal of threat from the Holy Shield skill itself. The Warrior talent, "Shield Specialization" makes this easier to attain for warriors, as it gives them an extra 5% block.
 
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{{Armor sets}}
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[[Category:Formulas and Game Mechanics]]
 
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[[Category:Game Terms]]
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[[es:Tier 13]]
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[[Category:Class sets]]
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[[Category:World of Warcraft armor item sets| Tier 13]]
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[[Category:Tier 13 armor sets| Tier 13]]

Revision as of 20:44, 13 September 2011

Tier 13 is the armor set associated with the Patch 4.3.0.

Sets

Class Normal - ilvl ... Heroic - ilvl ... Role
Death knight Death knight Melee
Tank
Druid Druid Healer (restoration)
Tank/melee (feral)
Deep Earth Vestments Deep Earth Vestments (heroic) Caster (balance)
Hunter Hunter Range
Mage Mage Caster
Paladin Paladin Healer (holy)
Tank (protection)
Melee (retribution)
Priest Priest Caster
Healer
Rogue Rogue Melee
Shaman Shaman Healer (restoration)
Melee (enhancement)
Caster (elemental)
Warlock Warlock Faceless Shroud Faceless Shroud (heroic) Caster
Warrior Warrior Melee
Colossal Dragonplate Colossal Dragonplate (heroic) Tank

Gallery

Patch changes

References

 

External links