Probably going to consolidate the strategies here, there's not a huge amount of variation. Stillfresh 12:30, 9 April 2007 (EDT)
This is the only spot I've found that claims that Tinhead doesn't rust from frost spells. Can anyone confirm this? - Fordan 20:30, 2 May 2007 (EDT)
- Finally got Oz after many many R&J's & BBW's, and it does seem that it's not directly related to frost. - Fordan 01:20, 3 May 2007 (EDT)
Roar a beast? Edit
"...a team of Priest/Hunter (Scare Beast) will work, but early breaks/resists can wipe the raid because the cooldown on those abilities are longer than the fear itself."
- It does not. His only weakness (due to his background from the tale) is fear, other than that he's immune against any form of crowd control.
- And although hunter fear works on Roar, it's a rather unreliable way to control him, since Scare Beast ability lasts for a maximum of 20 seconds but has a cooldown of 30 seconds and is guaranteed to break when the feared beast receives any damage, which prevents shamans in the raid to use Magma Totems to mitigate Scarecrow. If you don't have a warlock in your raid, it is better to assign a tank to Roar. Rondaru 12:02, 20 July 2007 (UTC)
Roar is immune to Death Coil Edit
I dont know where this misinformation started, but stop putting it in. He is immune to death coil.--Nanaski 20:42, 2 August 2007 (UTC)
Headline text Edit
You can use Death Coil on Roar Edit
I did just the other night. Maybe they changed it in the last patch? I started off with a Death Coil to get him off our healer and started into my chain fear form that. I even used it a few times afterward.