Overview
The untrained might think that in melee combat, the bigger the weapon, the better, but this is only true to a point. Over a certain size, the weapon starts to become more of a hindrance than a help, becoming difficult to maneuver in tight quarters, and becoming extremely heavy as well.
This extra weight can be useful, of course, helping the warrior deliver frightening amounts of force into an enemy's body, but requires much greater physical ability, situational awareness, and dexterity, to prevent the two-handed weapon being more dangerous to it's wielder than it's target.
Functionality
Two-Handed Weapon Specialization increases the base Damage a Warrior delivers while wielding a two-handed weapon of any type.
It is a passive talent, and automatically increases the damage done in combat, while holding a two handed weapon.
Warrior Info
Prequisites: Arms 15
Rank | Effect |
---|---|
Rank 1/5 | +1% Damage |
Rank 2/5 | +2% Damage |
Rank 3/5 | +3% Damage |
Rank 4/5 | +4% Damage |
Rank 5/5 | +5% Damage |
Paladin Info
Prequisites: Retribution 20
Rank | Effect |
---|---|
Rank 1/3 | +2% Damage |
Rank 2/3 | +4% Damage |
Rank 3/3 | +6% Damage |
Notes
More damage is always useful to the Warrior, especially those who favour the larger weapons, where 5% can be a significant proportion of the enemy's hit points.
It's worth noting that this talent effect stacks with the other weapon-specific specialization effects; [Mace Specialization], [Sword Specialization] and [Poleaxe Specialization], provided the weapon is a two-handed version.
DPS Berserkers should instead look for [Dual Wield Specialization], in the Fury tree, and Protection Tanks should instead consider Shield Specialization and One-Handed Weapon Specialization, both in the Protection tree.
Note: Despite being called a 'Specialization', a Warrior may buy as many of these talents as he has points for.
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