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{| class="navbox" style="font-size:100%; margin-bottom:0.5em;" cellpadding="5"
{{Cleanup}}
 
 
|-
{{Infobox ability
 
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! Welcome to WoWWiki!
|name=Steady Shot
 
 
|- style="text-align:left;"
|image=Ability_Hunter_SteadyShot.png
 
 
|
|description=A steady shot that causes unmodified weapon damage, plus ammo, plus X.  Causes an additional 175 against Dazed targets.
 
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[[Image:Wiki.png|70px|right|Wiki logo]]
|class=[[Hunter]]
 
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Hello, '''{{BASEPAGENAME}}''', and welcome to '''[[Wowpedia:About|WoWWiki]]''', the Warcraft wiki! Thank you for your contributions, and we heartily [[Wowpedia:Be bold in updating pages|encourage you to continue contributing]]!
|type=Offensive
 
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{{spc}}
|school=Physical
 
|cost=5% [[base mana]]
 
|range=5 - 35 yd
 
|cast_time=2
 
|improvement=[[Lethal Shots]], [[Efficiency (Hunter Talent)|Efficiency]], [[Hawk Eye]], [[Mortal Shots]]
 
|ranks=1
 
|requirements=Ranged Weapon
 
}}
 
   
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Some links you may find useful:
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* The [[:Category:Things to do|'''things to do''' category]] has lots of things to keep you busy!
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{{spc}}
   
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We hope you enjoy editing here and being a [[Wowpedia:WoWWikians|WoWWikian]]!<br/>Please sign your name on talk pages using four tildes (<code><nowiki>~~~~</nowiki></code>) as this will automatically produce your name and the date. If you have any questions, just ask on the relevant talk page, or visit the [[Forum:Index|'''WoWWiki Forums''']].
A steady shot that causes unmodified weapon damage, plus ammo, plus X. Causes an additional Y damage against Dazed targets.
 
 
== Rank table ==
 
{| class="darktable" style="text-align: center;"
 
|-
 
! Rank !! Level !! Additional damage !! Cost
 
|-
 
| 1 || 50 || [[Ranged Attack Power|RAP]] * 0.2 + 45 || {{Cost|6|93}}
 
|-
 
| 2 || 62 || RAP * 0.2 + 108 || {{Cost|6|93}}
 
|-
 
| 3 || 71 || RAP * 0.2 + 198 || {{Cost|8}}
 
|-
 
| 4 || 77 || RAP * 0.2 + 252 || {{Cost|8}}
 
 
|}
 
|}
   
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Thanks for wanting to leave me a note! Click the little + next to edit and I'll review this page and take care of any business here ASAP.
== Notes ==
 
Steady Shot works like an inverted [[Arcane Shot]]:
 
 
* [[Arcane Shot]] is an instant attack with a 6 sec global cooldown that prevents any other mana shots.
 
* Steady Shot is a 2 sec cast without cooldown.
 
* Both use a different timer than [[Auto Shot]] (like the former [[Aimed Shot]] did).
 
 
After patch 2.0.6 both attacks deal roughly the same damage (except that the magic damage from Arcane Shot is slightly more powerful against well armored targets), so Steady Shot becomes the main damage generator in groups and raids (like the former [[Aimed Shot]]).
 
 
After patch 3.0.2 Steady Shot was available beginning at level 50 instead of 62.
 
 
Also note that:
 
 
* Unlike [[Arcane Shot]], Steady Shot cannot be used while running.
 
* It is a casting ability, suffering from delays by enemy attacks.
 
* Steady Shot consumes a very small amount of mana (just 2/3 the mana cost of [[Arcane Shot]]).
 
 
=== Actual Equation ===
 
* The tooltip is proven to be wrong and the following is the best player-derived formula so far with data taken from [http://vnboards.ign.com/wow_hunter_class/b22778/101616117/p2]
 
* Formula: DamagePercentageBonus*RangedWeaponSpecialization*(150 + WeaponDamage/WeaponSpeed*2.8 + 0.2*RAP + [Dazed: 175])
 
 
== Tips and tactics ==
 
To understand how steady shot is affected by haste ratings it's important to understand how haste is calculated in WoW. A haste bonus is multiplied by frequency to achieve post haste speed. Warcraft expresses all speeds as period rather than frequency, so the period must be divided by 1+bonus.
 
 
As for example in the above case:
 
 
:Steady Shot Cast Time = 2 / 1.15 (quiver) / 1.2 (Serpent's Swiftness) = 1.4493
 
:1.4493 + 0.5 + 0.2 = 2.149
 
:2.149 x 1.15 x 1.2 = 2.966
 
   
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Please put a signature on all comments so I know who you are! (use "<nowiki>-- ~~~</nowiki>" to insert one automagically). -- [[User:AlexanderYoshi|AlexanderYoshi]]
* Steady Shot is affected by Haste bonuses including Quiver/Ammo Pouch and [[Serpent's Swiftness]]. It is also affected by ranged attack speed bonuses including [[Rapid Fire]] and [[Bloodlust]].
 
   
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Completed Tasks can be seen on [[User:AlexanderYoshi/Completed Notes|Alex's Completed Sheet]].
* With the release of patch 3.02, Steady Shot no longer clips Auto Shot. This makes choosing a weapon based on its speed less relevant.
 
