Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
m (→‎Skinning Past Your Skill Level: removed zg info since shattering happened)
(→‎Suggested 2nd Professions: mining nodes and herbs can be tracked together)
Line 64: Line 64:
 
* '''[[Leatherworking]]'''. Make your own armor ([[Druid]], [[Rogue]], [[Hunter]] or [[Shaman]]; mail armor for hunters and shamans are available via the [[Dragonscale Leatherworking]] specialty), sell your wares, or get fodder for [[disenchanting]].
 
* '''[[Leatherworking]]'''. Make your own armor ([[Druid]], [[Rogue]], [[Hunter]] or [[Shaman]]; mail armor for hunters and shamans are available via the [[Dragonscale Leatherworking]] specialty), sell your wares, or get fodder for [[disenchanting]].
 
* '''[[Tailoring]]'''. Some Tailor recipes require leather, such as bags and boots. In the long run, Tailoring/Enchanting is a stronger combination, but Skinning/Tailoring is a good way to start out.
 
* '''[[Tailoring]]'''. Some Tailor recipes require leather, such as bags and boots. In the long run, Tailoring/Enchanting is a stronger combination, but Skinning/Tailoring is a good way to start out.
* '''[[Mining]]''' or '''[[Herbalism]]'''. Having two gathering professions can ensure a strong income. Some people are willing to pay quite a bit of money for materials for crafting professions. Skinning is a nice companion, because it does not use the minimap resource tracker, freeing the tracker for the companion gathering profession.
+
* '''[[Mining]]''' or '''[[Herbalism]]'''. Having two gathering professions can ensure a strong income. Some people are willing to pay quite a bit of money for materials for crafting professions.
 
* '''[[Enchanting]]'''. It's good to have as a second profession for any that don't necessarily need another to work.
 
* '''[[Enchanting]]'''. It's good to have as a second profession for any that don't necessarily need another to work.
 
* '''[[Blacksmithing]]''' or '''[[Engineering]]'''. Blacksmithing and engineering use some leather, but mining is a much better match for blacksmithing and engineering.
 
* '''[[Blacksmithing]]''' or '''[[Engineering]]'''. Blacksmithing and engineering use some leather, but mining is a much better match for blacksmithing and engineering.

Revision as of 06:08, 24 November 2010

Skinning Icon WoW Icon update Skinning (Profession)
Quests  •  Techniques  •  Trainers  •  Equipment  •  Ingredients  •  Leather (List of leathers)  •  Hides (List of Hides)  •  Scales (List of scales)

Skinning allows players to gather leather, Hides and scales by skinning certain mobs (beasts, dragonkin, Silithid, some Nerubians and, very rarely, humanoids). Not all mobs of each type can be skinned, e.g. birds cannot be skinned despite being beasts. Leather, hides and scales are used for leatherworking. Leather is also used for some blacksmithing, engineering, and tailoring recipes.

Skinning pointers:

Pointer skin on 32x32 in range of skinnable corpse
Pointer skin off 32x32 out of range of skinnable corpse

This is one of the better gathering professions, since a skinner can skin mob corpses left behind by other characters as long as they've looted all the items from the corpse. Unlike the mining or herb gathering, skinning allows very frequent practice when outdoor hunting resulting in a great deal of leather and very rapid training. You will typically be able to skin creatures much higher level than you can kill.

The skinning skill also grants the player Inv misc organ 01 [Master of Anatomy], a passive bonus to critical strike rating.

Training

Proficiency Level Required Potential Cast
Apprentice - 1 75 1.5 sec
Journeyman - 50 150 1.5 sec
Expert 10 125 225 1.5 sec
Artisan 25 200 300 1.5 sec
Master 40 275 375 1.5 sec
Grand Master 55 350 450 1.5 sec
Illustrious 70 425 525 1.5 sec
  • You need to purchase a skinning knife. You can find skinning knives at Profession-related item merchants (or simply at the General trader). Remember to keep the skinning knife in your bag at all times (if you want to gain leather/hides/scales from the beasts you kill).
  • Keep in mind that skinning most beasts will result in you getting leather or hide of some kind. Tailoring and Leatherworking), frenzy and other fish give you shiny fish scales, Dragonkin of various types (such as Black Whelps) which give you scales or special skins not found among other monsters or beasts, etc.

