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Invoked when money information needs to be added to a tooltip.
- Number - amount of money to add, in copper pieces.
-- overload the base function with a custom routine Saved_OnTooltipAddMoney = MyTooltip:GetScript("OnTooltipAddMoney"); MyTooltip:SetScript("OnTooltipAddMoney", My_OnTooltipAddMoney); -- my custom routine function My_OnTooltipAddMoney () Saved_OnTooltipAddMoney(); -- do something extra with the money amount in arg1 end
- This function was added in v1.7 and replaces the functionality that used to be provided by trapping the TOOLTIP_ADD_MONEY event. It is most commonly used to get merchant sell values when you scan the items in the inventory.