   
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== Frivolous Question ==
   
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Are you still 22 like [[AlexanderYoshi]] says? --[[User:Fandyllic|Fandyllic]] 2:18 PM PDT 17 Aug 2006
====Obsolete since 3.02 patch====
 
   
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* Not anymore! --[[User:AlexanderYoshi|AlexanderYoshi]]
* In order to maximise Steady Shot use, a modified attack speed of <Steady Shot Cast Time> + 0.5 + Lag is desirable. For example, for a Beast Mastery specced Hunter:
 
:Steady Shot Cast Time = 2 / 1.15 (quiver) / 1.2 (Serpent's Swiftness) = 1.4493
 
:1.4493 + 0.5 + 0.2 = 2.149
 
:2.149 x 1.15 x 1.2 = 2.966 Base Weapon Speed
 
   
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** Wow, I'm actually 24 now! -- [[User:AlexanderYoshi|AlexanderYoshi]]
* It is generally considered that 2.6-2.8 is a a good base weapon speed range for Beast Mastery Hunters, for Marksmen and Survival hunters a speed of 2.9+ is usually prefered to allow weaving in arcane shot and/or multi shot between the normal steady-shot+auto-shot cycles.
 
   
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*** Zomg, you're old! (:P, jk) {{User:Meko/Sig}} 09:58, 6 May 2007 (EDT)
* There are no weapons in-game that are slow enough to allow 2 Steady Shots to be used between each Auto Shot.
 
   
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**** ... and now I'm 25. -- [[User:AlexanderYoshi|AlexanderYoshi]] 09:57, 6 April 2008 (UTC)
* For burst damage, some Marksmanship hunters opt for a slower weapon, and use their "spare" time in each Auto Shot cycle to weave Arcane Shot / Kill Command in.
 
   
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***** Hmm, people should update [[AlexanderYoshi]] faster... --[[User:Drundia|Drundia]] 07:47, 27 April 2008 (UTC)
* For maximum sustained DPS, Steady Shot should be used in between every Auto Shot.
 
   
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==NIWA Affiliation==
  +
Greetings! I'm Xizor, and I represent the [http://www.niwanetwork.org/ Nintendo Independent Wiki Alliance]. I am the NIWA Coordinator, and as such, I've been made aware of your guys' split from Wikia, and also WoWwiki. While obviously '''World of Warcraft''' is not part of Nintendo's franchises, NIWA is very open to affiliating with non-Nintendo Wikis, even if they do not become members. As such, I would love it if you guys would like to affiliate with NIWA. You can find more information, including my email address on that site. Let me know if you have any questions! If there is some other Administrator I should contact, please point me in that direction, also. =P Hope to hear back soon! --[[User:Xizor|Xizor]] ([[User talk:Xizor|talk]]) 18:48, 27 October 2010 (UTC)
   
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== Would like to interview you ==
   
  +
Hi AlexanderYoshi,
   
  +
I’m continuing my research (on WoWWiki and WoWPedia) this summer and hope to interview several of the core contributors about their experiences. Would you be available at some point this summer for an interview?
   
  +
I also wanted to share an article of mine about WoWWiki that was recently published; you can find it on the front page of my website (linked to from my faculty page, below). For the most part it talks about the writing processes of the community and how members work well together because of shared attitudes and beliefs about writing on a wiki. If you have any questions or feedback, I’d love to hear it.
{{Classfooter|Hunter}}
 
   
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Thanks for considering this. If you're interested in participating, you can contact me here via email <tinyurl [dot] com/5ug7gqq>. [[User:Dakhma|Dakhma]] ([[User talk:Dakhma|talk]]) 14:16, 13 June 2011 (UTC)
[[Category:Hunter abilities]]
 

Revision as of 14:16, 13 June 2011

Thanks for wanting to leave me a note! Click the little + next to edit and I'll review this page and take care of any business here ASAP.

Please put a signature on all comments so I know who you are! (use "-- ~~~" to insert one automagically). -- AlexanderYoshi

Completed Tasks can be seen on Alex's Completed Sheet.

Frivolous Question

Are you still 22 like AlexanderYoshi says? --Fandyllic 2:18 PM PDT 17 Aug 2006

NIWA Affiliation

Greetings! I'm Xizor, and I represent the Nintendo Independent Wiki Alliance. I am the NIWA Coordinator, and as such, I've been made aware of your guys' split from Wikia, and also WoWwiki. While obviously World of Warcraft is not part of Nintendo's franchises, NIWA is very open to affiliating with non-Nintendo Wikis, even if they do not become members. As such, I would love it if you guys would like to affiliate with NIWA. You can find more information, including my email address on that site. Let me know if you have any questions! If there is some other Administrator I should contact, please point me in that direction, also. =P Hope to hear back soon! --Xizor (talk) 18:48, 27 October 2010 (UTC)

Would like to interview you

Hi AlexanderYoshi,

I’m continuing my research (on WoWWiki and WoWPedia) this summer and hope to interview several of the core contributors about their experiences. Would you be available at some point this summer for an interview?

I also wanted to share an article of mine about WoWWiki that was recently published; you can find it on the front page of my website (linked to from my faculty page, below). For the most part it talks about the writing processes of the community and how members work well together because of shared attitudes and beliefs about writing on a wiki. If you have any questions or feedback, I’d love to hear it.

Thanks for considering this. If you're interested in participating, you can contact me here via email <tinyurl [dot] com/5ug7gqq>. Dakhma (talk) 14:16, 13 June 2011 (UTC)