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{{Wikify}}
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[[Image:Spiritwalker.JPG|thumb|Tauren spirit walker]]
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|name=Rat Skeleton
 
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|quality=poor
 
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|icon=inv_misc_bone_02
 
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|stack=20
 
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|ilvl=1
 
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|sellprice=27
 
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|itemid=23922}}
 
   
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==Source==
 
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Contained in [[Burial Chest]] in [[Ghostlands]].
 
   
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'''Spiritwalkers''' (aka '''spirit walkers''') have a powerful connection with [[tauren]] ancestral heritage. Capable of channeling ancient tauren heroes, these champions of the spirit are valued in tauren society for the wisdom and history they carry within them. Tauren also fear the spiritwalker as a potent sign of the coming age; while many of this powerful race look upon the spiritwalker with some apprehension, the spiritwalkers still receive respect from their brethren. Tauren ancestors dwell deep within the [[Emerald Dream]]. The energies of that plane change the spiritwalkers pelt to pure white over time (though some are born with white pelts, destined to walk the path of spirit).<ref>{{ref book |author= Johnstone, Mike |authorlink=Mike Johnstone |title= [[Magic & Mayhem]] |isbn= 9781588469540 |pages=48}}</ref>
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==External links==
 
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A spirit walker's ancient eyes shine with the light of a thousand souls. His body is a vessel, a conduit from the land of the dead to the land of the living. Through him rushes the power and the knowledge of his tribal ancestors, a rush that both intoxicates and disorients. The spirit walker wields the power of countless minds if he proves strong enough to bear the weight of so many souls.
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{{elinks-item|23922}}
 
   
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== Role in Society ==
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[[Category:World of Warcraft poor items]]
 
