Issues with /reloadui Edit

Called this to get into a custom channel, reloaded the UI and it didn't show up in the channels list anymore... might've been that I called it 20+ times in ~10 minutes, also. Beware of calling this too many times and/or reloading the UI.  :-( --BobClown (talk) 00:27, 7 May 2009 (UTC)

There also seems to be a problem when you call this function on load in a .lua. After a reload, I could still see my custom channel in the list, but I wasn't in it (couldn't enter it, couldn't leave it). It seems that calling it later in the loading process is an option. So far, calling it during a PLAYER_ENTERING_WORLD event fixed my problem. --Kerrie MdZ (talk) 17:49, January 30, 2012 (UTC)

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