Darkgeneral12839@legacy41533866 (talk | contribs) (Some spells are smart.) |
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+ | ==Outline== |
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+ | There are many smart spells in game. Knowing these spells can improve your gameplay and mastery of your class. |
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− | For example: |
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+ | ==Examples== |
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− | [[Avenger's Shield]] will avoid bouncing to and breaking |
+ | [[Avenger's Shield]] will avoid bouncing to and breaking [[crowd control]]led targets. This is an offensive smart spell. |
− | [[Chain Heal]] will |
+ | [[Chain Heal]], [[Circle of Healing]], [[Prayer of Mending]], and [[Wild Growth]] will heal the lowest health raid members within range of their targets. These are healing smart spells. |
+ | [[Category:Game terms]] |
Revision as of 03:39, 16 June 2010
Outline
A smart spell is a spell that behaves in an automated fashion to react best to a situation. Whether an offensive spell or a healing spell, some spells choose the best possible outcome once cast, these spells are termed "Smart Spells".
There are many smart spells in game. Knowing these spells can improve your gameplay and mastery of your class.
Examples
[Avenger's Shield] will avoid bouncing to and breaking crowd controlled targets. This is an offensive smart spell.
[Chain Heal], [Circle of Healing], [Prayer of Mending], and [Wild Growth] will heal the lowest health raid members within range of their targets. These are healing smart spells.