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(The quest Quest:Thwarting Kolkar Aggression in the TCG (Through the Dark Portal). Art by Volkan Baga: [http://www.volkanbaga.de/ www.volkanbaga.de] == Source == *[http://www.volkanbaga.de/seite_forsale.html source )
 
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== Summary ==
{{Source-article}}
 
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The quest [[Quest:Thwarting Kolkar Aggression]] in the [[TCG]] ([[TCG Through the Dark Portal|Through the Dark Portal]]). Art by Volkan Baga: [http://www.volkanbaga.de/ www.volkanbaga.de]
{{tocright}}
 
This page is on the '''Tides of Darkness missions'''. This text was featured in the second Warcraft game, [[Warcraft II: Tides of Darkness]].
 
   
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== Source ==
Note: According to the [[Alliance Player's Guide]], while the kingdom was renamed sometime after the third war to the current name [[Kingdom of Stormwind|Stormwind]], at the time of the First War, the kingdom was known as [[Azeroth]].
 
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*[http://www.volkanbaga.de/seite_forsale.html source (as an image on a website)]
For a discussion of what parts of this game's two interweaving storylines became part of the [[lore]] of the Warcraft universe, see the discussion of [[retcon#Warcraft II|retcon]]s. While the two stories interweave for the most part there is some divergence towards end of each campaign.
 
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*[http://www.volkanbaga.de/ordner_paintings/zoom/zoom01/ThwartingKolkar.jpg source (as a file link)]
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*[http://www.wowtcgdb.com/images/large/thwarting_kolkar_aggression.jpg source (as a card)]
   
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== Licensing ==
It should also be noted that Blizzard moved the Second War from six years after the end of the First War to two years after the First War, see [[timeline]]s.
 
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{{TCG}}
 
A [[game demo]] also exists. ''See: [[Tides of Darkness missions (demo)]]''.
 
 
== Introduction ==
 
"Six years have passed since the [[First War]] between man and orc...
 
 
''The once might army of [[Azeroth]] lay among the blackend and charred remains of [[Stormwind Keep]]. Those that escaped fled across the great sea bringing tales of the suffering they had faced at the hands of the [[Horde (pre-Thrall)|Orcish Horde]]s.
 
Eager to engage in battle once again, the orcs constructed ships of war to bear them across the [[Great Sea|great sea]].
 
 
''The Orcish warriors yearned for the sounds of battle to fill the air and looked to the far horizon for new blood to spill. Using the weapons forged by their new allies, the [[human]]s made haste to prepare for the onslaught. While [[Dwarf|Dwarven]] cannon were being loaded, others armed themselves with [[Elf|Elven]] steel and mail.
 
 
''Now, united in arms with new allies against a common foe, Mankind stands at the shores of destiny and awaits the coming of The Tides of Darkness.
 
 
== Orc Campaign ==
 
=== [[Image:Warcraft II Tides of Darkness - Act 1 (Seas of Blood).jpg|70px|left]] Act I Seas of Blood ===
 
==== I. [[Zul'dare (WC2 Orc)|Zul'dare]] ====
 
''[[Image:Warcraft II Tides of Darkness - Orcs Mission 01.jpg|70px|left|Map of Orcs Mission #01]]The Horde is preparing to launch an assault against the mainland of Lordaeron.
 
 
''[[Orgrim Doomhammer]] - War Chief of the Orcish Hordes and Ruler of the [[Blackrock clan]] - has ordered you to establish a small outpost on Lordaeron's southern shores.
 
 
''To secure the [[Zul'dare]] region as Doomhammer demands you will need to construct a Barracks and several Farms to feed your troops. Your success may help us determine the extent of the pathetic Human defenses and what resistance they can offer against our forces.
 
{{clrl}}
 
==== II. [[Raid at Hillsbrad]] ====
 
''[[Image:Warcraft II Tides of Darkness - Orcs Mission 02.jpg|70px|left|Map of Orcs Mission #02]]Our spies report that a band of Human soldiers have captured a war party led by Troll commander [[Zuljin]] and have taken them to a secret prison near the township of [[Hillsbrad]].
 
 
''Seeing an opportunity to place these captives in debt to the Horde, Doomhammer sends you to ransom Zuljin and his Trolls and return them to their own encampment nearby.
 
