Talk:Binding Heal

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I think this spell does not require the priest to be dead in order to cast. Can anyone verify this and update accordingly? Thanks. --Littlewild 07:27, 5 February 2007 (EST)

It's an even less efficient version of flash heal. --Voidvector 08:37, 5 February 2007 (EST)
In general it's less efficient, but with 2 pieces of Hallowed Raiment there's not much difference between it and 2 Flash Heals, except of course that it's like casting them both at the same time. (forgot to sign my comment: --Scrotch 21:36, 31 March 2007 (EDT))
In patch 2.1 (I think) this spell became more efficient (now it costs around 1.5 times as much as an equivalent-rank Flash Heal) and it was revealed that the healing done was low-threat (whatever that means, but I suspect it means Binding Heal generates about the same threat as one of our same equivalent-rank Flash Heals). --Scrotch 02:48, 9 July 2007 (UTC)

Threat Edit

I'm curious on how much threat this spell generates. The research I've (with my friend Google) suggests that "Low Threat" implies a 50% reduction in the overall threat generated. However no one has done any serious calculations on this.

I presume this means that if both my target and I receive the full benefit of the spell, then the total threat generated is 50% of the total healing threat. And the formula would look something like:

(0.5 * (Self Healed + Target Healed)) / 2

However this could be like a drain effect, where the healing done to yourself is not used in the threat calculation, but the component on the target is. Which would mean the threat calculation would look like this:

0.5 * ((Self Healed * 0) + Target Healed)

Because the spell heals two targets for the about the same amount, by removing the threat generated on yourself would remove 50% of the total generated threat. The initial 0.5 in the formula is based on how healing threat is calculated.

The distinction here is when being threat conscious, is it better to cast a flash heal on your target or binding heal? For the sake of the question we'll assume the mana cost differences are not important, and there is no damage on yourself. Anyone care to share their ideas on this?

--Desiday 13:53, 22 Sept 2008 (EST)

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