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For the Pet Battle ability, see Peticon-critter Spell nature tranquility [Tranquility].
Tranquility
Spell nature tranquility
  • Tranquility
  • Row 5 Restoration druid talent
  • 18.4% of base mana Mana
  • 3 min cooldown
  • Channeled
  • Heals all allies within 40 yards for (295% of Spell power) over 8 sec. Each heal heals the target for another (6.88% of Spell power) over 8 sec, stacking.

    Healing increased by 100% when not in a raid.
Properties
Class Druid
School Nature
Cooldown 3 minutes
Radius 40 yards
Talents
Talent required Spell nature resistnature [Improved Regrowth] or Ability druid empoweredrejuvination [Abundance]/Ability druid naturalperfection [Cenarion Ward]
Improvements Spell unused [Dreamstate], Ability druid dreamstate [Inner Peace], Ability druid serenefocus [Keeper of the Grove], Inv misc herb liferoot stem [Regenesis]
Related buff
Spell nature tranquility
  • Tranquility
  • Healing all allies within 40 yards for (59% of Spell power) every 2 sec.
  • Duration: 8 seconds
"The secret of the tranquility spell is to call upon that most peaceful, most carring part of Azeroth's nature... of the Emerald Dream's nature..."
Malfurion Stormrage to Broll Bearmantle[1]
Tranquility TCG

In the World of Warcraft: Trading Card Game.

Tranquility is a Restoration druid point blank area of effect group healing spell that heals all party or raid members every 2 seconds while the spell is being channeled. Tranquility produces a large amount of healing over a short period of time, but should be used with some care due to its 8-minute cooldown time, and the fact that the druid cannot move or cast any other spells while channeling it.

Notes[]

Tips and tactics[]

  • Tranquility is very mana efficient when many party members need healing, but is very ineffective when only one or two players need to be healed. Use it only when most of the group needs to be healed at the same time, such as when a boss has damaged everyone around him.
  • As this spell produces a large amount of healing in a short time, it can cause a lot of threat. Warning the rest of your party beforehand can save your life, as the tank can prepare to force the aggro back onto themselves with taunts after the spell has started.
  • Tranquility can be useful for healing targets not in your line of sight.

Trivia[]

Patch changes[]

  • Dragonflight Patch 10.0.7 (2023-03-21): Healing is now increased by 100% while in arena combat with 5 or less allied players.
  • Dragonflight Patch 10.0.0 (2022-10-25): Now a row 5 Restoration talent (was a level 37 Restoration ability).
  • Shadowlands Patch 9.0.1 (2020-10-13): Now learned at level 37 (was 80).
  • Battle for Azeroth Patch 8.1.0 (2018-12-11): Direct healing reduced by 10%, and heal-over-time healing reduced by 40%.
  • Battle for Azeroth Hotfix (2018-09-07): The heal over time from Tranquility is no longer shared between multiple Druids.
  • Battle for Azeroth Hotfix (2018-08-28): Tranquility's heal over time is now visible to the caster on raid frames.
  • Battle for Azeroth Hotfix (2018-07-18): Tranquility's heal-over-time can correctly critically heal.
  • Legion Patch 7.1.0 (2016-10-25):
    • Now heals for double the amount in PvP.
    • Now learned at level 80 (was 72).
  • Legion Patch 7.0.3 (2016-07-19): Now heals for 100% more while not in a raid setting. Healing increased by 260%. Now learned at level 72 (was 74).
  • Warlords of Draenor Patch 6.0.2 (2014-10-14):
    • Tranquility is now only available to Restoration Druids.
    • Tranquility now heals every Party and Raid member within range every 2 seconds for 8 seconds. It no longer places a periodic effect on each target. The total amount of healing it generates in Raids should be approximately the same as before this change.
  • Mists of Pandaria Patch 5.3.0 (2013-05-21): Now targets 12 raid members (up from 5) each time it heals when used in a 25-player instance. This change also applies to players using the Symbiosis version of Tranquility.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now learned at level 74 (was 68).
  • Cataclysm Patch 4.1.0 (2011-04-26): Druids now innately have 100% pushback protection from damage while channeling Tranquility. Spell shaman giftearthmother [Malfurion's Gift] now reduces the cooldown of Tranquility by 2.5/5 minutes.
  • Cataclysm Patch 4.0.6a (2011-02-11): Tranquility is properly scaled when used by or on a druid in Ability druid treeoflife [Tree of Life] form.
  • Cataclysm Patch 4.0.1 (2010-10-12): Changed to raid-wide and effect reworked to be similar to Spell holy divinehymn [Divine Hymn]. Now learned at level 68 (was 30).
  • Wrath-Logo-Small Patch 3.3.3 (2010-03-23): The combat log tooltip for this ability will no longer spuriously claim a range of 100 yards.
  • Wrath-Logo-Small Patch 3.3.0 (2009-12-08): The cooldown on this spell has been reduced to 8 minutes, down from 10 minutes.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): Spell arcane arcane03 [Genesis] now works with Tranquility and Spell nature cyclone [Hurricane].
  • Bc icon Patch 2.3.0 (2007-11-13): Now gains additional benefit from spell damage and healing bonuses.
  • Bc icon Patch 2.0.3 (2007-01-09): Base amount healed per second has increased by approximately 273%. The radius of effect has increased from 20 yards 30 yards. Mana cost has increased by 40%. The Cooldown has increased from 5 minutes to 10 minutes. The Duration has decreased from 10 seconds to 8 seconds.
  • WoW Icon update Patch 1.8.0 (2005-10-10): Cooldown reduced to 5 minutes. Mana cost reduced by 25%.

See also[]

References[]

External links[]

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