 
''The War Chief believes that this raid upon the unsuspecting prison will strike terror into the hearts of those who would dare resist the Horde.
 
{{clrl}}
 
==== III. [[Southshore (WC2 Horde)|Southshore]] ====
 
''[[Image:Warcraft II Tides of Darkness - Orcs Mission 03.jpg|70px|left|Map of Orcs Mission #03]]In preparation for a final strike on Hillsbrad, the War Chief directs you to begin construction of facilities for the Orcish Armada near the [[Southshore]] region.
 
 
''Zuljin and his Trolls, eager to take revenge upon the Humans who imprisoned them, have agreed to aid the Horde by supplying Axethrowers and Destroyers to assist in defending your Southshore operation.
 
 
''A Shipyard must be constructed in order to build our [[wave rider]]s and you will need much of the black liquid known as Oil to build your fleet.
 
 
:::''Our assault on Hillsbrad cannot begin until your task is completed.
 
{{clrl}}
 
==== IV. [[Assault on Hillsbrad]] ====
 
''[[Image:Warcraft II Tides of Darkness - Orcs Mission 04.jpg|70px|left|Map of Orcs Mission #04]]Now that the Armada is well supplied with the precious black substance that your Tankers have amassed, Doomhammer feels it is time to make a gruesome example of Hillsbrad.
 
 
''With the aid of new Foundry sites that allow you to construct more advanced ships, you may build Transports to deliver your forces across the channel to the cowering Human settlement.
 
 
''All who oppose the Horde must be taught a harsh lesson - leave no one alive!
 
{{clrl}}
 
=== [[Image:Warcraft II Tides of Darkness - Act 2 (Khaz Modan).jpg|70px|left]] Act II [[Khaz Modan]] ===
 
==== V. [[Tol Barad (WC2 Horde)|Tol Barad]] ====
 
''[[Image:Warcraft II Tides of Darkness - Orcs Mission 05.jpg|70px|left|Map of Orcs Mission #05]]The township of Hillsbrad has been decimated, and throughout the Human kingdoms the rumors of impending doom spread like wildfire. War Chief Doomhammer is pleased with your success and has deemed you worthy of a more difficult task. Troubles have arisen in the Dwarven lands of [[Khaz Modan]]. A taskforce of [[Stromgarde]] warriors have laid siege to [[Dun Modr]] - a vital staging area for Horde troops. You are to retake Dun Modr and then bring your forces to bear against Stromgarde's nearby island citadel of [[Tol Barad]].''
 
{{clrl}}
 
==== VI. [[The Badlands (WC2 Horde)|The Badlands]] ====
 
''[[Image:Warcraft II Tides of Darkness - Orcs Mission 06.jpg|70px|left|Map of Orcs Mission #06]]Doomhammer has sent word that the Ogre-Mage [[Cho'gall]], chieftain of the [[Twilight's Hammer Clan]], is personally inspecting the Refinery at [[Grim Batol]]. Cho'gall and his convoy will be traveling through the badlands of Khaz Modan, and an ambush by Stromgarde warriors is expected. The War Chief expects you to safeguard Cho'gall and his minions through this region. Should he die, your life will be forfeit as well...''
 
{{clrl}}
 
==== VII. [[The Fall of Stromgarde]] ====
 
''[[Image:Warcraft II Tides of Darkness - Orcs Mission 07.jpg|70px|left|Map of Orcs Mission #07]]Cho'gall reports that the Khaz Modan Refineries are well maintained and fulfilling their quotas. The Horde will now have more than enough Oil to mount a fierce campaign in the lands far to the north. Only the troublesome Human defenders of Stromgarde remain to be dealt with before sending the Horde on its next sojourn. The Human fleet has captured a group of our Transports just south of Stromgarde. Recapture these vessels and then lay waste to their capital.''
 
 
=== [[Image:Warcraft II Tides of Darkness - Act 3 (Quel'thalas).jpg|70px|left]] Act III [[Quel'thalas|Quel 'Thalas]] ===
 
==== VIII. [[The Runestone at Caer Darrow]] ====
 
[[Image:Warcraft II Tides of Darkness - Orcs Mission 08.jpg|left|70px]]Your forces have been assigned to an area along the southern border of
 
the Elven kingdom of [[Quel'thalas]]. [[Gul'dan]], hoping to sow the seeds of
 
chaos among the Human and Elven allies, has located a mysterious Elven
 
artifact near the Keep of [[Caer Darrow]]. This huge, monolithic Runestone
 
is guarded by a Human Castle on the small island located in the middle
 
of [[Darrowmere Lake]]. You must destroy the forces that guard this relic
 
and gain control of the Runestone for use by the Horde.
 
