Mage Coefficients
Note: Mage talents change coefficients for Fireball and Frostbolt [1], Improved talents reduce the coefficient by 2% multiplicatively per rank (Coefficient * .9 at 5/5 Improved), and Empowered increase the coefficient additively by 3% per rank for Fireball and 2% per rank for Frostbolt (Coefficient + .15 or Coefficient + .1 at 5/5). When the two are both applied Empowered is added then Improved is multiplied ((Coefficient + .1) * .9 at 5/5 of both)
Ability Name | Spell Damage/Healing Coefficient |
---|---|
Fire Abilities | |
[Fireball] (Direct Damage Effect) | 100.0% |
[Pyroblast] (Direct Damage Effect) | 100.0% |
[Pyroblast] (DoT Effect) | 71.43% |
[Scorch] | 42.86% |
[Fire Blast] | 42.86% |
[Blast Wave] | ? |
[Dragon's Breath] | ? |
[Flamestrike] (Direct Damage Effect) | ? |
[Flamestrike] (DoT Effect) | ? |
Frost Abilities | |
[Frostbolt] | 85.71% |
[Ice Lance] | 14.29% (against unfrozen enemies) |
[Cone of Cold] | ? |
[Blizzard] | 100.0% |
[Frost Nova] | ? |
[Ice Barrier] | ? |
Arcane Abilities | |
[Arcane Missiles] | 142.86% |
[Arcane Blast] | 71.43% (needs confirmation) |
[Arcane Explosion] | ? |
Paladin Coefficients
Ability Name | Spell Damage/Healing Coefficient |
---|---|
Offesnive Abilities | |
[Seal of Righteousness] (One handed; per 1.0 weapon speed) | 9.2% |
[Seal of Righteousness] (Two handed; per 1.0 weapon speed) | 10.8% |
Judgement of Righteousness | 71.43% |
[Seal of Command] | 20.0% |
Judgement of Command | 42.86% |
[Consecration] | 95.4% |
[Holy Shock] | 42.86% |
[Hammer of Wrath] | 42.86% |
[Exorcism] | 42.86% |
[Holy Wrath] | 19.0% |
[Holy Shield] (5% per block) | 20.0% |
[Avenger's Shield] (per target) | 9.52% |
[Seal of Vengeance] (per tick) | 17.0% |
Judgement of Vengeance | 42.86% |
Healing Abilities | |
[Holy Light] | 71.43% |
[Flash of Light] | 42.86% |
[Holy Shock] | 42.86% |
Priest Coefficients
Here is a list of coefficients for priest spells.[2]
The spells that say "per target" or "per charge" have that percent of the +healing applied to each application of healing that the spell does.
Ability Name | Spell Damage/Healing Coefficient |
---|---|
Healing Abilities | |
[Binding Heal] (per target) | 42.86% |
[Circle of Healing] (per target) | 14.29% |
[Flash Heal] | 42.86% |
[Greater Heal] | 85.71% |
[Power Word: Shield] | 20.0% |
[Prayer of Healing] (per target) | 28.57% |
[Prayer of Mending] (per charge) | 42.86% |
[Renew] | 100.0% |
Offensive Abilities | |
[Holy Fire] (Direct Damage Effect) | 75.0% |
[Holy Fire] (DoT Effect) | 25.0% |
[Mana Burn] | 0.0% |
[Mind Blast] | 42.86% |
[Mind Flay] | 57.2% |
[Shadowfiend] | 65.0% |
[Shadow Word: Death] | 42.86% |
[Shadow Word: Pain] | 120.0% |
[Smite] | 71.43% |
[Vampiric Touch] | 100.0% |
Racial Abilities | |
[Desperate Prayer] | 42.86% |
[Devouring Plague] | 80.0% |
Feedback | 0.0% |
Shadowguard | 100.0% |
[Starshards] | 171.43% |
[Touch of Weakness] | 10.0% |
Shaman Coefficients
Ability Name | Spell Damage/Healing Coefficient |
---|---|
Healing Spells | |
[Lesser Healing Wave] | 42.86% |
[Healing Wave] | 85.71% |
[Chain Heal] | 125.0% (71.43% + 35.71% + 17.86% on each "jump" respectively) |
[Healing Stream Totem] | 6% (per 2 second tick) |
[Earth Shield] | 300% (30% per proc) |
Offensive Spells | |
[Chain Lightning] | 125.0% (71.43% + 35.71% + 17.86% on each "jump" respectively) |
[Lightning Bolt] | 85.71% |
[Lightning Shield] | 100% (33% per proc) |
[Earth Shock] | 42.86% |
[Frost Shock] | 42.86% |
[Flame Shock] | 67% (15% on shock, 52% over the DoT) |
[Searing Totem] | 8% (per shot) |
[Frostbrand Weapon] | 10% (currently broken on the top rank)(Fixed in the 2.1.0 patch.) |
[Flametongue Weapon] | 10% |
[Fire Nova Totem] | 21.4% (untested) |
[Magma Totem] | 66.7% (untested, across the entire DoT) |
Warlock Coefficients
Many of these numbers are calculated and need testing.
