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Allows just the base font information to be defined and refrenced, rather than always needing to create a full-blown FontString. (Added 1.10)
This object was introduced in 1.10 to provide and alternative to virtual FontStrings for both XML and Lua code. Also, allows for easier dynamic in Lua inheritance for font template changes. The standard UI fonts such as GameFontNormal are now Font objects.
- Font:CopyFontObject(otherFont) - Set this Font's attributes to be a copy of the otherFont font object's.