 
==== IX. [[The Razing of Tyr's Hand]] ====
 
[[Image:Tyrsbay.jpg|left|70px]]With the capture of the Elven Runestone, Gul'dan has been able to warp
 
the power it contains to mutate an entire legion of his loyal and
 
ruthless Ogres into wielders of arcane magiks. Along with this
 
transformation these Ogre-Magi have been granted deadly magiks and a
 
malicious cunning rivaling that of Gul'dan himself. You are to employ
 
the Ogre-Magi in the creation and defense of a Fortress at the mouth
 
of [[Tyr's Bay]], cutting off the Human supply lines into Quel'thalas.
 
 
==== X. [[The Destruction of Stratholme]] ====
 
[[Image:Oldstratholme.jpg|left|70px]]
 
[[Stratholme]], the chief source of Alliance Oil in the north, is preparing
 
to deliver massive amounts of Oil to the kingdoms in western
 
Lordaeron. You must sabotage their Refineries and Platforms to halt
 
this shipment. Once Stratholme's ability to gather and process Oil is
 
destroyed, proceed to crush any and all resistance offered by the
 
Alliance.
 
 
==== XI. [[The Dead Rise as Quel'Thalas Falls]] ====
 
[[Image:Warcraft II Tides of Darkness - Orcs Mission 10.jpg|left|70px]]
 
With the destruction of Stratholme, the Alliance supply lines to
 
Quel'thalas have been severed. Only a handful of Human and Elven
 
defenders remain to safeguard the ancient Elf kingdom from the
 
onslaught of the Horde. The enchanted domain of the Elves has inspired
 
[[Gul'dan]] to unleash his most perverted creation - the [[Death Knight]]s.
 
Formed from the corpses of the fallen Knights of Azeroth, these once
 
proud defenders of Humanity now serve the Horde in a blasphemous state
 
of eternal undeath. Conjuring dark spells of necromantic horror upon
 
their terrified foes, these Death Knights seek to unleash their wrath
 
upon any foolish enough to stand in their way.
 
 
=== [[Image:Warcraft II Tides of Darkness - Act 4 (Tides of Darkness).jpg|70px|left]] Act IV Tides of Darkness ===
 
==== XII. [[The Tomb of Sargeras (WC2)|The Tomb of Sargeras]] ====
 
[[Image:Shatteredisles.jpg|left|70px]]The Northlands have fallen, and now only the western regions of
 
Lordaeron stand defiant before the ultimate supremacy of the Horde. As
 
the Orc clans prepare for their final, massive campaign against the
 
weakening Alliance, the War Chief sends you ill tidings. . . Gul'dan
 
and his [[Stormreaver Clan]] have betrayed the Horde and coerced the
 
[[Twilight's Hammer Clan]] to set sail and search for an ancient tomb said
 
to be buried beneath the waves. An infiltrator under the direction of
 
Doomhammer reports that Gul'dan has indeed raised volcanic islands
 
from the ocean floor and thus has opened a hidden vault. While it is
 
unknown what the great Warlock has released from this tomb, the War
 
Chief has issued this command - Destroy the renegade clans and return
 
with the head of Gul'dan.
 
 
==== XIII. [[The Siege of Dalaran (WC2)|The Siege of Dalaran]] ====
 
[[Image:Cross_island1.jpg|left|70px]]
 
The hour of judgment is close at hand as the Orcish Hordes stand ready
 
to sweep across this domain like a pestilence and seize the capital of
 
Lordaeron. Standing vigilant above the plains like the descending arm
 
of twilight itself, is the Violet Citadel of [[Dalaran]]. The Citadel -
 
serving as sanctum and haven to the Mages of Lordaeron - is the last
 
barrier between the Orcs and their subjugation of Humanity. Manifested
 
in the combined magical prowess of all Mages within the Alliance, this
 
place must fall for the Horde to conquer Lordaeron. Fortunately,
 
Orgrim Doomhammer has saved his greatest weapon, ready to unleash it
 
upon the unsuspecting Alliance at just this moment - [[Dragons]].
 
