Functionality Edit

I am removing the warning about Rogues being immune to Overpower while under Evasion; I can find no source for this claim.

MikeKozar 02:57, 16 January 2008 (UTC)

Tips and Tactics Edit

I am editing the Tips section, as I find it unclear. The original Tip is:

"The question is whether talent points should be spent into Improved Overpower, which give a critical hit chance of 50%. Overpower is one of the best abilities warriors have, instantly negating an enemy's dodge ability for a minor 5 rage. Upgrading it is not necessary as the damage increases are small. "

If the original intent of the tip is to discourage spending points on Imp.Overpower, it doesn't make its case clearly. Each sentence in the above seems to address a different topic. I intend to split it up into two; if I am missing the original intent, please feel free to add your tip back in, perhaps reworded. More info is always better.

MikeKozar 16:43, 15 January 2008 (UTC)

After attempting to split the existing Tip into two (RE: Improved Overpower and Upgrading), I find no reason to include the 'arguments against upgrading' section. I fear I do not understand what the original author was trying to convey, and I apologise if I am missing something important. The argument against upgrading is that the damage increases are small. If the author is refering to Improved Overpower, the damage increase is quite large, as I feel I have shown. If the author is refering to the 10g to buy up to Rank 4, the cost is outrageous, but no more so then any other skill, and anyone who uses Overpower should probably spend the money on general principles. I am removing this section until the original author's position can be made clear.

MikeKozar 18:26, 15 January 2008 (UTC)

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