Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
No edit summary
No edit summary
Line 1: Line 1:
A '''staff''' is a [[two-handed]], [[blunt]] [[weapon]], usually in the form of a long pole a bit taller than a person. They can be made of [[metal]] or [[wood]]. Some staves have small balls or other ornamental shapes on one end. However, these shaped ends are mainly decorative, and are not as large, sharp, or significant as they would be on a [[mace]] or [[polearm]].
+
A '''staff''' is a [http://www.wow-toolbox.com two-handed], [http://www.wow-toolbox.com blunt] [http://www.wow-toolbox.com weapon], usually in the form of a long pole a bit taller than a person. They can be made of [http://www.wow-toolbox.com metal] or [http://www.wow-toolbox.com wood]. Some staves have small balls or other ornamental shapes on one end. However, these shaped ends are mainly decorative, and are not as large, sharp, or significant as they would be on a [http://www.wow-toolbox.com mace] or [http://www.wow-toolbox.com polearm].
   
Staves are often the preferred weapons of [[Caster|casters]]. This is because they often have large [[Attributes#Intellect|Intellect]] stats or provide bonuses that boost casting spells. With the introduction of the [[World_of_Warcraft:_The_Burning_Crusade|Burning Crusade]] expansion, the game has introduced a number of staves with stats befitting [[Choosing_a_class#Melee_Classes|melee classes]]; many staves have been appearing that are designed for [[Druid_Talent_Analysis|feral-specced Druids]], with melee stats and enormous bonuses to Feral attack power. The only classes not able to wield staves are [[Paladins]] and [[Rogues]].
+
Staves are often the preferred weapons of [http://www.wow-toolbox.com casters]. This is because they often have large [[Attributes#Intellect|Intellect]] stats or provide bonuses that boost casting spells. With the introduction of the [http://www.wow-toolbox.com Burning Crusade] expansion, the game has introduced a number of staves with stats befitting [[Choosing_a_class#Melee_Classes|melee classes]]; many staves have been appearing that are designed for [http://www.wow-toolbox.com feral-specced Druids], with melee stats and enormous bonuses to Feral attack power. The only classes not able to wield staves are [http://www.wow-toolbox.com Paladins] and [http://www.wow-toolbox.com Rogues].
   
For [[Alliance]] casters, the first great staff to be found is in the [[The_Deadmines|Deadmines]], the [[Emberstone Staff]]. If this is not obtainable, the quest reward [[Staff of Westfall]] is an acceptable substitute. For [[Horde]] casters, the first great staff found is a quest reward for doing [[Wailing Caverns]], the [[Crescent Staff]]. Both of these are rewards from a long quest chain you solo before entering the respective dungeons. Characters high enough to go to the [[Scarlet Monastery]] should run the library to get the [[Illusionary Rod]] from [[Arcanist Doan]].
+
For [http://www.wow-toolbox.com Alliance] casters, the first great staff to be found is in the [http://www.wow-toolbox.com Deadmines], the [http://www.wow-toolbox.com Emberstone Staff]. If this is not obtainable, the quest reward [http://www.wow-toolbox.com Staff of Westfall] is an acceptable substitute. For [http://www.wow-toolbox.com Horde] casters, the first great staff found is a quest reward for doing [http://www.wow-toolbox.com Wailing Caverns], the [http://www.wow-toolbox.com Crescent Staff]. Both of these are rewards from a long quest chain you solo before entering the respective dungeons. Characters high enough to go to the [http://www.wow-toolbox.com Scarlet Monastery] should run the library to get the [http://www.wow-toolbox.com Illusionary Rod] from [http://www.wow-toolbox.com Arcanist Doan].
   
 
{{equipment}}
 
{{equipment}}
[[Category:Staves]]
+
[http://www.wow-toolbox.com Category:Staves]

Revision as of 23:08, 24 October 2007

A staff is a two-handed, blunt weapon, usually in the form of a long pole a bit taller than a person. They can be made of metal or wood. Some staves have small balls or other ornamental shapes on one end. However, these shaped ends are mainly decorative, and are not as large, sharp, or significant as they would be on a mace or polearm.

Staves are often the preferred weapons of casters. This is because they often have large Intellect stats or provide bonuses that boost casting spells. With the introduction of the Burning Crusade expansion, the game has introduced a number of staves with stats befitting melee classes; many staves have been appearing that are designed for feral-specced Druids, with melee stats and enormous bonuses to Feral attack power. The only classes not able to wield staves are Paladins and Rogues.

For Alliance casters, the first great staff to be found is in the Deadmines, the Emberstone Staff. If this is not obtainable, the quest reward Staff of Westfall is an acceptable substitute. For Horde casters, the first great staff found is a quest reward for doing Wailing Caverns, the Crescent Staff. Both of these are rewards from a long quest chain you solo before entering the respective dungeons. Characters high enough to go to the Scarlet Monastery should run the library to get the Illusionary Rod from Arcanist Doan.

Category:Staves