 
==== XIV. [[The Fall of Lordaeron]] ====
 
[[Image:Warcraft II Tides of Darkness - Orcs Mission 14.jpg|left|70px]]
 
The alabaster parapets of [[Capital City of Lordaeron|Lordaeron's capital]] loom before you in the distance. The proud, defiant armies of the Alliance stand resolute in
 
their final, fleeting moments. All that remains is the shrill, clarion
 
call to battle and the fulfillment of our destiny. The tides of
 
darkness are now at hand!
 
 
=== Victory for the Horde ===
 
The victory pyres burn high into the twilight skies covering the ruined
 
capital of Lordaeron. Your success has led Orgrim Doomhammer - War
 
Chief of the Orcish Hordes - to elevate you to the station of Warlord,
 
thus giving you power and the command of your own clan. The Alliance
 
has finally been crushed, with all those surviving being slain and
 
cremated as is dictated by the rituals. At long last Azeroth and all
 
of its lands belong to the thunderous force known to those foolish
 
enough to stand in its way as the Horde!
 
 
== Human Campaign ==
 
=== [[Image:Warcraft II Tides of Darkness - Act 1 (The Shores of Lordaeron).jpg|70px|left]] Act I [[The Shores of Lordaeron]] ===
 
==== I. [[Hillsbrad (WC2)|Hillsbrad]] ====
 
[[Image:Warcraft_II_Tides_of_Darkness_-_Humans_Mission_01.jpg|left|70px]] Due to your position as regional commander of the southern defense
 
forces, [[Terenas Menethil II|Lord Terenas]] commands that you raise an outpost in the
 
[[Hillsbrad]] foothills. It is rumored that Orcish marauders have been
 
raiding coastal towns in the area, but whether these attacks are part
 
of a greater Horde offensive is, as yet, unknown. Your outpost is to
 
provide food and information for Alliance troops and, as such, should
 
be a community consisting of at least four Farms. You must also
 
construct a Barracks in order to safeguard the Hillsbrad operation.
 
 
==== II. [[Ambush at Tarren Mill]] ====
 
[[Image:Warcraft_II_Tides_of_Darkness_-_Humans_Mission_02.jpg|left|70px]] The mysterious Elves of [[Silvermoon]] have sent a contingent of Archers
 
south to survey the supposed Orcish threat for themselves. Our spies
 
report that shortly after passing through the [[Alterac grasslands]] the
 
Elves were ambushed by Horde troops. It is believed that these Elves
 
are now being held in a small prison camp near the northwest [[Tarren Mill region|region of
 
Tarren Mill]]. Lord Terenas, fervently hoping to enlist the Elves into
 
the Alliance, has asked that you search for the missing warriors and
 
deliver them to safety. The Elves have sent a cadre of Archers to
 
assist in your quest. You will also be provided with plans to
 
construct an Elven Lumber Mill and the sylvan craftsman to operate it.
 
 
==== III. [[Southshore (WC2 Alliance)|Southshore]] ====
 
[[Image:SouthshoreWC2.jpg|left|70px]] With the safe return of the Elves from the loathsome clutches of the
 
Orcs, the Council of Silvermoon has resolved to combine the armies of
 
[[Quel'thalas]] with those of the Alliance of Lordaeron. As a show of
 
their support, a mighty fleet of Elven Destroyers have been sent to
 
help safeguard the Lordaeron mainland. In preparation for the arrival
 
of these ships, [[Daelin Proudmoore]] - Lord of Kul Tiras and Grand
 
Admiral of the Lordaeron Fleet - has ordered that you begin the
 
construction of naval facilities near the township of [[Southshore]].
 
There is some suspicion that the Horde has constructed a secret base
 
near the mainland, so it is imperative that you begin building your
 
defense with haste.
 
 
==== IV. [[Attack on Zul'dare]] ====
 
[[Image:Channel_islands.jpg|left|70px]]
 
Having established some order in the region with a display of naval
 
power, Admiral Proudmoore advises that the time has come to search out
 
the secret lair of the Orcs. Scouts report that this base is located
 
somewhere within the [[Zul'dare]] region of the [[Channel Islands]], just
 
south-east of Hillsbrad. Lordaeron artificers have completed designs
 
for a Foundry. With this new innovation, you will be able to construct
 
Transport ships that can ferry your troops across large bodies of
 
water. These vessels should provide great assistance in the completion
 
of your task.
 
