As an Undead Warlock I noticed that you can get the Summon Imp quest starting from L2. Is this similar for other Warlocks? Should this be added as well?
Can we get a screenshot confirmation of the name "Ra'shirri"?Baggins 17:04, 24 December 2006 (EST)
The Imp is no longer "the only pet that that talks", but this was true when it could randomly generate chat messages. Not sure how to edit this in a good way. I really like the listing of its audio phrases, but has somebody, somewhere access to all the old text-based versions as well?
The two I have are in [Demonic]:
"No shi rakir no tiros kamil re lok ante refir shi rakir"
- I've been hunting for the demonic ones for a while, never thought of looking in discussion, you can see I've added the normal speech to that section. I shall add these also.—The preceding unsigned comment was added by Jamie Star (talk · contr).
The most common sentences an Imp uses in English are:
- "Can't we all just get along?"
- "This was not in my contract!"
- "Oh sure, it's the little guy."
"You know, we've had a lot of fun together, it's been really special, but I think it's time I should start seeing other warlocks. Just a little on the side. No no no it's not you, it's not you, it's me. I just need my space, it's nobody's fault." —The preceding unsigned comment was added by Mageinchina (talk · contr).
split into lore and lock pet Edit
This a great article, with lots of information, but it seems this article has the opposite problem that Doomguard and Felguard have. There's so much lock pet information, the lore gets lost in the shuffle. I think in this case, as well as the others, there is enough information to create two articles. -- 18:11, 29 March 2007 (EDT)
- I don't really see too much lore in the article, other then the "Notable Imps" section. If it were to be split then what all would go to the lore section? --Zurr (talk · contr)
- What I see going in there now is the racebox template, the notable imps, and the burning legion nav template, so far. It could probably also be filled out with a reference to zones you can find the mob, and I doubt that's all that can be put into a lore/mob info article on the creature. -- 20:24, 29 March 2007 (EDT)
Casting curse of tongues on a player would allow that player to speak demonic.. and thus you'd be able to mimic the words the imp speaks.. possibly you'd be able to figure out what its saying. anyone have an idea? just curious -11:00, 9 May 2007 (EDT)
- That won't work. Just like every other language in-game, several combinations of letters can give you the same results.
∙ 16:40, 9 May 2007 (EDT)
- won't be 100%, but with enough trial and error you could get quite far. - 03:22, 10 May 2007 (EDT)
- Nah its just a mask, like the other languages. Infact it uses one similar to the Draenei parser. Any 5 letter words get covered with a 5 letter demonic word, usually. So there is no way to communicate with it.Baggins 22:26, 23 June 2007 (UTC)
Should we keep the imp names section because there are a lot of possible imp names, and it would be difficult to get a comprehensive list. BraveFoot 03:42, 2 November 2007 (UTC)
I think there is a random combination of syllables. In case of Imp, two syllabes.
List of first ones I already saw:
Az, Aba, Bel, Biz, Car, Gak, Gal, Gar, Gra, Gel, Gho, Gob, Gra, Jak, Jub, Kar, Kup, Laz, Nal, Nok, Nol, Pip, Pig, Piz, Quz, Rul, Rup, Tah, Tar, Vol, Yaz, Zig, Zil, Zep, Zor.
List of second ones:
bis, fip, gup, ham, jub, kin, kol, lop, mat, mir, nam, nar, nip, pad, pap, pep, pit, qua, rai, rie, rin, rot, tai, tal, tip, tog, tuk, uri, yal, yap.
I like Gragup. :D