Such 'uncommon' skins generally only have specific recipes, such as the Black Whelp Scales, which has a recipe that needs to be obtained from sources other than a trainer.

When you gain enough Skinning skill points, you will need to visit a Skinning trainer to advance to the next skill level!

Skinning Past Your Skill Level

You can obtain enchants and certain weapons that increase your skinning skill above your current skill level:

See Skinning equipment for more details.

Color Codes

Any skinnable corpse will have a color code on the "Skinnable" property when you move your pointer over it:

  • Red: Not skinnable.
  • Orange: Difficult to skin; high chance of increasing Skinning skill level.
  • Yellow: Moderately difficult to skin; moderate chance of increasing Skinning skill level.
  • Green: Easy to skin; low chance of increasing Skinning skill level.
  • Gray: Very easy to skin; no chance of increasing Skinning skill level.

Up to skinning 100, you can find out the highest level mob you can skin by: ((Skinning skill)/10)+10.

From skinning level 100 and up the formula is simply: (Skinning skill)/5.

Suggested 2nd Professions

  • Leatherworking. Make your own armor (Druid, Rogue, Hunter or Shaman; mail armor for hunters and shamans are available via the Dragonscale Leatherworking specialty), sell your wares, or get fodder for disenchanting.
  • Tailoring. Some Tailor recipes require leather, such as bags and boots. In the long run, Tailoring/Enchanting is a stronger combination, but Skinning/Tailoring is a good way to start out.
  • Mining or Herbalism. Having two gathering professions can ensure a strong income. Some people are willing to pay quite a bit of money for materials for crafting professions.
  • Enchanting. It's good to have as a second profession for any that don't necessarily need another to work.
  • Blacksmithing or Engineering. Blacksmithing and engineering use some leather, but mining is a much better match for blacksmithing and engineering.

Suggested Classes and Specialties

Selling leather and hide can be profitable, but also useful if you take Leatherworking. All the classes listed here can wear leather armor. Leatherworking also produces mail items from scales obtained by skinning with attributes useful to hunters and shamans. There are three specialties of leatherworking which produce armor more suited for some classes than others:

Note as of TBC anyone can learn the Tribal Leatherworking, Elemental Leatherworking, and Dragonscale Leatherworking patterns below 300. After 300, you must specialize to learn the proficiencies.

What You Gather

Leather

In this sense, leather is collected by skinning beasts. These items can usually be used directly by the Leatherworking profession without prior processing or treatment. The type of leather is usually directly related to the level of animal being skinned.