 
=== [[Image:Warcraft II Tides of Darkness - Act 2 (Khaz Modan)H.jpg|70px|left]] Act II [[Khaz Modan]] ===
 
==== V. [[Tol Barad (WC2 Alliance)|Tol Barad]] ====
 
[[Image:Warcraft_II_Tides_of_Darkness_-_Humans_Mission_05.jpg|left|70px]]
 
Although the Horde has been driven from the shores of Lordaeron, it has
 
left the townships of Hillsbrad and Southshore in ruins. It is clear
 
that the war will cost the Alliance dearly... Impressed with your
 
victories against the Horde and the destruction of the Zul'dare base,
 
the High Command has decided to dispatch you and your troops to the
 
main battleground. The forces of [[Stromgarde]] and [[Kul Tiras]] are
 
stationed along the northern border of [[Khaz Modan]], fighting to keep
 
the Orcs from advancing into southern Lordaeron. An Orcish outpost,
 
nestled near the ruins of the ancient Dwarven city of [[Dun Modr]], has
 
repeatedly beaten back Alliance troops and ravaged the surrounding
 
farmlands. You must reclaim the nearby island Keep at [[Tol Barad]] and
 
then launch an attack upon the outpost.
 
 
==== VI. [[Dun Algaz (WC2)|Dun Algaz]] ====
 
[[Image:Thandolspan.jpg|left|70px]]
 
Following their defeat at [[Dun Modr]], the Orcs were forced to retreat
 
south, across the [[Thandol Valley]] to a secondary outpost at [[Dun Algaz]].
 
Lord Lothar, hoping to push the Orcs even further back into Khaz
 
Modan, has ordered that you destroy this newly discovered encampment.
 
To aid you in your mission, you will be able to employ Knights who are
 
eager to engage the Horde in glorious battle.
 
 
==== VII. [[Grim Batol (WC2)|Grim Batol]] ====
 
[[Image:Warcraft_II_Tides_of_Darkness_-_Humans_Mission_07.jpg|left|70px]]
 
Advance scouts report that they have located [[Grim Batol]] - the primary
 
base of the Horde's Refinery operations in Khaz Modan. Seeing a chance
 
to strike a decisive blow against the Horde, [[Lord Lothar]] has ordered
 
that you infiltrate Grim Batol and put an end to all Orcish activity
 
there. Once Grim Batol has been destroyed, Lothar believes that the
 
Orcs will have no further use for Khaz Modan, thus pulling their
 
forces back to the mainland of Azeroth. Victory could secure the
 
shores of Lordaeron and greatly impede the Horde offensive.
 
 
=== [[Image:Warcraft II Tides of Darkness - Act 3 (The Northlands).jpg|70px|left]] Act III The [[Northlands]] ===
 
==== VIII. [[Tyr's Hand (WC2)|Tyr's Hand]] ====
 
[[Image:Warcraft_II_Tides_of_Darkness_-_Humans_Mission_08.jpg|left|70px]]
 
With the destruction of Dun Modr and the downfall of Grim Batol, the
 
Orcs have completely withdrawn their armies from Khaz Modan. While
 
your victories have been notable, the menace of the Horde still hangs
 
over the head of the Alliance. Lord Lothar has stationed your troops
 
in the northlands to protect the borders of Quel'thalas. Troubles have
 
arisen in the township of [[Tyr's Hand]], with the local peasant
 
population in a state of minor revolt. You must quell this uprising
 
and then summon the [[Knights of the Silver Hand]] to watch over the
 
populace. To maintain order in the region, you must search out all of
 
the Horde forces in the area and destroy them.
 
 
==== IX. [[The Battle at Darrowmere]] ====
 
[[Image:Warcraft_II_Tides_of_Darkness_-_Humans_Mission_09.jpg|left|70px]]
 
With his Paladins keeping vigilant watch over the northlands, the
 
Archbishop's assistant [[Uther Lightbringer]] of Lordaeron has come to
 
offer comfort to those who are suffering the misfortunes of war. Lord
 
Lothar has entrusted you with the protection of the Paladins'
 
Commander and his entourage as they travel to the island township of
 
[[Caer Darrow]].
 