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{{source needed}}
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[[File:Orc_Spirit_Walker.jpg|thumb|Orc spirit walker. Notice the similarity to an [[:image:Orcshaman.JPG|orc shaman]].]]
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[[Tauren]] and [[orc]]s revere spirit walkers, but also fear them. The spirit walker lives only partially in the mortal world. His mind roams freely and countless personalities invade his memories and his thoughts. When speaking to a spirit walker, one can never be entirely certain that only the spirit walker replies. He speaks with the voices of the ancients. Elderly spirit walkers sometimes lose all memories of their original selves, slipping from one spirit to the next without warning or control. But in his prime, a spirit walker displays strength and knowledge greater than the most experienced shaman.
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Most spirit walkers learn of their unique natures during puberty. The young spirit walker experiences intense dreams over the course of a month. In each dream he seems to live someone else's life — an ancestor he recognizes, or a stranger from long ago. The young spirit walker is confused and disoriented upon awakening, unable to decide if he is now awake or if the other life was his real one, and this life but a dream. A [[shaman]] can guide the spirit walker through this transition, but spirit walkers apart from their communities do not understand what is happening to them. This leads to fear, even panic, and sometimes a deep distaste for the calling imposed on him. Such spirit walkers may never resign themselves fully to their path after having been so traumatized by their awakening. Not all spirit walkers realize their purpose in youth. Some live normal lives until one night the dreams begin. Even elderly tauren have been known to develop spirit walker powers, sometimes only days before death.
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The stress of handling so many spirits turns a spirit walker's pelt or hair snow white over the years. Some tribes consider a tauren born with a white pelt to be destined to become a spirit walker. Such children sometimes refuse their destiny, but almost all give in eventually. Fevered lucid dreams fill their nights, and their days seem still to be half-dreams as they remember places they've never been or recognize people they've never seen. Only shaman training affords control over these visitations; spirit walkers who resist training often descend into madness. Recently, spirit walkers have appeared in ever-growing numbers. Many see this trend as an ill omen of a coming age.
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A spirit walker feels an almost zealous loyalty toward his community. The spirits of countless loyal ancestors fill his mind, impressing the need to serve the tribe on their host. Despite this devotion, a spirit walker can feel set apart from his tribemates. He sees a friend not only as his friend, but as the child of a slain warrior spirit, as the grandchild of an elderly spirit, as the sibling of a mournful child spirit. This makes personal relationships complicated and difficult. A spirit walker is a loner who sits apart from the others but defends them fanatically in times of trouble. The rest of the tribe senses the conflict within a spirit walker. Members of the tribe treat their spirit walker with respect and deference, but resist forming close relationships with him to avoid further complicating his life. Spirit walkers rarely establish families. They live apart from the tribe they devote themselves to forever.
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Sometimes a spirit walker needs time apart from the tribe. They embark on a solitary journey to find a measure of inner strength. These adventures refresh the spirit walker. Sometimes the spirit walker joins with other adventurers, out of desire for companionship separate from the tangle of bloodlines in their mind. Sometimes a spirit walker has a particular purpose; their calling means they have access to information about hidden treasures, lost items, and ancient tombs to explore. Researching these memories often lead them to valuable items and information that helps the tribe.
  +
  +
Providing guidance and spiritual sanctuary to their community in times of the greatest peril and uncertainty is a spirit walker's sacred calling. These transcendent shaman channel the collective life experience of all the generations that preceded their own through their mortal frames, calling upon this sacred communal soul to attain profound wisdom and insights. By performing the chant of ages the spirit walker reaches out for the collective knowledge of all of his or her forebears, guiding the present generation through the hour of midnight and ensuring their people persist to continue the chain of life.
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Extensive shamanistic training is required for a spirit walker to unlock his or her true power. [[Shaman]]/[[warrior]]s and [[shaman]]/[[hunter]]s are not uncommon, as many spirit walkers lived ordinary lives before they awakaened to their calling. Tauren spirit walkers favor the tauren totem weapons of their tribe, while orcs favor claws of attack.
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== Ties to the Emerald Dream ==
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{{RPG-section}}
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The spiritwalker's soul shares a deep bond with the Emerald Dream. He can summon forth an animal spirit companion from the Emerald Dream. Killing the spirit companion on the mortal plane sends it back to the Emerald Dream.
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The spiritwalker can step partially into the Emerald Dream, becoming immaterial for a short time. The spiritwalker still occupies his place on the [[Plane#Material Plane|Material Plane]], but has shifted to his "Ethereal Form", and can only affect the physical world with spellcasting while so shifted. Only the highly skilled spiritwalker can ethereally shift others.<ref>{{ref book |author= Johnstone, Mike |authorlink=Mike Johnstone |title= [[Magic & Mayhem]] |isbn= 9781588469540 |pages=49-50}}</ref>
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== Warcraft III ==
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{{main|Spirit Walker (Warcraft III)}}
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[[Image:SWWC3.gif|thumb]]
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From [http://classic.battle.net/war3/orc/units/spiritwalker.shtml Spirit Walker] at [http://www.battle.net/ Battle.net]
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:''Mystical Tauren caster with Ethereal Form, which allows him to avoid physical damage. Believed to be the ill omen of a coming age, white Tauren are held in near reverence by their people, often becoming reclusive priests who wander the land in search of kindred spirits. Attacks land and air units.''
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== Races ==
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{{RPG-section}}
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The only culture in [[Azeroth]]'s history known to have brought forth the spirit walkers are the formerly nomadic [[tauren]] tribes. However, the [[orc]]ish people have steadily been returning to the [[shaman]]istic practices of their [[Draenor]] ancestors, and the [[far seer]]s of the [[Horde]] in particular have taken growing interest in the mystical phenomenon of the spirit walkers. Whether orc spirit walkers may have existed in Draenor's ancient past or not has been lost to history, but when tauren and orcish shamans first established contact with one another the tauren quickly discerned that their orcish peers indeed showed the potential for this level of spiritual awakening. To many of the orc shamans, the path of the spirit walker represents the only means now left to them by which to recover the lost knowledge and the wisdom of their ancient Draenor forebears.<ref>{{ref book |author= Bennie, Scott |coauthors= Richard Farrese, Bob Fitch |title= [[Horde Player's Guide]] |isbn= 9781588467720 |pages=72-73}}</ref>
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==Named==
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*{{RaceIcon|Tauren|Male|Small}} [[Ashar Ghosthoof]]
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*{{RaceIcon|Tauren|Male|Small}} [[Bovan Windtotem]]
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==References==
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{{Reflist}}
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{{Warcraft RPG classes}}
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{{WoW RPG classes}}
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[[Category:Prestige classes]]
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[[Category:Tauren]]
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[[Category:Druids]]
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[[Category:RTS titles]]

Revision as of 13:41, 21 September 2011

Spiritwalker

Tauren spirit walker


Spiritwalkers (aka spirit walkers) have a powerful connection with tauren ancestral heritage. Capable of channeling ancient tauren heroes, these champions of the spirit are valued in tauren society for the wisdom and history they carry within them. Tauren also fear the spiritwalker as a potent sign of the coming age; while many of this powerful race look upon the spiritwalker with some apprehension, the spiritwalkers still receive respect from their brethren. Tauren ancestors dwell deep within the Emerald Dream. The energies of that plane change the spiritwalkers pelt to pure white over time (though some are born with white pelts, destined to walk the path of spirit).[1] A spirit walker's ancient eyes shine with the light of a thousand souls. His body is a vessel, a conduit from the land of the dead to the land of the living. Through him rushes the power and the knowledge of his tribal ancestors, a rush that both intoxicates and disorients. The spirit walker wields the power of countless minds if he proves strong enough to bear the weight of so many souls.

Role in Society

Orc Spirit Walker

Orc spirit walker. Notice the similarity to an orc shaman.

Tauren and orcs revere spirit walkers, but also fear them. The spirit walker lives only partially in the mortal world. His mind roams freely and countless personalities invade his memories and his thoughts. When speaking to a spirit walker, one can never be entirely certain that only the spirit walker replies. He speaks with the voices of the ancients. Elderly spirit walkers sometimes lose all memories of their original selves, slipping from one spirit to the next without warning or control. But in his prime, a spirit walker displays strength and knowledge greater than the most experienced shaman.

