missing safe point Edit
The air bubble pocket in the underwater cave leading to coilfang reservoir has had the safe spot removed where you could pause and regenerate the breath bar.
Herbalism leveling boost? Edit
This is very hard to prove without numerical data, so i'm not putting it on the main page without confirmation from others. To my observation, the rate at which you gain skillpoints with herbalism is significally improved. Yellow nodes will now almost always gain a skill point, and green nodes also 'almost always' - very very often. Where you would have a +- 25-30% chance to gain a skill point from green nodes, this seem to be increased to ~50-75%. I'm just happen to accidentaly leveled a herbalist recently, and in the same process now on a new alt (so, not leveling herbalism while leveling, but later at high level in 1 go). The amount of time needed to skill up decreased. A lot. But again, i have no hard data to prove it (no screenshots of my first herb leveling with /played info to compare to this, or counted the amount of herbs gathered while skilling up). The counterargument to take this observation in doubt, is that i might have gotten more handy in picking herbs (finding spots/zones). Pls share if you made the same observation and/or have hard data. --Nanobit (talk) 07:39, 26 July 2008 (UTC)
Haris Pilton's New Stuff Edit
- Since the official notes say "Haris Pilton has launched a new line of bags and jewelry. Check her out in the World's End Tavern! ", only thing that should be listed under undocumented changes is her rep change. Wasn't that line, stating what she sells now, removed before?User:Coobra/Sig3 21:32, 27 July 2008 (UTC)