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{{for|the RPG class|Tinker}}
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<onlyinclude>{{{{{tpl|tooltip}}}
 
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Engineer enchantments, also known as '''tinkers''', are unique gear [[enchantment]]s that may be used alongside regular enchantments. They can be placed on the Gloves, Belt or Cloak.
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|mode={{{mode|}}}
 
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|arg={{{arg|}}}
 
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|name=Scepter of Nezar'Azret
 
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|itemid=64475
 
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|quality=Poor
 
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|ilvl=1
 
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|icon=trade_archaeology_nerubianspiderscepter
 
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|bind=BoP
 
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|sell={{cost|5||}}
 
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}}</onlyinclude>
 
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The '''Scepter of Nezar'Azret''' is a common artifact that requires 45 [[Nerubian Archaeology Fragment]]s to complete. Up to two [[keystone]]s may be used to complete this artifact.
 
   
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Glove enchants generally provide a throughput bonus and do not have any backfire effects. Belt enchants are utility-based and can sometimes backfire for adverse effects, or simply fizzle out.
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== Description ==
 
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{{book|Scepter of Nezar'Azret|content=[[Nezar'Azret]] was a nerubian queen who was killed by [[Arthas Menethil]] and the traitor king [[Anub'arak]] in the [[Upper Kingdom]] of [[Azjol-Nerub]]. As a queen, Nezar'Azret was both leader and mother to her subjects. It is rumored that nerubian queens can genetically pass knowledge from mother to daughter.}}
 
   
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Tinkers in {{wotlk-inline}} 380-410 skill range are learned from trainers. {{cata-inline}} 425+ skill tinkers are learned through rare procs while crafting with engineering, similar to an Alchemist's [[discovery]]. However, if the engineer hits 525 skill without discovering them all, the remaining ones can be discovered by crafting an [[Overpowered Chicken Splitter]], which teaches ''one'' of the tinkers.
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== Notes ==
 
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Completing this artifact is part of the {{achievement|Seven Scepters}} achievement.
 
   
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==Patches and hotfixes==
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==List of Tinkers==
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{|class="darktable zebra"
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{{Patch 4.0.6|note=Vendor sell price raised from {{cost|5|}} to {{cost|100|}}.}}
 
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!colspan=11 style="color:inherit"|Glove Tinkers
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{{patch 4.0.3a|note=Added}}
 
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|-
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! Name !! Skill required !! Possible Backfires
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|-
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|[[Quickflip Deflection Plates]] || 425 || None
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|-
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|[[Spinal Healing Injector]] || 425 || None
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|-
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|[[Synapse Springs]] || 425 || None
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|-
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|[[Tazik Shocker]] || 425 || None
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|-
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|[[Z50 Mana Gulper]] || 425 || None
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|-
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|[[Reticulated Armor Webbing]] || 400 || None
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|-
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|[[Hyperspeed Accelerators]] || 400 || None
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|-
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|[[Hand-Mounted Pyro Rocket]] || 400 || None
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|}
   
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{|class="darktable zebra"
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==External links==
 
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!colspan=11 style="color:inherit"|Belt Tinkers
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
 
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|-
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Links that do not conform to the rules will be DELETED.
 
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! Name !! Skill required !! Possible Backfires
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Repeat violations may result in a BAN.
 
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|-
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Have a nice day. :) -->
 
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|[[Cardboard Assassin]] || 425 || None
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{{Elinks-item|64475}}
 
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|-
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{{elink|link=http://www.associatedcontent.com/article/6180150/world_of_warcraft_cataclysm_nerubian.html|site=Kemp Guides}}
 
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|[[Grounded Plasma Shield]] || 425 || [http://www.wowhead.com/spell=94549 Plasma Misfire!] taunts all enemies within 40 yards<br>[http://www.wowhead.com/spell=82403 Magnetized!] 5 second stun in addition to the shield effect<br>[http://www.wowhead.com/spell=82406 Reversed Shield] increased chance to be critically hit.
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|-
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|[[Invisibility Field]] || 425 || [http://www.wowhead.com/spell=82854 Field Disruption] causes the effect to end early<br>''[http://www.wowhead.com/spell=82855 Dazzled] makes all players and NPCs invisible and untargetable. Removed.''
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|-
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|[[Mind Amplification Dish]] || 410 || Mind control fails and you get the [[Dullard]] cosmetic debuff.
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|-
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|[[Nitro Boosts]] || 400 || May cause you to be launched into the air.<br>[http://www.wowhead.com/spell=94794 Rocket Fuel Leak] take 120% of maximum health in damage. ''(appears to only happen in [[battleground]]s and [[Zul'Aman]])''
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|-
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|[[Personal Electromagnetic Pulse Generator]] || 390 || None
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|-
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|[[Frag Belt]] || 380 || None
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|}
   
