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Revision as of 02:45, 28 December 2008
Template:Zonebox
Terokkar Forest is a zone in Outland located east of Nagrand, west of Shadowmoon Valley, southeast of Zangarmarsh, and southwest of Hellfire Peninsula. This forest was most likely named after Terokk, an arakkoa demigod of some sort.
Terokkar was seen as the Bone Wastes in previous maps and lore sources, but the Bone Wastes themselves are now a sub-region within the Terokkar Forest zone (in fact probably not the same Bone Wastes, as the current one was created only two years ago, according to ingame lore). May be one of the "Green Havens" replanted by druids to be like it was before the Horde necromancy and fel magic corrupted the land.
History
Terokkar is most famous for the Bone Wastes and the ruined fortress of Auchindoun.
Worldofwarcraft.com says the following about the Terokkar Forest:
New hope has come to this ancient forest. Aided by the benevolent naaru, a group of draenei has rebuilt Shattrath City. The city has since thrown open its doors to welcome refugees of many different races from all over Outland. Yet the past has not left this area unmarked. To this day, only adventurers and graverobbers visit the haunted subterranean ruins of Auchindoun.
Geography
The flora consists of mostly dark green forest vegetation of crystal pines known as olemba trees. Shattrath City lies in the northwestern portion of zone. Alliance and Horde each have a town.
The multi-winged instance Auchindoun can be found in this zone, containing four separate 5-man dungeons. There are no raid dungeons, micro dungeons, battlegrounds, or arenas in this zone. The spirit towers of the Bone Wastes provide a world PvP opportunity.
Every so often you can hear a roar while near Auchindoun - this is Teribus the Cursed, flying in circles around Auchindoun.
Maps and subregions
Dungeons
Dungeon Name | Level Range | Group Size | Approximate Run Time |
---|---|---|---|
Auchindoun: Mana-Tombs | 64-66 | 5-man | 1.5-3 hours |
Auchindoun: Auchenai Crypts | 65-67 | 5-man | 2 hours |
Auchindoun: Sethekk Halls | 67-69 | 5-man | 1.5 hours-2 hours |
Auchindoun: Shadow Labyrinth | 70-72 | 5-man | 1.5 hours- 3 hours |
World PvP
- Bone Wastes: In the Bone Wastes to the south, surrounding the ruins of Auchindoun, there are five Spirit Towers. These spirit towers can be captured by players who are PvP flagged. If all five towers become captured by a single faction, that faction gets a zone-wide [Blessing of Auchindoun] aura (buff) which lasts for six hours. The aura gives +5% Damage, +5% Experience Gain, and the ability to create a [Spirit Shard] in the Auchindoun instance. Spirit Shards can be spent at Spirit Sage Gartok at Stonebreaker Hold or Spirit Sage Zran at Allerian Stronghold.
Travel hubs
Adjacent regions
Zone Name | Faction | Level Range | Direction | Access |
---|---|---|---|---|
Hellfire Peninsula | 58-63 | Northeast | Normal | |
Zangarmarsh | 60-64 | Northwest | Normal | |
Nagrand | 64-67 | West | Normal | |
Shadowmoon Valley | 67-70 | East | Normal |
Notable characters
- Main article: Terokkar Forest NPCs
Archmage Khadgar resides in Shattrath City and can be found in its center.
Quests
- Main article: Terokkar Forest quests
- See also: Terokkar Forest questing guide
Resources
Wild creatures