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== Licensing ==
{{Stub/Mob}}
 
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{{Licensing|Zone}}
 
The '''Thuzadin Necromancers''' are powerful spellcasters who reside in the ruins of the city of [[Stratholme]], which serves as capital of the [[Scourge]]. Judging by their order's name, it is believed that these necromancers are the acolytes of [[Kel'Thuzad]].
 
 
==Abilities==
 
*Summon Skeleton
 
*Soul Tap, drains 350 health and mana every 2 seconds from the target and transfers it to the caster, lasts 12 sec.
 
*Bone Armor, makes the caster absorb a certain amount of damage for 15 secs.
 
 
==Strategy==
 
If you are afflicted by the Soul Tap spell, just move out of range, the spell has a range of 20 yards. When they cast Bone Armor, if there is a [[warlock]], use his [[felhunter]]'s [[Devour Magic]] ability, or use a [[priest]]s [[Dispel Magic]]. Mages may also use their Spellsteal ability to transfer the Bone Armor spell from the Necromancer. Other than that, they go down easily. There is no point in draining their mana, they have a huge mana pool, just concentrate on dealing as much damage as possible.
 
 
[[Category:Necromancers]]
 
[[Category:Mobs]]
 
[[Category:Instance:Stratholme]]
 

Latest revision as of 17:44, 4 February 2011

Licensing