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==Overview==
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== Licensing ==
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{{Licensing|Item}}
[[Image:Ability_Hunter_SnakeTrap.png|left]] Place a trap that will release several venomous snakes to attack the first enemy to approach. The snakes will die after 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
 
 
Snakes have their own aggro, therefore this trap has no effect of hunter's aggro rating.
 
 
The snakes have 3 rogue-style poisons:
 
 
*[[Crippling Poison]]: Enemy movement speed is reduced by 50%.
 
*[[Mind-Numbing Poison]]: Enemy spell-casting speed is reduced by 50%.
 
*[[Deadly Poison]]: Enemy gets 15 nature damage over 12 seconds. Stacks up 5 times.
 
 
Snakes applies poisons with spit, not a melee attack (about 8 feet range). Also, if there are unpoisoned targets nearby, snakes will not melee, but will instead spit more poisons on that target, making snakes an excellent AoE boost. For example, if the hunter knows where a mage's AoE will be, they can place a snake trap there and most mobs at this location will get poisoned.
 
 
When the trap is activated, snakes start to attack the nearest targets. It is possible that some snakes will attack one target and some will attack other. After target is dead, snakes attacks next target (in close range).
 
 
{{clr}}
 
 
==Functionality==
 
===Uses===
 
*It is possible to use the Snake Trap to gain distance while kiting. Place the trap as you are kiting a mob, then as the snakes release and begin to hit the mob, you can feign death. This allows you to gain distance from the mob as it kills your snakes. Be aware of the speed that the mob kills your snakes, since if you haven't landed a dot or damaging ability on the mob before the snakes all die, it will deaggro you completely.
 
* Place trap where Mage or Warlock will do their AoE to add some damage and to slow targers (thanks Crippling Poison).
 
* If two or more targets are tanked at the same time, place trap under the tank.
 
* Snake Trap can proc [[Entrapment]].
 
 
===Limitations===
 
*Trap will exist for 1 min.
 
*Traps can now be placed while in combat; however it will not become active until 2 seconds have passed.
 
*Only one trap can be active at a time.
 
*The snakes are very easy to kill with a normal AoE (frost nova for example). Moreover, they can be feared.
 
 
===Range===
 
*In front (the trap is laid in front of the [[Hunter]]). Snakes themselves have ~15 feet range, e.g. they will go for closest targets in 15 feet, plus they have ~8 feet spit radius.
 
 
===Cooldown===
 
*30 seconds
 
 
===Casting Time===
 
*Instant, plus 2 seconds arming time
 
 
===Upgrades===
 
*[[Resourcefulness]] ([[Survival]] [[Talent]]): Reduces the mana cost of all traps and melee abilities by 20% per rank and reduces the cooldown of all traps by 2 sec per rank. (3 ranks total).
 
 
===Rank Table===
 
{| border="0" cellpadding="3" cellspacing="2"
 
|- bgcolor=#000080
 
! !!align="left"| Level !!align="center"| Mana Cost !!| Duration || Total Damage || Training Cost
 
|-bgcolor=black align="center"
 
! Rank 1
 
| 68 || 305 || 15 sec || ?? || 13g 50s
 
|-align="center"
 
|}
 
''(may have more ranks)''
 
 
{{Traps}}
 
 
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{{AbilitiesFooter|Hunter}}
 
 
 
[[Category:Hunter Abilities]]
 

Revision as of 01:25, 21 July 2011

Licensing