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{|class="darktable zebra"
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[[Category:Poor archaeology finds]]
 
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!colspan=11 style="color:inherit"|Cloak Tinkers
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|-
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! Name !! Skill required !! Possible Backfires
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|-
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|[[Flexweave Underlay]] || 380 || None
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|}
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==Patch Changes==
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*{{Hotfix|date=2011-01-06|note=Some backfires have been removed.}}
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*{{Patch 4.1.0|note=Tinker enchantments now stack with regular enchantments.}}
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*{{Patch 4.0.3a|note=Cataclysm-level tinkers added, which can only be discovered through [[discovery]] procs.}}
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*{{Patch 4.0.1|note=The belt and cloak tinkers no longer have stats, but all tinkers can now be used alongside general enchants simultaneously. Several enchants moved to the belt or glove slot. [[Springy Arachnoweave]] removed; it is now identical to [[Flexweave Underlay]] due to the stat removal.}}
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*{{Patch 3.2.0|note=[[Belt-Clipped Spynoculars]] replaced with [[Frag Belt]]. Bonuses for most tinkers increased.}}
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*{{Patch 3.0.2|note=Tinkers introduced, available from engineering trainers.}}
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[[Category:Engineering]]
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[[Category:Engineering enchantments| ]]

Revision as of 18:38, 6 July 2011

For the RPG class, see Tinker.

Engineer enchantments, also known as tinkers, are unique gear enchantments that may be used alongside regular enchantments. They can be placed on the Gloves, Belt or Cloak.

Glove enchants generally provide a throughput bonus and do not have any backfire effects. Belt enchants are utility-based and can sometimes backfire for adverse effects, or simply fizzle out.

Tinkers in Wrath-Logo-Small 380-410 skill range are learned from trainers. Cataclysm 425+ skill tinkers are learned through rare procs while crafting with engineering, similar to an Alchemist's discovery. However, if the engineer hits 525 skill without discovering them all, the remaining ones can be discovered by crafting an Inv weapon bow 60 [Overpowered Chicken Splitter], which teaches one of the tinkers.

List of Tinkers

Glove Tinkers
Name Skill required Possible Backfires
Trade engineering [Quickflip Deflection Plates] 425 None
Trade engineering [Spinal Healing Injector] 425 None
Synapse Springs 425 None
Trade engineering [Tazik Shocker] 425 None
Trade engineering [Z50 Mana Gulper] 425 None
Trade engineering [Reticulated Armor Webbing] 400 None
Trade engineering [Hyperspeed Accelerators] 400 None
Trade engineering [Hand-Mounted Pyro Rocket] 400 None
Belt Tinkers
Name Skill required Possible Backfires
Trade engineering [Cardboard Assassin] 425 None
Trade engineering [Grounded Plasma Shield] 425 Plasma Misfire! taunts all enemies within 40 yards
Magnetized! 5 second stun in addition to the shield effect
Reversed Shield increased chance to be critically hit.
Trade engineering [Invisibility Field] 425 Field Disruption causes the effect to end early
Dazzled makes all players and NPCs invisible and untargetable. Removed.
Achievement reputation ogre [Dullard] 410 Mind control fails and you get the Dullard cosmetic debuff.
Trade engineering [Nitro Boosts] 400 May cause you to be launched into the air.
Rocket Fuel Leak take 120% of maximum health in damage. (appears to only happen in battlegrounds and Zul'Aman)
Personal Electromagnetic Pulse Generator 390 None
Trade engineering [Frag Belt] 380 None
Cloak Tinkers
Name Skill required Possible Backfires
Trade engineering [Flexweave Underlay] 380 None

Patch Changes

  • Cataclysm Hotfix (2011-01-06): Some backfires have been removed.
  • Cataclysm Patch 4.1.0 (2011-04-26): Tinker enchantments now stack with regular enchantments.
  • Cataclysm Patch 4.0.3a (2010-11-23): Cataclysm-level tinkers added, which can only be discovered through discovery procs.
  • Cataclysm Patch 4.0.1 (2010-10-12): The belt and cloak tinkers no longer have stats, but all tinkers can now be used alongside general enchants simultaneously. Several enchants moved to the belt or glove slot. Trade engineering [Springy Arachnoweave] removed; it is now identical to Trade engineering [Flexweave Underlay] due to the stat removal.
  • Wrath-Logo-Small Patch 3.2.0 (2009-08-04): Trade engineering [Belt-Clipped Spynoculars] replaced with Trade engineering [Frag Belt]. Bonuses for most tinkers increased.
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Tinkers introduced, available from engineering trainers.