Leather Level Notes
Inv misc pelt bear ruin 05 [Ruined Leather Scraps] (lvl 5-17 mobs)
Inv misc leatherscrap 03 [Light Leather] (lvl 5-27 mobs) (with recipe, made from 3 Ruined Leather Scraps)
Inv misc leatherscrap 05 [Medium Leather] (lvl 15-38 mobs) (with recipe, made from 4 Light Leathers)
Inv misc leatherscrap 07 [Heavy Leather] (lvl 26-46 mobs) (with recipe, made from 5 Medium Leathers)
Inv misc leatherscrap 08 [Thick Leather] (lvl 35-58 mobs) (with recipe, made from 6 Heavy Leathers)
Inv misc leatherscrap 02 [Rugged Leather] (lvl 45-60 mobs) (with recipe, made from 6 Thick Leathers)
Bc icon Inv misc leatherscrap 09 [Knothide Leather Scraps] (lvl 58+ mobs, in Outland)
Bc icon Inv misc leatherscrap 10 [Knothide Leather] (lvl 58+ mobs, in Outland) (with recipe, made from 5 Knothide Leather Scraps)
Bc icon Inv misc leatherscrap 11 [Heavy Knothide Leather] (with recipe, made from 5 Knothide Leathers)
Wrath-Logo-Small Inv misc leatherscrap 16 [Borean Leather Scraps] (lvl 68+ mobs, in Northrend)
Wrath-Logo-Small Inv misc leatherscrap 15 [Borean Leather] (lvl 73+ mobs, in Northrend) (made from 5 Borean Leather Scraps)
Wrath-Logo-Small Inv misc leatherscrap 19 [Heavy Borean Leather] (with recipe, made from 6 Borean Leathers)
Cataclysm Inv misc leatherscrap 17 [Savage Leather Scraps] (lvl 80+ mobs in new Cataclysm zones)
Cataclysm Item savageleather [Savage Leather] (lvl 81+ mobs in new Cataclysm zones) (made from 5 Savage Leather Scraps)
Cataclysm Item savageleatherhide [Heavy Savage Leather] (with recipe, made from 5 Savage Leather)
Mists of Pandaria Inv misc leatherscrap 18 [Sha-Touched Leather] (lvl 90+ mobs in new Pandaria zones)
Mists of Pandaria Inv tradeskill skinning shaleatherscraps [Exotic Leather] (lvl 91+ mobs in new Pandaria zones) (made from 5 Savage Leather Scraps)
Warlords of Draenor Inv misc startannedleather [Burnished Leather] (made from 20 Raw Beast Hides and 10 Gorgrond Flytraps)
Legion Inv misc leatherstonehide [Stonehide Leather] (lvl 100+ mobs in Broken Isles zones)
Inv misc leatherscrap 06 [Thin Kodo Leather] Obtained from Kodos
Inv misc pelt 03 [Devilsaur Leather] Obtained from Devilsaurs
Inv misc pelt bear ruin 05 [Warbear Leather] Obtained from high-level Bears
Inv ammo firetar [Core Leather] Obtained from core hounds in the Molten Core. Requires 310 Skinning.
Bc icon Inv misc leatherscrap 12 [Crystal Infused Leather] Obtained from basilisks and ravagers.
Bc icon Inv misc leatherscrap 14 [Thick Clefthoof Leather] Obtained from clefthooves and Elekk Demolishers
Wrath-Logo-Small Inv misc pelt 14 [Arctic Fur] Obtained from beasts in Northrend


Hides

You get hides the same way you get skins, but the drop rate is lower. All of the standard hides require Leatherworking to cure the hides before they can be used as ingredients for crafting items.

Hide Cures to
Inv misc pelt wolf ruin 02 [Light Hide] Inv misc pelt wolf 01 [Cured Light Hide]
Inv misc pelt boar ruin 02 [Medium Hide] Inv misc pelt bear 02 [Cured Medium Hide]
Inv misc pelt wolf ruin 03 [Heavy Hide] Inv misc pelt wolf 02 [Cured Heavy Hide]
Inv misc pelt bear ruin 01 [Thick Hide] Inv misc pelt bear 01 [Cured Thick Hide]
Inv misc pelt bear ruin 02 [Rugged Hide] Inv misc pelt bear 03 [Cured Rugged Hide]

Scales

These are used in Leatherworking patterns and drop when certain mobs are skinned. Scales from high-level mobs are used to create Mail class armor with the Leatherworking skill which is useful for hunters and shamans at level 40 and beyond.


