Mangle and Silence Edit
Pretty sure he mangles in bear form too, no? Do we know what triggers his silence? Alcaras 13:33, 13 October 2007 (UTC)
-- He doesnt mangle in Bearform, and I think silence is a random ability
- Nope, doesn't Mangle in bear (2nd), silence is random, not sure if a cooldown exists to limit spamming. Garoun 20:29, 16 November 2007 (UTC)
Boss reset Edit
When does Nalorakk reset, after a certain time or after certain number of trys?
-- It seemed like we got three attempts till he reset. But only tested that once. Can anyone else confirm?
-- I Think one time we got 4 tries. One of these tries was very short like 15sec because the tank died nearly instant and we resetted the boss by running down the stairs.
- Psst, use colons at the start of your reply, it makes it easier to tell that you're replying. Also, signing your comments is good, yush. Real simple, just add 4x ~ at the end of your post.
- Anyway, I'm not sure what you're asking here. Nalorakk resets when you get to the bottom of the stairs. Or do you mean you've had him reset his full event, minions and all? I've never seen that, but I know you can reset his individual fight pretty damn often. We had an undergeared tank with us last night, our tank from the previous night couldn't make it, and we couldn't down Nalorakk. We must have reset him seven or so times. Hekirou 12:42, 16 November 2007 (UTC)
- We fought him four or five times tonight and the event reset, except that after it reset we weren't able to engage him again. We could actually walk right up to him an the mob surrounding him and stand there and nothing would happen. I opened a ticket with the GMs and they gave me the usual spiel that they know of the issue and are "working dilligently" to resolve it. I asked if there was anything we could do to avoid this in the future, and they said they think it's related to the number of times the boss encounter was attempted but that they weren't sure of the exact reason. Doesn't seem like four or five tries is too excessive, though. Djmccormick 08:01, 4 May 2008 (UTC)
- The most tries we've ever gotten before a reset is 4, but it may be based on time since first script start or first attempt on Nal. If you do have a reset make sure the entire group moves all the way to the bottom area where he starts at so you don't pull 2nd group before desired. Garoun 20:33, 16 November 2007 (UTC)
- Define "attempt" here. Is this four wipes before he resets, or four times you ran down the stairs to end combat? Cause I know I've gotten more than four times down the stairs last night, but not one wipe. Hekirou 23:07, 16 November 2007 (UTC)
- We wiped/reset a couple of times and he despawned once and spawned down at the beginning when we were running out while he was in bear form. Maybe it's somehow connected. I'll try and convince my raid to try this again a couple of times the next time we are doing Zul'Aman, or can someone else confirm this? Stipa 01:54, 18 November 2007 (UTC)
- The reset appears to be on a timer, not attempts. We were having........issues with him. After 30 mins of not killing him he reset to his starting position. SacWray 03:50, 24 November 2007 (UTC)
Mangle / Lacerating Slash / Rend Flesh removeable? Edit
Has anyone tried to remove Nalorakks Mangle, Lacerating Slash and/or Rend Flesh Debuff using Divine Shield or Blessing of Protection ?
I'd be really interested to know if BoP removes the bleed effects (like it does for the Garrote bleed effect of Morose). A paladin bear form tank could BoP himself (or pally healer could BoP bear form tank) at the time aggro needs to shift back to troll form tank, removing the bleed debuffs and shifting aggro all at once. - Pachelbel
- Confirmed methods I've seen for removing Bleed are Stoneform, BoP. Mangle can be removed with BoP. But be careful so aggro stays on MT and OT. Garoun 20:35, 16 November 2007 (UTC)
Charge avoidable? Edit
Is it possible to avoid his charge having all raid member standing close enough as you can do at Attumen?
- Good question, I'll have to try it tonight. Hekirou 16:44, 15 November 2007 (UTC)
- Well my guild leader being the idiot that he is, decided that we weren't going to try this. He said that he knew it wouldn't work without saying how he knew. Rather typical. Can anyone else test this out? Hekirou 12:38, 16 November 2007 (UTC)
- As of a few weeks before live on the PTR it couldn't be avoided by using minimum range like Attumen. I tried grouping raid right behind our DPS to test it and he still ran into them and knocked down everyone :P. Wouldn't be surprised if Attumen gets this change sooner or later. Garoun 20:41, 16 November 2007 (UTC)
- Garoun's findings appear correct in that not everyone can gather around to avoid the charge. However, in all my attempts now, I - as a resto spec'd druid with Omen of Clarity - have enjoyed smacking the bear butt without a single knockdown. I therefore conclude that a charge must happen, but it won't use a near target if a remote target can be found.
- This actually works into the strategy of the fight. The time that Nalorakk spends charging someone is a great relief to the healers. JIM 10:13, 4 December 2007 (UTC)
Waves at first sight Edit
Why is the first wave of 4 trolls not counted? Our raid had him withdraw 4 times, not 3.
