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Currently, the quests and invoke phasing in this area while they are in your quest log.
The normal mobs of the area are absent. In their place are the Boneguard:
- Boneguard Scouts - Gargoyles that wander the area, generally out of melee range but susceptible to thrown lances.
A formation of Boneguard forces in front of the citadel entrance:
- Boneguard Commanders - Jousting foes on par with Champions. Possible to solo, if not interrupted by additional foes.
- Boneguard Lieutenants - Jousting foes on par with Valiants. Readily soloable.
- Boneguard Footmen - Cannon fodder that expire readily when on a Campaign Warhorse.
An Argent Crusade encampment exists north of the Boneguard forces, with a set of barricades shielding them. A number of Campaign Warhorses are here for players to mount.