Scales Notes
Inv misc monsterscales 03 [Black Whelp Scale]
Inv misc monsterscales 03 [Green Whelp Scale]
Inv misc monsterscales 17 [Worn Dragonscale]
Inv misc monsterscales 09 [Blue Dragonscale]
Inv misc monsterscales 11 [Green Dragonscale]
Inv misc monsterscales 07 [Black Dragonscale]
Inv misc monsterscales 15 [Red Dragonscale]
Inv misc monsterscales 07 [Scale of Onyxia]
Inv misc monsterscales 17 [Brilliant Chromatic Scale]
Inv misc monsterscales 11 [Dreamscale]
Bc icon Inv misc monsterscales 10 [Nether Dragonscales] Obtained from nether dragons and nether whelps.
Wrath-Logo-Small Inv misc monsterscales 19 [Icy Dragonscale] Obtained from dragons in Northrend.
Cataclysm Inv misc rubysanctum2 [Blackened Dragonscale] Obtained from dragons affiliated with Deathwing.
Inv misc monsterscales 02 [Deviate Scale]
Inv misc monsterscales 01 [Perfect Deviate Scale]
Inv misc monsterscales 01 [Naga Scale]
Inv misc monsterscales 02 [Slimy Murloc Scale]
Inv misc monsterscales 03 [Thick Murloc Scale]
Inv misc monsterscales 11 [Turtle Scale]
Inv misc monsterscales 02 [Scorpid Scale]
Inv misc monsterscales 03 [Heavy Scorpid Scale]
Bc icon Inv misc monsterscales 18 [Cobra Scales] Obtained from serpent's and Coilskar Cobras.
Bc icon Inv misc monsterscales 04 [Fel Scales] Obtained from basilisks and ravagers.
Bc icon Inv misc monsterscales 06 [Wind Scales]
Wrath-Logo-Small Inv misc monsterscales 18 [Jormungar Scale] Obtained from jormungars.
Wrath-Logo-Small Inv misc nerubianchitin 01 [Nerubian Chitin] Obtained from nerubians.
Cataclysm Inv misc deepseascales [Deepsea Scale] Obtained from crocolisks and other sea beasts in Cataclysm zones.
Mists of Pandaria Inv tradeskill skinning prismaticscale [Prismatic Scale] Obtained from turtles, mushan's and crocolisks in Pandaria Zones.
Legion Inv misc leatherstormscale [Stormscale] Obtained from scaled beasts on the Broken Isles.


Wool Cloth

Removed from game The subject of this section has been removed from World of Warcraft.

[Wool Cloth] is used by tailors for patterns for cloth armor for characters in the teens levels through early twenties. It is also used by blacksmiths, engineers, and by first aid practitioners. Skinning sheep used to provide an early, and ultimately minor, source of wool cloth.

Abilities Gained

Sufficiently skilled skinners gain the Inv misc organ 01 [Master of Anatomy] buff.

Frequently Asked Questions

Why can't I skin certain mobs?
There are several reasons:
  • While most beasts can be skinned, some can't. Also, most demons can't, while most dragons can. See the Creature Types page for more details.
  • All the items from a corpse must be looted before it can be skinned. This requirement can be somewhat annoying, since you basically end up filling your bags with worthless bits and pieces of whatever you're killing. You may want to get an addon, like LootDestroyer and ReagentHelper, to help you with figuring out what's worth keeping.
  • Any skinnable mobs will say "Skinnable" in their tooltip after they are dead and completely looted, and this is color coded like other skills. If it is Red, you cannot skin that mob. If you attempt to skin it you will receive an error telling you the required level: "Requires Skinning 110". After the "startup levels", mobs require 5 Skinning ability per level, so a level 25 mob requires 125 skill points in Skinning.
  • Skinning follow the usual loot claiming rules for establishing whether a mob can be skinned at all: mobs killed exclusively by pets with no player damage contribution are not skinnable no matter what type they are, while mobs killed by guards will only be skinnable if the players initiated combat with the mob and did the majority of the damage to it.
  • If you're trying to skin something that is lootable by another player, that player must take all loot from the corpse, or you won't be able to skin it.
  • In uncommon circumstances, a corpse can contain a quest item that you can't see because you already filled your quota for that item. This usually happens when killing several mobs at once before looting and skinning them. There is no way to skin such a corpse other than to drop at least one of the quest items so you can then loot the item one more time.
  • To prevent farming of easy leather, beasts found in starting areas can not be skinned.
Where are some good places to farm for certain types of skins?
See the Places to farm page.

See also

Using the same mechanic:

Patch notes

Template:Patch 3.1 Wrath-Logo-Small Patch 3.2.0 (2009-08-04): Critters such as Sheep, Cows and Rabbits are no longer skinnable

External links