 
==== X. [[The Prisoners]] ====
 
[[Image:Warcraft_II_Tides_of_Darkness_-_Humans_Mission_10.jpg|left|70px]]
 
Following the battle at Caer Darrow, a number of renegade [[Alterac]]
 
soldiers were captured. A crew of Alterac sailors were also caught
 
assisting the Horde during the battle and have been placed under close
 
guard. Under the edict of Lord Lothar, you are to restrain the
 
prisoners until they can be escorted to the capital of Lordaeron for
 
interrogation.
 
 
==== XI. [[Betrayal and the Destruction of Alterac]] ====
 
[[Image:Warcraft_II_Tides_of_Darkness_-_Humans_Mission_11.jpg|left|70px]]
 
Lord Lothar sends word that the Alliance has been betrayed. [[Aiden Perenolde|Lord Perenolde]] - sovereign ruler of Alterac - has been working with the
 
Horde since the beginning of the war. It was Perenolde who provided
 
the Orcs with the routes of the Elven strikeforce passing through
 
Tarren Mill. The rebellion at Tyr's Hand was also started by Alterac
 
spies in hopes of concealing the Orcish mining facility located there.
 
The High Command has decreed that the nation of Alterac has committed
 
treason against the Alliance and their union with the Orcish Hordes
 
must be broken. You must free those unjustly held by Perenolde and
 
enlist their aid in launching an attack against Alterac's capital.
 
 
=== Act IV Return to [[Azeroth (subcontinent)|Azeroth]] ===
 
==== XII. [[The Battle at Crestfall]] ====
 
With the destruction of Alterac, the Orcish armies in the north have
 
staged a massive retreat. Admiral Proudmoore sends word that Gnomish
 
Submarines have located the Horde's main naval base near [[Crestfall]].
 
Proudmoore believes that the Orcs plan to launch the remainder of
 
their armada and retreat to the mainland of Azeroth. Lord Lothar has
 
ordered that you destroy the base at Crestfall before the fleet can
 
escape.
 
 
==== XIII. [[Assault on Blackrock Spire]] ====
 
The remnants of the routed Orcish fleet have managed to reach the
 
northern shores of Azeroth. Admiral Proudmoore believes that the Horde
 
will attempt to reinforce their main Fortress at [[Blackrock Spire]].
 
Leading a large strikeforce of Lordaeron troops, Lord Lothar was sent
 
to attempt a parlay with the Orcish Chieftain [[Orgrim Doomhammer]]. No
 
reports have been heard in days. . . Assuming the worst, Admiral
 
Proudmoore and King Terenas agree that it falls upon you to stage a
 
final siege upon Blackrock Spire. The feral Dwarves of the Northeron
 
wildlands have offered the service of their Gryphon Riders to assist
 
in the decimation of the foul Orcs that have desecrated their homeland
 
and slain the leader of the Alliance forces.
 
 
=== XIV. [[The Great Portal]]===
 
The Orcs have been driven from the [[Northlands]] as the hulking remains of
 
Blackrock Spire lay silent amongst the freed lands of Azeroth. The
 
battered remains of the once mighty Horde have rallied to protect
 
their last bastion of hope - the [[Dark Portal|Great Portal]]. With Lord Lothar dead,
 
you have been given the duty of leading the forces of Lordaeron to
 
ultimate victory over the Horde - a victory that lies with the
 
destruction of the Great Portal itself. . .
 
 
 
=== Victory for the Alliance ===
 
Quiet settles over the [[Black Morass]] with the blackened, burning remains
 
of the cursed Portal serving as a solemn reminder of the evil that
 
once stood here. After the long and savage battle, you stand
 
victorious over the tattered remnants of the once mighty Orcish
 
Hordes. Those Orcs that survived the conflict have fled to the
 
northeast in hopes of escaping your vengeance. You allow them their
 
reprieve, knowing that the power of the Horde has been forever broken
 
and that the lands of Azeroth belong to its native sons and daughters
 
once again.
 
 
[[Category:Battles]]
 

Revision as of 18:18, 12 June 2011

Summary

The quest Quest:Thwarting Kolkar Aggression in the TCG (Through the Dark Portal). Art by Volkan Baga: www.volkanbaga.de

Source

Licensing

Trading Card Game
This image is a part of the Trading Card Game collection.