Most spirit walkers learn of their unique natures during puberty. The young spirit walker experiences intense dreams over the course of a month. In each dream he seems to live someone else's life — an ancestor he recognizes, or a stranger from long ago. The young spirit walker is confused and disoriented upon awakening, unable to decide if he is now awake or if the other life was his real one, and this life but a dream. A shaman can guide the spirit walker through this transition, but spirit walkers apart from their communities do not understand what is happening to them. This leads to fear, even panic, and sometimes a deep distaste for the calling imposed on him. Such spirit walkers may never resign themselves fully to their path after having been so traumatized by their awakening. Not all spirit walkers realize their purpose in youth. Some live normal lives until one night the dreams begin. Even elderly tauren have been known to develop spirit walker powers, sometimes only days before death.

The stress of handling so many spirits turns a spirit walker's pelt or hair snow white over the years. Some tribes consider a tauren born with a white pelt to be destined to become a spirit walker. Such children sometimes refuse their destiny, but almost all give in eventually. Fevered lucid dreams fill their nights, and their days seem still to be half-dreams as they remember places they've never been or recognize people they've never seen. Only shaman training affords control over these visitations; spirit walkers who resist training often descend into madness. Recently, spirit walkers have appeared in ever-growing numbers. Many see this trend as an ill omen of a coming age.

A spirit walker feels an almost zealous loyalty toward his community. The spirits of countless loyal ancestors fill his mind, impressing the need to serve the tribe on their host. Despite this devotion, a spirit walker can feel set apart from his tribemates. He sees a friend not only as his friend, but as the child of a slain warrior spirit, as the grandchild of an elderly spirit, as the sibling of a mournful child spirit. This makes personal relationships complicated and difficult. A spirit walker is a loner who sits apart from the others but defends them fanatically in times of trouble. The rest of the tribe senses the conflict within a spirit walker. Members of the tribe treat their spirit walker with respect and deference, but resist forming close relationships with him to avoid further complicating his life. Spirit walkers rarely establish families. They live apart from the tribe they devote themselves to forever.

Sometimes a spirit walker needs time apart from the tribe. They embark on a solitary journey to find a measure of inner strength. These adventures refresh the spirit walker. Sometimes the spirit walker joins with other adventurers, out of desire for companionship separate from the tangle of bloodlines in their mind. Sometimes a spirit walker has a particular purpose; their calling means they have access to information about hidden treasures, lost items, and ancient tombs to explore. Researching these memories often lead them to valuable items and information that helps the tribe.

Providing guidance and spiritual sanctuary to their community in times of the greatest peril and uncertainty is a spirit walker's sacred calling. These transcendent shaman channel the collective life experience of all the generations that preceded their own through their mortal frames, calling upon this sacred communal soul to attain profound wisdom and insights. By performing the chant of ages the spirit walker reaches out for the collective knowledge of all of his or her forebears, guiding the present generation through the hour of midnight and ensuring their people persist to continue the chain of life.

Extensive shamanistic training is required for a spirit walker to unlock his or her true power. Shaman/warriors and shaman/hunters are not uncommon, as many spirit walkers lived ordinary lives before they awakaened to their calling. Tauren spirit walkers favor the tauren totem weapons of their tribe, while orcs favor claws of attack.

Ties to the Emerald Dream

Icon-RPG This section contains information from the Warcraft RPG which is considered non-canon.

The spiritwalker's soul shares a deep bond with the Emerald Dream. He can summon forth an animal spirit companion from the Emerald Dream. Killing the spirit companion on the mortal plane sends it back to the Emerald Dream.

The spiritwalker can step partially into the Emerald Dream, becoming immaterial for a short time. The spiritwalker still occupies his place on the Material Plane, but has shifted to his "Ethereal Form", and can only affect the physical world with spellcasting while so shifted. Only the highly skilled spiritwalker can ethereally shift others.[2]

Warcraft III

Main article: Spirit Walker (Warcraft III)
SWWC3

From Spirit Walker at Battle.net

Mystical Tauren caster with Ethereal Form, which allows him to avoid physical damage. Believed to be the ill omen of a coming age, white Tauren are held in near reverence by their people, often becoming reclusive priests who wander the land in search of kindred spirits. Attacks land and air units.

Races

Icon-RPG This section contains information from the Warcraft RPG which is considered non-canon.

The only culture in Azeroth's history known to have brought forth the spirit walkers are the formerly nomadic tauren tribes. However, the orcish people have steadily been returning to the shamanistic practices of their Draenor ancestors, and the far seers of the Horde in particular have taken growing interest in the mystical phenomenon of the spirit walkers. Whether orc spirit walkers may have existed in Draenor's ancient past or not has been lost to history, but when tauren and orcish shamans first established contact with one another the tauren quickly discerned that their orcish peers indeed showed the potential for this level of spiritual awakening. To many of the orc shamans, the path of the spirit walker represents the only means now left to them by which to recover the lost knowledge and the wisdom of their ancient Draenor forebears.[3]

Named

References