Starfire | |
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Properties | |
Class | Druid |
School | Arcane |
Cooldown | None/Global Cooldown |
Improvements | [Starlight Wrath], [Nature's Majesty], [Moonglow], [Nature's Grace], [Nature's Reach], Vengeance, [Celestial Focus], [Improved Insect Swarm], [Moonfury], [Wrath of Cenarius], [Eclipse]. [Earth and Moon] |
[[Category:druid abilities]][[Category:druid abilities]]
- The very heavens echoed the druid's rage and opened up at his command.[1]
Starfire is a Direct Damage Arcane spell that is a major part of a Balance Druid DPS rotation. This spell provides less damage per second than [Wrath], but is more mana-efficient.
Rank table
Rank 7 is also learned from [Book of Starfire VII].
Talent improvement
Talent Points Needed | Type | Description | Talent Points Available | |
---|---|---|---|---|
0 | Balance | [Starlight Wrath] | 5 | |
5 | Balance | [Nature's Majesty] | 2 | |
5 | Balance | Moonglow | 3 | |
10 | Balance | [Nature's Grace] | 3 | |
10 | Balance | [Nature's Reach] | 2 | |
15 | Balance | Vengeance | 5 | |
15 | Balance | [Celestial Focus] | 3 | |
20 | Balance | [Improved Insect Swarm] | 3 | |
25 | Balance | [Moonfury] | 3 | |
35 | Balance | Wrath of Cenarius | 5 | |
40 | Balance | [Eclipse] | 3 | |
45 | Balance | [Earth and Moon] | 3 |
Related Glyphs
- [Glyph of Starfire] causes your Starfire ability to increase the duration of your Moonfire effect on the target by 3 seconds, up to a maximum of 9 additional seconds.
Tips and tactics
- Pull with Starfire and then root and either use another Starfire or use [Wrath] to pound away at enemies.
- Cast Starfire while under the effects of [Heroism] or Blood Lust instead of [Wrath].
- Starfire has the 3rd highest damage per mana of a Druid's damage spells, after [Moonfire] (DOT included) and [Insect Swarm].
Past changes
Patch 3.1.0 (2009-04-14): [Celestial Focus]: No longer affects Starfire.
Patch 2.1.0 (2007-05-22): [Celestial Focus]: The delay on the stun effect for Starfire has been reduced.
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- ^ TCGHoA, #31