Spell Name | Spell Damage/Healing Coefficient |
---|---|
DoT Spells | |
Corruption | 93.6% (129.6% with Empowered Corruption talent) |
[Curse of Agony] | 120.0% |
[Unstable Affliction] (DoT Effect) | 120.0% |
[Curse of Doom] | 200.0% |
[Siphon Life] | 100.0% |
[Seed of Corruption] (DoT Effect) | 150.0% |
Direct Damage Spells | |
[Shadow Bolt] | 85.71% (105.71% with Shadow and Flame talent) |
[Soul Fire] | 115% |
[Searing Pain] | 42.86% |
[Unstable Affliction] (Direct Damage Effect) | 180.0% |
[Shadowburn] | 42.86% |
[Conflagrate] | 42.86% |
[Death Coil] | 21.4% |
[Shadowfury] | 19.5% |
[Incinerate] | 71.43% (91.43% with Shadow and Flame talent) |
[Seed of Corruption] (Direct Damage Effect) | 22.0% |
Hybrid Spells | |
[Immolate] (Direct Damage Effect) | 20.0% |
[Immolate] (DoT Effect) | 65.0% |
Channeled Spells | |
[Rain of Fire] | 95.2% |
[Hellfire] (damage to enemies) | 214.29% |
[Hellfire] (damage to self) | 142.86% |
[Drain Life] | 71.43% |
[Drain Mana] | 0.0% |
[Drain Soul] | 214.3% |
[Health Funnel] (Healing) | 285.7% |
Other Spells | |
[Life Tap] (life cost and mana gain) | 80.0% |
[Dark Pact] | 96.0% |
Druid Coefficients
Taken from http://druid.wikispaces.com and Lithanial's Guide to Being a Balance Druid[3]. Most of these numbers are taken as-is from the cited sources. Further testing may be needed.
Spell Name | Spell Damage/Healing Coefficient |
---|---|
Heal Spells | |
[Healing Touch] | 100% (120% with 2/2 Empowered Touch) |
[Rejuvenation] | 80% (20% per tick for 4 ticks) |
[Regrowth] (Initial Heal) | 28.57% |
[Regrowth] (HoT) | 70% (10% per tick for 7 ticks) |
[Tranquility] | 76% (19% per tick for 4 ticks) |
[Swiftmend] (Rejuvenation) | 100% |
[Swiftmend] (Regrowth) | 60-70% (not fully tested) |
[Lifebloom] (HoT) | Approx. 51.8% (7.4 per tick for 7 ticks; succeding applications now stack correctly as of Patch 2.1) |
[Lifebloom] (Final Heal) | Approx. 42.8% |
Damage Spells | |
[Wrath] | 57% (67% with 5/5 Wrath of Cenarius) |
[Moonfire] (Initial Damage) | 15% |
[Moonfire] (DoT) | 57% (14.25% per tick for 4 ticks) |
[Starfire] | 100% (120% with 5/5 Wrath of Cenarius) |
[Entangling Roots] | 10% per 3-second tick. At higher levels there are nine ticks in PvE. (3/3 brambles makes this 17.5% per tick) |
[Insect Swarm] | 80% (Approx 13.33% per tick for 6 ticks) |
[Force of Nature] | 10% (More testing required to determine if it is 10% for all or for each treant) |
Channeled Spells | |
[Hurricane] | ? |
See also
- Plus damage and healing
- Formulas:Plus damage and Plus healing
- Spell Damage Comparison