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MobTime-Lost Proto-Drake
Image of Time-Lost Proto-Drake
Race Proto-dragon (Dragonkin)
Level 25-30 Rare
Reaction Alliance Horde
Location Storm Peaks
Timelostprotodrakepaths

The Time-Lost Proto-Drake's different possible flight paths.

Time-Lost Proto-Drake is an extremely rare monster which occasionally appears among the mountains of the Storm Peaks. It is especially sought after because it has a 100% chance of dropping Ability mount drake proto [Reins of the Time-Lost Proto-Drake] when killed. Because of its rarity, many players may hunt it for weeks before they even see it at all, much less kill it themselves.

The drake is out of reach of ground attacks for most of its flights, and must usually be pulled while on a flying mount or in flight form.

Known flight routes, spawn locations and patterns[]

The spawn spot coordinates are: [31, 69]VZ-Storm PeaksBlip - [51, 70]VZ-Storm PeaksBlip - [35, 76]VZ-Storm PeaksBlip - [52, 34]VZ-Storm PeaksBlip Each spawn spot can spawn either Time-Lost Proto-Drake or Vyragosa. The routes can differ slightly from time to time, but remain relatively the same. Most add-ons only show the most common path taken.

Time-Lost Proto-Drake

Time-Lost Proto-Drake flying in Northrend.

Any time Time-Lost Proto-Drake or Vyragosa spawns, it can go either clockwise or counter-clockwise on all four paths. However, each path has a direction it usually flies towards on: the spawn overlooking Frozen Lake usually goes clockwise, the spawn overlooking the large waterfall tends to go counter-clockwise, the spawn from Brunnhildar tends to go counter-clockwise, and the spawn from Ulduar Ravine tends to travel counter-clockwise. Again, however, all have been observed sometimes traveling opposite the norm.

Time-Lost Proto Drake paths

Time-Lost Proto-Drake Spawn Points and Route Variations

The only spawn time-related information one can count on is that after Vyragosa or Time-Lost Proto-Drake are killed, neither will spawn for 6 hours. Spawns can be anywhere from 6-22+ hours after a kill. This all depends on how fast rares are being killed across Northrend. There has been extensive studying and experimenting done on this. Every time a team was camping all four spawn spots with a secondary team scouring Northrend killing every rare they could find, the times shifted more towards every 6–11 hours as opposed to the more normal 12–20 hours.

There is no discernible pattern involving how many minutes before or after the hour or what hour of the day it will "usually" spawn from. None of the spawn spots are more active than any of the others. It is all random.

Connection with Vyragosa[]

Time-Lost Proto-Drake appears to share spawn points, flight routes, and possibly spawn timers with Mob Vyragosa, another rare spawn monster in the Storm Peaks. The current speculation is that Time-Lost Proto-Drake is a "rare spawn" of Vyragosa; that is, whenever Vyragosa would normally spawn, there is a small chance that Time-Lost Proto-Drake will spawn instead in her place. Because the two creatures share the same spawn points and paths, Vyragosa sightings can be used as a good way to identify potential Time-Lost Proto-Drake flight routes.

The drake was the first rare spawn of a rare spawn before the introduction of Aeonaxx.

Tips[]

Time-Lost Proto-Drake is not a challenging fight and should be easily soloable by all classes. However, having some Inv drink 05 [Snowfall Lager] on hand is highly recommended. Since it often flies out of reach of most attacks, this will allow one to attack it in the air to initiate combat, and then use the Lager to avoid falling to one's death after dismounting.

The absolute best way to farm Time-Lost Proto-Drake is to pick a direct spawn spot and camp it. While it is currently still popular to pick a route-central, multi-path crossing, this is not the most logical place to sit at. When sitting at one of these, you have no idea who is at, near or passing by any of the four spawn spots. Thus, for all you know, all four of the known spawn spots are camped and, usually, you cannot even see them from the popular multi-path camp spots. Yet, if you pick a spawn spot such as Frozen Lake's, that can see Ulduar Ravine and Waterfall's flight path, you are guaranteed a 1/4 chance of directly tagging a spawn, plus the chance of seeing one en-route. The further you are away from the spawn spot(s), the further down your chances drop.

Flying around is clearly the worst way in regards to actually scoring the kill. No matter how good your path may be, you do not know which of the four it can spawn from and you don't know which direction it went. It is entirely possible that even four people can be out flying around and just miss it by a few yards out of sight. As aforementioned, the further you are from a spawn spot, the more your chances fall. Conversely, the more you move around the more likely you are to miss it for any variety of reasons.

If you are truly interested in obtaining this very rare mount, be prepared to invest a lot of time camping the Storm Peaks. The creature's name is apt; anyone who puts in the time to hunt for it will surely have quite a bit of "time lost" for their efforts. Be patient.

See Rare mob for information on addons and other means of making rare mob locating easier.

Abilities[]

  • Spell nature wispsplode Time Lapse — Stuns an enemy for 2 sec, inflicting 9 Nature damage and clearing threat.
  • Spell arcane blink Time Shift — Teleports the caster to a nearby random location, removing all negative effects from the caster.
  • Ability druid ferociousbite Wild Wrath — Go into a rage, becoming immune to most mechanics, increasing speed, and allowing the user to cast Fatal Bite.

Loot[]

Notes and trivia[]

Time-Lost Proto-Drake Nagrand

The dead drake in the Time-Lost Glade.

Patch changes[]

External links[]

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