Has anyone actually noticed that the spell interrupt is a side effect of Spell Lock. Spell Lock is just a silencing skill for a Felhunter. Same as with a Priest's silence, it will make a spell fail. So, once again, Spell Lock is a SILENCING skill, not an interrupt per se. So the AI isn't "woefully inadequate", it's doing just what the skill does. It's silencing a caster mob for a few seconds. Granted, a player would use it in the middle of a lengthy cast time, just to annoy people. But the AI doesn't seem to have the vicious streak that players have. Also, seeing as I'm in a ranting (ish) mood. Spell Lock isn't the "Felhunter equivilent of Counterspell". It's actually the Felhunter equivilent of Silence. Whole damn article updated to show new information. Geeze, it's like people never do housekeeping after an update... Gridlock 13:52, 14 July 2007 (UTC)

Even though I concur, I don't exactly get what your point is. The page's content was true for quite some time; Spell Lock simply was altered. There are many spell pages which aren't accurate any more, so feel free to do updates where necessary. Besides, I wouldn't call it an equivalent of Silence either, as it is a mix of both. --bfx 16:44, 14 July 2007 (UTC)

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