- Are you sure he was involved, and then withdrew? We had a small wave of trash before Nalorakk spoke up at all, which is why that group wasn't counted on the article page. It's just basic introductory trash for ZA, and possibly a group you need to clear before you pick which side you're going after. Hekirou 16:45, 15 November 2007 (UTC)
- There are four waves. First wave is 3 trolls that run down stairs to the right. Second is four trolls that come straight down the 2nd flight of stairs. Third is the pair of bear riders at the top of the 2nd flight of stairs. Fourth is the 2 bear riders and 2 other trolls at the platform where you fight him. Technically it's 4 waves, but he withdraws 3 times. Wmurules 15:10, 21 November 2007 (UTC)
Pretty sure it was his minions. We approached him for the first time, he had 4 trolls standing next to him. He yelled something and the trolls came down to us while he moved to the top of the stairs. So I was thinking that there are 4 waves.
- I think it's because after a reset(if you fail too much) he goes back to the top of the first of 2 flights of stairs as opposed to the spikes, please let me know if this is incorrect :). If it's not correct then we should probably update the page as such. Garoun 20:43, 16 November 2007 (UTC)
Fresh instance, and even after a soft reset. There are 3 trolls with him on the first ledge. Was like this for both fresh instances for me this reset.
Is there an enrage for this boss? On the article it says "Enrages after 10 minutes of engaging him." But under that it says "Nalorakk does not have an enrage timer and his encounter remains the same from beginning to end." BoboTheHobo 01:35, 19 November 2007 (UTC)
- I made the claim that he didn't have an enrage timer. At the time, no one thought he did. If someone discovered it later, they forgot to take my claim out. I won't change the article, since I can't confirm personally that the enrage exists - has anyone else taken ten minutes to down him yet? Hekirou 13:15, 20 November 2007 (UTC)
- I can confirm that this boss does indeed have a 10 minute enrage timer.--Falconon 19:56, 30 November 2007 (UTC)
This is what Hekirou wrote, that is causing the confusion:
Nalorakk does not have an enrage timer and his encounter remains the same from beginning to end. The urgency does not come from the boss himself, but rather from the sacrifice timer that runs from the moment the inner gates to the instance open. If the timer runs out, bonus loot will be lost.
Though I don't recall ever seeing an enrage myself, I am going to remove the assertion that it does not exist, since flat contradiction is not good for a wiki, and there is a lot less harm in assuming a timer exists when it doesn't, than vice versa. JIM 10:42, 4 December 2007 (UTC)
Batox, I removed your changes to the strategy section. Here's why:
- Nalorakk is not a gear check for the raid. Mixed guild and pickup teams have downed him with only four DPS, with two of them half in blues and the other two half in greens. He is at most a gear check for the tanks only. If there's a gear check for the DPS, it's Akilzon, not Nalorakk.
- Taunting is not the most difficult technique for Nalorakk. Splitting the cleave is. I've never seen a pair of tanks who couldn't manage the taunt after a wipe or two. Splitting the cleave requires extremely careful positioning, and I've seen many raids fail on Nalorakk because the tanks couldn't quite get the positioning right. For this reason, we should continue to include the extra detail on how to split the cleaves.
Please discuss here before reediting this section. Silme 22:30, 3 March 2008 (UTC)
Silme, I made the strategy section a little shorter, but without changing its content (I hope). --Batox 10:19, 4 March 2008 (UTC)
- That's a good job of tightening it up, thanks. I removed one additional sentence that seemed unnecessary and possibly questionable, but you had done the hard work. Silme 21:29, 4 March 2008 (UTC)
Single Tank? Edit
Would it be possible for a single Paladin tank to take this guy? Hang on a sec, let me explain. Bear in mind two tanks are present; ideally, the offtank is a warrior or druid, and the main tank a Paladin. The main tank engages the Troll, and tanks him until the shift. Once the shift occurs, the main tank bubbles out of Mangle, and then simply unclicks his bubble and tanks the Bear. The offtank's purpose is simply to pull the boss to ensure that the Paladin can painlessly get it back via taunt/consecration. By the time the next shift occurs, the Paladin would be able to BoP himself out of Mangle, and for the next shift after that, his Bubble should be back up, meaning the Paladin could tank the boss up to a maximum of 3 shifts from Troll to Bear.
Viable? Too crazy to work? What are the opinions?
- 1. I think you'd also want to get rid of the bleed when switching back to troll.
- 2. You really *want* to split the cleave.
- 3. If three shifts are enough to bring him down you're probably past worrying how to do things best in this encounter.
- Just my 2 cents :) --Batox 00:16, 16 March 2008 (UTC)
- It's an avatar, a body troll imbued by Loa. So "slightly" oversized and tranformed.
- Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk/contribz) 17:49, 13 July 2009 (UTC)